LinkCalled Sugar, the interface uses a highly abstracted spatial navigation metaphor, an extension of the familiar desktop metaphor, for easy, intuitive navigation that makes the most of the laptop’s networking capabilities. Children can move through four levels of view—Home, Friends, Neighborhood, and Activity—and connect with others in the network “mesh” formed by users.
While traditional computer interfaces are modeled on the desktop metaphor, Sugar places the individual user at the center of the interface, which is icon-based and has four levels of view: Home, Friends, Neighborhood, and Activity. Users can move outward from the Home view, where they can set preferences like color, to the Friends view, where they can chat with their friends, to the larger Neighborhood view, where they can locate other users and gather around an activity. The Activity view looks inward: children, alone or together, can focus on a project at hand. In each view, a toolbar-like frame is available that organizes navigation, people, activities and files around the four sides of the view.
Reader comment:
Andrew says:
Users can actually try [Sugar] out on their own computers if they'd like! The OLPC developers have released VMs for a variety of F/OSS, free and commercial virtualisation apps at their wiki.
Mark Frauenfelder is the founder of Boing Boing and the editor-in-chief of MAKE and Cool Tools. Twitter: @frauenfelder. Come and hear Mark speak at the ALA conference in Chicago on July 1.












Called Sugar, the interface uses a highly abstracted spatial navigation metaphor, an extension of the familiar desktop metaphor, for easy, intuitive navigation that makes the most of the laptop’s networking capabilities. Children can move through four levels of view—Home, Friends, Neighborhood, and Activity—and connect with others in the network “mesh” formed by users.
