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	<title>Comments on: HOWTO Earn an artist&#039;s living in the 21st century: 1000 True&#160;Fans</title>
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	<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html</link>
	<description>Brain candy for Happy Mutants</description>
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		<title>By: Antinous</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-136962</link>
		<dc:creator>Antinous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-136962</guid>
		<description>I bet that Cory has a thousand friendly acquaintances. When I worked at the hospital, I had casual, chatty relationships with about two hundred coworkers at any given time. A thousand isn&#039;t really very many.</description>
		<content:encoded><![CDATA[<p>I bet that Cory has a thousand friendly acquaintances. When I worked at the hospital, I had casual, chatty relationships with about two hundred coworkers at any given time. A thousand isn&#8217;t really very many.</p>
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	<item>
		<title>By: holtt</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-136964</link>
		<dc:creator>holtt</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-136964</guid>
		<description>This is actually not too far off what is a very successful model for some small yet very popular indie games.  Small &quot;boutique&quot; or indie games with a small number of very dedicated fans, no publishing deal, and a happy, small and successful development team.  Usually they do not appeal to any kind of mass appeal, and instead aim for filling a niche.

Examples off the top of my head include A Tail In The Desert (2-3000 happy players paying $15 a month), Mount and Blade by a Turkish couple whom I gladly gave $20 for the coolest indie game ever, and of course RuneScape, which looks like crap but  in 2007 hit over one MILLION paying players ($5 a month) yet started out with those happy 1000 fans.

Two good article that cover this kind of game development are...

http://lostgarden.com/2005/10/game-business-model-learning-from.html

and

http://www.escapistmagazine.com/articles/view/issues/issue_75/431-Boutique-MMOGs

So all you smarmy people posting - laugh and snark away, some of us will be out harvesting those that could have been your loyal fans if you hadn&#039;t been so &quot;boingboing clever&quot; :^)</description>
		<content:encoded><![CDATA[<p>This is actually not too far off what is a very successful model for some small yet very popular indie games.  Small &#8220;boutique&#8221; or indie games with a small number of very dedicated fans, no publishing deal, and a happy, small and successful development team.  Usually they do not appeal to any kind of mass appeal, and instead aim for filling a niche.</p>
<p>Examples off the top of my head include A Tail In The Desert (2-3000 happy players paying $15 a month), Mount and Blade by a Turkish couple whom I gladly gave $20 for the coolest indie game ever, and of course RuneScape, which looks like crap but  in 2007 hit over one MILLION paying players ($5 a month) yet started out with those happy 1000 fans.</p>
<p>Two good article that cover this kind of game development are&#8230;</p>
<p><a href="http://lostgarden.com/2005/10/game-business-model-learning-from.html" rel="nofollow">http://lostgarden.com/2005/10/game-business-model-learning-from.html</a></p>
<p>and</p>
<p><a href="http://www.escapistmagazine.com/articles/view/issues/issue_75/431-Boutique-MMOGs" rel="nofollow">http://www.escapistmagazine.com/articles/view/issues/issue_75/431-Boutique-MMOGs</a></p>
<p>So all you smarmy people posting &#8211; laugh and snark away, some of us will be out harvesting those that could have been your loyal fans if you hadn&#8217;t been so &#8220;boingboing clever&#8221; :^)</p>
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	<item>
		<title>By: Takuan</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-136965</link>
		<dc:creator>Takuan</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-136965</guid>
		<description>oh, don&#039;t feel too clever. After you built a handsome tribe,we&#039;ll be along to take it off you.
Right,Ghenghiz?</description>
		<content:encoded><![CDATA[<p>oh, don&#8217;t feel too clever. After you built a handsome tribe,we&#8217;ll be along to take it off you.<br />
Right,Ghenghiz?</p>
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	<item>
		<title>By: Antinous</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-136968</link>
		<dc:creator>Antinous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-136968</guid>
		<description>I majored in internecine warfare.</description>
		<content:encoded><![CDATA[<p>I majored in internecine warfare.</p>
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	<item>
		<title>By: Takuan</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-136970</link>
		<dc:creator>Takuan</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-136970</guid>
		<description>how very medically ruthless</description>
		<content:encoded><![CDATA[<p>how very medically ruthless</p>
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		<title>By: magnusbe</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-136974</link>
		<dc:creator>magnusbe</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-136974</guid>
		<description>Sellaband asks people to fund the recording of an album by artists they like: http://www.sellaband.com/

