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	<title>Comments on: Phun: a simulated physics&#160;playground</title>
	<atom:link href="http://boingboing.net/2008/02/20/phun-a-simulated-phy.html/feed" rel="self" type="application/rss+xml" />
	<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html</link>
	<description>Brain candy for Happy Mutants</description>
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		<title>By: mingo</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-128549</link>
		<dc:creator>mingo</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-128549</guid>
		<description>I first heard about Phun on the gamedev.net forums a few days ago.
&lt;a href=&quot;http://www.gamedev.net/community/forums/topic.asp?topic_id=482775&quot;&gt;Here&#039;s Emil&#039;s original post introducing phun.&lt;/a&gt;
</description>
		<content:encoded><![CDATA[<p>I first heard about Phun on the gamedev.net forums a few days ago.<br />
<a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=482775">Here&#8217;s Emil&#8217;s original post introducing phun.</a></p>
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	<item>
		<title>By: KurtMac</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-128809</link>
		<dc:creator>KurtMac</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-128809</guid>
		<description>Echoing #5, the first thing I thought when I saw this was Crayon Physics: http://www.kloonigames.com/crayon/

My favorite part of the Crayon Physics game was the end, after beating all the levels, when they give you a blank page to play around with the physics, drawing all sorts of shapes and building all sorts of structures and watching them topple. &quot;Phun&quot; looks like exactly the same thing, but without the nuisance of having to play game levels to get to the sandbox! Awesome!</description>
		<content:encoded><![CDATA[<p>Echoing #5, the first thing I thought when I saw this was Crayon Physics: <a href="http://www.kloonigames.com/crayon/" rel="nofollow">http://www.kloonigames.com/crayon/</a></p>
<p>My favorite part of the Crayon Physics game was the end, after beating all the levels, when they give you a blank page to play around with the physics, drawing all sorts of shapes and building all sorts of structures and watching them topple. &#8220;Phun&#8221; looks like exactly the same thing, but without the nuisance of having to play game levels to get to the sandbox! Awesome!</p>
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		<title>By: EtaWat</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-128576</link>
		<dc:creator>EtaWat</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-128576</guid>
		<description>That looks awesome. I&#039;d install it in every school there is today if I could.</description>
		<content:encoded><![CDATA[<p>That looks awesome. I&#8217;d install it in every school there is today if I could.</p>
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	<item>
		<title>By: hansk</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-128617</link>
		<dc:creator>hansk</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-128617</guid>
		<description>This looks like another nice physics simulator.

MIT created one years ago that seems to be the parent of all these newer versions.  Take a look at:

http://www.youtube.com/watch?v=d7eGypGOlOc
http://icampus.mit.edu/MagicPaper/

And this nice variation:

http://www.kloonigames.com/crayon/
</description>
		<content:encoded><![CDATA[<p>This looks like another nice physics simulator.</p>
<p>MIT created one years ago that seems to be the parent of all these newer versions.  Take a look at:</p>
<p><a href="http://www.youtube.com/watch?v=d7eGypGOlOc" rel="nofollow">http://www.youtube.com/watch?v=d7eGypGOlOc</a><br />
<a href="http://icampus.mit.edu/MagicPaper/" rel="nofollow">http://icampus.mit.edu/MagicPaper/</a></p>
<p>And this nice variation:</p>
<p><a href="http://www.kloonigames.com/crayon/" rel="nofollow">http://www.kloonigames.com/crayon/</a></p>
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		<title>By: Clay</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-128622</link>
		<dc:creator>Clay</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-128622</guid>
		<description>Wow, Phun reminds me of this addictive, awesome old Mac-based 2d physics sim that I used back in high school. I  recall being disappointed that I couldn&#039;t get a copy for my own computer.

It&#039;s going to be a late night tonight!</description>
		<content:encoded><![CDATA[<p>Wow, Phun reminds me of this addictive, awesome old Mac-based 2d physics sim that I used back in high school. I  recall being disappointed that I couldn&#8217;t get a copy for my own computer.</p>
<p>It&#8217;s going to be a late night tonight!</p>
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		<title>By: Itsumishi</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-129160</link>
		<dc:creator>Itsumishi</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-129160</guid>
		<description>Haha. I haven&#039;t had a chance to fiddle with this yet (at work) but the title is funny.
Especially if you&#039;ve ever seen the Australian show &#039;We can be heroes&#039;. 

Brilliant Show.

&quot;Hey, you&#039;re in the Wong Lab!&quot;

&quot;Hey everybody, how do you spell Fun. P-H-U-N, heh heh, Physics, Phun.&quot;</description>
		<content:encoded><![CDATA[<p>Haha. I haven&#8217;t had a chance to fiddle with this yet (at work) but the title is funny.<br />
Especially if you&#8217;ve ever seen the Australian show &#8216;We can be heroes&#8217;. </p>
<p>Brilliant Show.</p>
<p>&#8220;Hey, you&#8217;re in the Wong Lab!&#8221;</p>
<p>&#8220;Hey everybody, how do you spell Fun. P-H-U-N, heh heh, Physics, Phun.&#8221;</p>
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		<title>By: Anonymous</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-1118102</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1118102</guid>
		<description>If at first you don&#039;t succeed, failure may be your style. -Quentin Crisp</description>
		<content:encoded><![CDATA[<p>If at first you don&#8217;t succeed, failure may be your style. -Quentin Crisp</p>
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	<item>
		<title>By: arkizzle</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-129943</link>
		<dc:creator>arkizzle</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-129943</guid>
		<description>YAAAAAY!</description>
		<content:encoded><![CDATA[<p>YAAAAAY!</p>
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	</item>
	<item>
		<title>By: zikman</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-128675</link>
		<dc:creator>zikman</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-128675</guid>
		<description>aw shucks. no os x port yet</description>
		<content:encoded><![CDATA[<p>aw shucks. no os x port yet</p>
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		<title>By: FutureNerd</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-129197</link>
		<dc:creator>FutureNerd</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-129197</guid>
		<description>Does anyone else&#039;s old computer grind to a halt just because there&#039;s an embedded YouTube (Flash) video on the page (not even playing)?  I am having trouble scrolling or hitting the back button.  My CPU meter is steady around 90% when I pause typing here.

