Embedded Firefox coming to Second Life

The game Second Life will soon include a thin, embedded version of Firefox. Only a matter of time until you can do crazy stuff like have your character's face overlaid with an ever-changing bitmap of the top links in your RSS reader, or map the latest images in a Worth1000 photoshopping contest to your t-shirt.

This is exactly the kind of cool crap that free software is for: here's some commodity source code to do $foo, now go and embed $foo into everything else in novel and unexpected ways.

Work is now underway on the Firefox-powered features. Development will proceed along the following "road map":

# static external webpage in 2D browser, no interaction.
# static external webpage on prim surface, no interaction
# update URL for primitive, all viewers get update
# LSL call to set URL for primitive
# webpage from script/notecard/typed-in HTML
# interactive web page in 2D

Link

(via Wonderland)

Update: James Cook, co-developer with Callum Prentice on this project, notes "I'm probably not going to be able to put web pages on your avatar's face or shirt. Unfortunately, avatars are 'special' — the best I can promise is local traffic conditions on the windshield of your virtual car, or a weather satellite image on the ceiling of your house."