The model is for 5000*$10, but mostly those who fund the recording pay much more than $10.</description>
		<content:encoded><![CDATA[<p>Sellaband asks people to fund the recording of an album by artists they like: <a href="http://www.sellaband.com/" rel="nofollow">http://www.sellaband.com/</a></p>
<p>The model is for 5000*$10, but mostly those who fund the recording pay much more than $10.</p>
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		<title>By: metawidget</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-889873</link>
		<dc:creator>metawidget</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-889873</guid>
		<description>100 grand minus postage, handling, sales tax, agent fees, manufacturing costs, materials, touring costs, the sound guy&#039;s fee, studio time and payment processing might just be a living.</description>
		<content:encoded><![CDATA[<p>100 grand minus postage, handling, sales tax, agent fees, manufacturing costs, materials, touring costs, the sound guy&#8217;s fee, studio time and payment processing might just be a living.</p>
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	<item>
		<title>By: holtt</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-136978</link>
		<dc:creator>holtt</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-136978</guid>
		<description>#28, 32, 34, 36 - good comments, thanks.

Meta comment - I&#039;d pay a subscription fee to BoingBoing if it allowed me to ignore posts by some people.  Seriously.  Cory.  Really.  I&#039;d be one of your 1000 if I could ignore the vacuous and inane.</description>
		<content:encoded><![CDATA[<p>#28, 32, 34, 36 &#8211; good comments, thanks.</p>
<p>Meta comment &#8211; I&#8217;d pay a subscription fee to BoingBoing if it allowed me to ignore posts by some people.  Seriously.  Cory.  Really.  I&#8217;d be one of your 1000 if I could ignore the vacuous and inane.</p>
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	</item>
	<item>
		<title>By: Antinous</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-136980</link>
		<dc:creator>Antinous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-136980</guid>
		<description>&lt;i&gt;the vacuous and inane&lt;/i&gt;

You do realize that he&#039;s talking about us.</description>
		<content:encoded><![CDATA[<p><i>the vacuous and inane</i></p>
<p>You do realize that he&#8217;s talking about us.</p>
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	<item>
		<title>By: magnusbe</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-136982</link>
		<dc:creator>magnusbe</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-136982</guid>
		<description>Sellaband asks people to fund the recording of an album by artists they like: http://www.sellaband.com/

The model is for 5000*$10, but mostly those who fund the recording pay much more than $10.</description>
		<content:encoded><![CDATA[<p>Sellaband asks people to fund the recording of an album by artists they like: <a href="http://www.sellaband.com/" rel="nofollow">http://www.sellaband.com/</a></p>
<p>The model is for 5000*$10, but mostly those who fund the recording pay much more than $10.</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-768793</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-768793</guid>
		<description>Oh, how I loved Firefly! It had plenty of fans. Stupid move to take it off TV.</description>
		<content:encoded><![CDATA[<p>Oh, how I loved Firefly! It had plenty of fans. Stupid move to take it off TV.</p>
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		<title>By: Danny O'Brien</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-136986</link>
		<dc:creator>Danny O'Brien</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-136986</guid>
		<description>This is a question I&#039;ve been &lt;a href=&quot;http://www.oblomovka.com/entries/2004/08/08&quot;&gt;asking myself&lt;/a&gt; since around about 1998, and recently &lt;a href=&quot;http://www.oblomovka.com/entries/2007/09/22#1190529780&quot;&gt;came up with an answer&lt;/a&gt; that&#039;s different from Kevin&#039;s, but within an order of magnitude. 

