The fantastic Atlantic Monthly magazine has dropped its paywall effective today, switching its archives (which stretch all the way back to 1857!) to an ad-supported model. First the New York Times, then the Atlantic -- as someone who's spent the past eight years linking to stuff, I love this -- MORE STUFF TO LINK TO. Thanks, Atlantic Monthly!
Beginning today, TheAtlantic.com is dropping its subscriber registration requirement and making the site free to all visitors.
Now, in addition to such offerings as blogs, author dispatches, slideshows, interviews, and videos, readers can also browse issues going back to 1995, along with hundreds of articles dating as far back as 1857, the year The Atlantic was founded.
We're pleased to bring The Atlantic before a broader online audience. We hope that the quality of its writing, the trenchancy of its insights, and the depth and thoughtfulness of its reporting will inspire many of our online readers to join the Atlantic family by becoming print subscribers.
Let the archive mining begin -- post your best Atlantic archive gems to the comment thread.
(via The Consumerist
Dyson Logos’s G+ account is an endlessly scrolling inventory of hand-drawn D&D maps, each one cooler than the last.
The Electronic Frontier Foundation just filed comments with the FDA in its embedded device cybersecurity docket, warning the agency that manufacturers have abused the Digital Millennium Copyright Act, threatening security researchers with lawsuits if they came forward with embarrassing news about defects in the manufacturers’ products.
Atari was once a giant of video game innovation, but now it’s a troll — a company that produces nothing except legal threats — and its latest project is to get the US Patent and Trademark Office to give it the right to decide who can make haunted house games, and charge the lucky few […]
You never know when new projects, ideas or opportunities can drop into your lap at a moment’s notice. That may require you to learn a new programming language like Python. Or maybe you need a primer on 3D game development. Or you might realize you could use a serious brush-up on iOS mobile creation.Point is, […]
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