Anti-game wacko designs ultra-violent video game to prove games are violent

Jack Thompson is a wacko anti-video-game campaigner (so crazy that even the anti-gamers at the National Institute on Media and the Family have told him to stop citing their materials in his credibility-destroying rants). He has offered to donate $10,000 to charity if a video-game company will make a game based on an idea of his to illustrate how bad violent games are for you:

I'll write a check for $10,000 to the favorite charity of Take-Two Interactive Software, Inc's chairman, Paul Eibeler – a man Bernard Goldberg ranks as #43 in his book 100 People Who Are Screwing Up America – if any video game company will create, manufacture, distribute, and sell a video game in 2006 like the following:

Osaki Kim is the father of a high school boy beaten to death with a baseball bat by a 14-year-old gamer. The killer obsessively played a violent video game in which one of the favored ways of killing is with a bat. The opening scene, before the interactive game play begins, is the Los Angeles courtroom in which the killer is sentenced "only" to life in prison after the judge and the jury have heard experts explain the connection between the game and the murder.

Osaki Kim (O.K.) exits the courtroom swearing revenge upon the video game industry whom he is convinced contributed to his son's murder. "Vengeance is mine, I will repay" he says. And boy, is O.K. not kidding.

O.K. is provided in his virtual reality playpen a panoply of weapons: machetes, Uzis, revolvers, shotguns, sniper rifles, Molotov cocktails, you name it. Even baseball bats. Especially baseball bats.

Link

(Thanks, Stanley and Eric!)