My friend Stew Lee, who originally brought up the question in my head, answered it himself &lt;a href=&quot;http://www.stewartlee.co.uk/press/writtenforlove/englishhecklersinnewzealand.htm&quot;&gt;in this article about growing to hate your audience&lt;/a&gt;. He says it&#039;s around 7000 -- that sounds about right to me. And it has advantages over being &quot;just&quot; generically famous:

&lt;blockquote&gt;
 If each of them gave me about Â£5 a year after tax, agentâ€™s commission and travel expenses, I would be making a fine living, and probably never having to deal with sports fans coming to my shows. There is no need for that 7000 strong audience to include English rugby fans. If I can find some way of operating at such a level whereby they never find me, I could have the most wonderful life
&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<p>This is a question I&#8217;ve been <a href="http://www.oblomovka.com/entries/2004/08/08">asking myself</a> since around about 1998, and recently <a href="http://www.oblomovka.com/entries/2007/09/22#1190529780">came up with an answer</a> that&#8217;s different from Kevin&#8217;s, but within an order of magnitude. </p>
<p>My friend Stew Lee, who originally brought up the question in my head, answered it himself <a href="http://www.stewartlee.co.uk/press/writtenforlove/englishhecklersinnewzealand.htm">in this article about growing to hate your audience</a>. He says it&#8217;s around 7000 &#8212; that sounds about right to me. And it has advantages over being &#8220;just&#8221; generically famous:</p>
<blockquote><p>
 If each of them gave me about Â£5 a year after tax, agentâ€™s commission and travel expenses, I would be making a fine living, and probably never having to deal with sports fans coming to my shows. There is no need for that 7000 strong audience to include English rugby fans. If I can find some way of operating at such a level whereby they never find me, I could have the most wonderful life
</p></blockquote>
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	<item>
		<title>By: darue</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-136987</link>
		<dc:creator>darue</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-136987</guid>
		<description>another way to look at it... Who are you a true fan of? How many of these money spending true-fans are there out there really? I don&#039;t know anyone with that kinda spending pattern. Maybe if everyone who wants to collect 1000 of these fans, also commits to being a &#039;true fan&#039; of someone else? Maybe a website is called for. myTrueFans.com - anyone wanna sink their trust fund into this baby?</description>
		<content:encoded><![CDATA[<p>another way to look at it&#8230; Who are you a true fan of? How many of these money spending true-fans are there out there really? I don&#8217;t know anyone with that kinda spending pattern. Maybe if everyone who wants to collect 1000 of these fans, also commits to being a &#8216;true fan&#8217; of someone else? Maybe a website is called for. myTrueFans.com &#8211; anyone wanna sink their trust fund into this baby?</p>
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	<item>
		<title>By: darue</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-136988</link>
		<dc:creator>darue</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-136988</guid>
		<description>darn, it&#039;s taken already</description>
		<content:encoded><![CDATA[<p>darn, it&#8217;s taken already</p>
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	<item>
		<title>By: Michae W. Dean</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-137501</link>
		<dc:creator>Michae W. Dean</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-137501</guid>
		<description> #75 posted by Takuan , March 5, 2008 11:41 AM

Why did you start leaving threatening messages? Was the sex no good?
==============
No, the sex was great, as it often is with insane people. 

I typed that too quickly and left our important clarification. I meant: 

&gt;&gt;I stopped sleeping with her and SHE started leaving ME threatening phone messages. Of course, I probably wouldn&#039;t have had to do that (CALL THE COPS ON HER) if I&#039;d stayed outta her pants.&gt;&gt;
=====

I&#039;ve never left anyone a threatening message in my life. My MO is to avoid people I don&#039;t like - get them outta my head, not pull them into my mind more, which is what engaging in threats does. 
--
The fan girl was mentally unstable, and after I got engaged to be married, and told the fan girl, and stopped wanting to talk to her, she went ballistic. 