Can we have a no-embedded-video version of BoingBoing, please?

 --Steve
(600 MHz G3 Mac, OS 10.4, Camino.)</description>
		<content:encoded><![CDATA[<p>Does anyone else&#8217;s old computer grind to a halt just because there&#8217;s an embedded YouTube (Flash) video on the page (not even playing)?  I am having trouble scrolling or hitting the back button.  My CPU meter is steady around 90% when I pause typing here.</p>
<p>Can we have a no-embedded-video version of BoingBoing, please?</p>
<p> &#8211;Steve<br />
(600 MHz G3 Mac, OS 10.4, Camino.)</p>
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	<item>
		<title>By: GammaBlog</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-394416</link>
		<dc:creator>GammaBlog</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-394416</guid>
		<description>I&#039;ve been playing with this for the past week and yes it is a lot of fun. There are free programs that greatly increases your ability to create realistic simulations in Phun.
 
Bernd&#039;s Phunlet Maker lets you easily make gears and polygons
http://bernd.bplaced.net/phunletmaker/

Svg2Phun2 lets you take vector graphics and convert them into Phun objects.
http://www.sakai.zaq.ne.jp/dugyj708/svg2phun_tatt/index_en.html

Inkscape is a free and open source vector graphics editor.
http://www.inkscape.org/</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been playing with this for the past week and yes it is a lot of fun. There are free programs that greatly increases your ability to create realistic simulations in Phun.</p>
<p>Bernd&#8217;s Phunlet Maker lets you easily make gears and polygons<br />
<a href="http://bernd.bplaced.net/phunletmaker/" rel="nofollow">http://bernd.bplaced.net/phunletmaker/</a></p>
<p>Svg2Phun2 lets you take vector graphics and convert them into Phun objects.<br />
<a href="http://www.sakai.zaq.ne.jp/dugyj708/svg2phun_tatt/index_en.html" rel="nofollow">http://www.sakai.zaq.ne.jp/dugyj708/svg2phun_tatt/index_en.html</a></p>
<p>Inkscape is a free and open source vector graphics editor.<br />
<a href="http://www.inkscape.org/" rel="nofollow">http://www.inkscape.org/</a></p>
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		<title>By: papercup mixmaster</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-128985</link>
		<dc:creator>papercup mixmaster</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-128985</guid>
		<description>Anyone else seeming to have to incredible inability to run the program? I&#039;ve done all the things he suggests on the website (in the first round, before &quot;if these don&#039;t work&quot;) and I&#039;d rather not go screwing with config files. What gives?</description>
		<content:encoded><![CDATA[<p>Anyone else seeming to have to incredible inability to run the program? I&#8217;ve done all the things he suggests on the website (in the first round, before &#8220;if these don&#8217;t work&#8221;) and I&#8217;d rather not go screwing with config files. What gives?</p>
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		<title>By: stygyan</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-128990</link>
		<dc:creator>stygyan</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-128990</guid>
		<description>I want the MAC version!</description>
		<content:encoded><![CDATA[<p>I want the MAC version!</p>
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	<item>
		<title>By: FoetusNail</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-128501</link>
		<dc:creator>FoetusNail</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-128501</guid>
		<description>Damn I wish I was six again. The most help I had studying Optics or Static and Dynamic Physics was the TI 55 a 32 step programmable calculator. Check out the NASA Glenn Research Center&#039;s  Beginner&#039;s Guide to Aeronautics @ http://www.grc.nasa.gov/WWW/K-12/airplane/index.html Look for the FoilSim Java Applet, which helps illustrate flow-turning. There is so much cool stuff available for kids today.</description>
		<content:encoded><![CDATA[<p>Damn I wish I was six again. The most help I had studying Optics or Static and Dynamic Physics was the TI 55 a 32 step programmable calculator. Check out the NASA Glenn Research Center&#8217;s  Beginner&#8217;s Guide to Aeronautics @ <a href="http://www.grc.nasa.gov/WWW/K-12/airplane/index.html" rel="nofollow">http://www.grc.nasa.gov/WWW/K-12/airplane/index.html</a> Look for the FoilSim Java Applet, which helps illustrate flow-turning. There is so much cool stuff available for kids today.</p>
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		<title>By: toastandlove</title>
		<link>http://boingboing.net/2008/02/20/phun-a-simulated-phy.html#comment-128509</link>
		<dc:creator>toastandlove</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-128509</guid>
		<description>This reminds me of the Powder Game, which has less &lt;i&gt;actual physics&lt;/i&gt; and more explosions and opportunities for destruction.

http://dan-ball.jp/en/javagame/dust/</description>
		<content:encoded><![CDATA[<p>This reminds me of the Powder Game, which has less <i>actual physics</i> and more explosions and opportunities for destruction.</p>
<p><a href="http://dan-ball.jp/en/javagame/dust/" rel="nofollow">http://dan-ball.jp/en/javagame/dust/</a></p>
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