-----------
A tip: I&#039;m not a lawyer, but this has been my experience: If you ever have to call the cops on someone for threatening you by phone or e-mail, you don&#039;t call the cops in the town where the stalker lives, you call the cops in YOUR town, where you&#039;re RECEIVING the threats. And if the cops in your town want to deal with it, they&#039;ll call the person in their town and talk with them. 

I lived in LA when this happened, the girl lived in San Fran (she&#039;d been coming down by bus to see me). I called San Fran PD, they sent me to LAPD. I called LAPD, explained it, the LAPD detective called the girl, and the calls stopped. 

I also documented everything, dates, times, saved e-mails and phone messages etc, on disc, in case it escalated. But it never did, after the cops got involved. 

</description>
		<content:encoded><![CDATA[<p> #75 posted by Takuan , March 5, 2008 11:41 AM</p>
<p>Why did you start leaving threatening messages? Was the sex no good?<br />
==============<br />
No, the sex was great, as it often is with insane people. </p>
<p>I typed that too quickly and left our important clarification. I meant: </p>
<p>>>I stopped sleeping with her and SHE started leaving ME threatening phone messages. Of course, I probably wouldn&#8217;t have had to do that (CALL THE COPS ON HER) if I&#8217;d stayed outta her pants.>><br />
=====</p>
<p>I&#8217;ve never left anyone a threatening message in my life. My MO is to avoid people I don&#8217;t like &#8211; get them outta my head, not pull them into my mind more, which is what engaging in threats does.<br />
&#8211;<br />
The fan girl was mentally unstable, and after I got engaged to be married, and told the fan girl, and stopped wanting to talk to her, she went ballistic. </p>
<p>&#8212;&#8212;&#8212;&#8211;<br />
A tip: I&#8217;m not a lawyer, but this has been my experience: If you ever have to call the cops on someone for threatening you by phone or e-mail, you don&#8217;t call the cops in the town where the stalker lives, you call the cops in YOUR town, where you&#8217;re RECEIVING the threats. And if the cops in your town want to deal with it, they&#8217;ll call the person in their town and talk with them. </p>
<p>I lived in LA when this happened, the girl lived in San Fran (she&#8217;d been coming down by bus to see me). I called San Fran PD, they sent me to LAPD. I called LAPD, explained it, the LAPD detective called the girl, and the calls stopped. </p>
<p>I also documented everything, dates, times, saved e-mails and phone messages etc, on disc, in case it escalated. But it never did, after the cops got involved. </p>
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	<item>
		<title>By: azmanon</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-137504</link>
		<dc:creator>azmanon</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-137504</guid>
		<description>This model could definitely work, although I don&#039;t see it as a total solution.

Artists should not try to survive off a single source of income. So whether you have 500, 1000 or 10,000 True Fans its still important to tour, exhibit, sell merchandise is shops, sell limited edition items, special order items etc so that the income arrives from a number of sources. For so many artists I know this is how it already works (except they&#039;re called side-jobs) Being creative means being flexible and adaptable.

Also, we need statistics and varied models for different fields. The True Fan numbers and ways of collecting the money will look quite different for writers, musicians, painters, dancers, photographers etc.

</description>
		<content:encoded><![CDATA[<p>This model could definitely work, although I don&#8217;t see it as a total solution.</p>
<p>Artists should not try to survive off a single source of income. So whether you have 500, 1000 or 10,000 True Fans its still important to tour, exhibit, sell merchandise is shops, sell limited edition items, special order items etc so that the income arrives from a number of sources. For so many artists I know this is how it already works (except they&#8217;re called side-jobs) Being creative means being flexible and adaptable.</p>
<p>Also, we need statistics and varied models for different fields. The True Fan numbers and ways of collecting the money will look quite different for writers, musicians, painters, dancers, photographers etc.</p>
]]></content:encoded>
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	<item>
		<title>By: Cowicide</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-136998</link>
		<dc:creator>Cowicide</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-136998</guid>
		<description>True fans are true, sad consumers [cough] losers....</description>
		<content:encoded><![CDATA[<p>True fans are true, sad consumers [cough] losers&#8230;.</p>
]]></content:encoded>
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	<item>
		<title>By: Songe</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-137008</link>
		<dc:creator>Songe</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-137008</guid>
		<description>I am a true fan of nothing because the creative works of my generation are absolute garbage compared to what has come before. This is only because the past is, by the nature of time, much much longer than the present can ever hope to be. 

Recorded music. I can listen to any music made hundreds of years back - music from all over the world, by geniuses, virtuosos and other truly passionate people. So, if I listen to an hour of music every day, what do I choose? Miles Davis? Handel? Joao Gilberto? The Treacherous Three? Or some band with Wolf in the name, consisting of three dudes with glasses who can&#039;t really play their instruments and sing out of their mouths?

Okay, so there&#039;s no reason for me to be a fan of any music (not the case - I would gladly pay to see Anoushka Shankar or Rufus Wainright or something). How about literature. We have these things called the classics - works that have enduring value. 9 times out of 10, if something is regarded as a classic, and fits my taste, I will enjoy it and feel enriched after reading it. So why get the new novel off Amazon? It might be excellent. But there&#039;s a very good chance it will be garbage. 

The only advantage of contemporary creative works is their newness. What is wonderful in creative works is universal and timeless.

Appreciation is more sustainable than creation.</description>
		<content:encoded><![CDATA[<p>I am a true fan of nothing because the creative works of my generation are absolute garbage compared to what has come before. This is only because the past is, by the nature of time, much much longer than the present can ever hope to be. </p>
<p>Recorded music. I can listen to any music made hundreds of years back &#8211; music from all over the world, by geniuses, virtuosos and other truly passionate people. So, if I listen to an hour of music every day, what do I choose? Miles Davis? Handel? Joao Gilberto? The Treacherous Three? Or some band with Wolf in the name, consisting of three dudes with glasses who can&#8217;t really play their instruments and sing out of their mouths?</p>
<p>Okay, so there&#8217;s no reason for me to be a fan of any music (not the case &#8211; I would gladly pay to see Anoushka Shankar or Rufus Wainright or something). How about literature. We have these things called the classics &#8211; works that have enduring value. 9 times out of 10, if something is regarded as a classic, and fits my taste, I will enjoy it and feel enriched after reading it. So why get the new novel off Amazon? It might be excellent. But there&#8217;s a very good chance it will be garbage. </p>
<p>The only advantage of contemporary creative works is their newness. What is wonderful in creative works is universal and timeless.</p>
<p>Appreciation is more sustainable than creation.</p>
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	<item>
		<title>By: Michae W. Dean</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-137015</link>
		<dc:creator>Michae W. Dean</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-137015</guid>
		<description>&quot;....If you have 1,000 fans that sums up to $100,000 per year, which minus some modest expenses, is a living for most folks.&quot; 

This is specious math. $100,000 in retail sales doesn&#039;t yield anywhere near this amount in profit if you&#039;re manufacturing anything. 

It might work if you&#039;re only selling downloads direct from your own website, and handling the credit card payments yourself, but I don&#039;t know anyone who&#039;s doing this.

If you sell CDs, DVDs, books, T-shirts, etc, you&#039;re lucky to make $20,000 profit on $100,000 in sales, whether you&#039;re administered by a corporation or standing in line at the post office every day yourself. I do both. 

I make a living writing, making films, and making music. I have at least 3000 true fans, and I make well less than $100,000 a year, and I&#039;m doing everything pretty damn efficiently. 

Michael W. Dean 
http://www.stinkfight.com</description>
		<content:encoded><![CDATA[<p>&#8220;&#8230;.If you have 1,000 fans that sums up to $100,000 per year, which minus some modest expenses, is a living for most folks.&#8221; </p>
<p>This is specious math. $100,000 in retail sales doesn&#8217;t yield anywhere near this amount in profit if you&#8217;re manufacturing anything. </p>
<p>It might work if you&#8217;re only selling downloads direct from your own website, and handling the credit card payments yourself, but I don&#8217;t know anyone who&#8217;s doing this.</p>
<p>If you sell CDs, DVDs, books, T-shirts, etc, you&#8217;re lucky to make $20,000 profit on $100,000 in sales, whether you&#8217;re administered by a corporation or standing in line at the post office every day yourself. I do both. </p>
<p>I make a living writing, making films, and making music. I have at least 3000 true fans, and I make well less than $100,000 a year, and I&#8217;m doing everything pretty damn efficiently. </p>
<p>Michael W. Dean<br />
<a href="http://www.stinkfight.com" rel="nofollow">http://www.stinkfight.com</a></p>
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		<title>By: larisa0001</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-137787</link>
		<dc:creator>larisa0001</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-137787</guid>
		<description>&lt;i&gt;How about divorcing beauty from commerce? Oh wait that would require sacrifices.&lt;/i&gt;

Sure.  But you have to get your food and shelter somehow.  You can either make a living from your art, or make a living from something else, or acquire a patron who will support you.  

Personally, I think that there&#039;s nothing wrong with having a day job and &quot;divorcing beauty from commerce&quot; - a lucrative-enough day job can make it possible for you to not worry about whether or not your art can feed you.  However, such a day job requires a significant time investment, which leaves you with less time to pursue your art.  

Also, I think there&#039;s value in considering something other than your personal artistic vision when creating your art.  Art is about communication - it&#039;s about what the audience will like, not just about what you like.  The popular taste is often derided, but the public is not stupid.  The art that survives the test of time is often the &quot;popular&quot; stuff of its day.</description>
		<content:encoded><![CDATA[<p><i>How about divorcing beauty from commerce? Oh wait that would require sacrifices.</i></p>
<p>Sure.  But you have to get your food and shelter somehow.  You can either make a living from your art, or make a living from something else, or acquire a patron who will support you.  </p>
<p>Personally, I think that there&#8217;s nothing wrong with having a day job and &#8220;divorcing beauty from commerce&#8221; &#8211; a lucrative-enough day job can make it possible for you to not worry about whether or not your art can feed you.  However, such a day job requires a significant time investment, which leaves you with less time to pursue your art.  </p>
<p>Also, I think there&#8217;s value in considering something other than your personal artistic vision when creating your art.  Art is about communication &#8211; it&#8217;s about what the audience will like, not just about what you like.  The popular taste is often derided, but the public is not stupid.  The art that survives the test of time is often the &#8220;popular&#8221; stuff of its day.</p>
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		<title>By: scottyiseri</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-148540</link>
		<dc:creator>scottyiseri</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-148540</guid>
		<description>Both this, and the Chris Anderson article in last months Wired struck a chord with me.  



http://www.youtube.com/watch?v=1HNPFYns-gM</description>
		<content:encoded><![CDATA[<p>Both this, and the Chris Anderson article in last months Wired struck a chord with me.  </p>
<p><a href="http://www.youtube.com/watch?v=1HNPFYns-gM" rel="nofollow">http://www.youtube.com/watch?v=1HNPFYns-gM</a></p>
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		<title>By: holtt</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-137279</link>
		<dc:creator>holtt</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-137279</guid>
		<description>Definitely RTFA as it&#039;s not just about music, nor just about $100k</description>
		<content:encoded><![CDATA[<p>Definitely RTFA as it&#8217;s not just about music, nor just about $100k</p>
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		<title>By: PeterTuneCore</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-138047</link>
		<dc:creator>PeterTuneCore</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-138047</guid>
		<description>We never put it quite this way, but the &quot;1000 True Fans&quot; was on our minds when we founded TuneCore. We wanted to give artists a way to monetize that relationship, and the best way was to break down barriers to the digital shelves. With iTunes now the 2nd largest music seller in the world, of any kind, it&#039;s a place to send those 1000 folks.

Because we don&#039;t take any %, we don&#039;t exploit the long tail, we let the artist exploit it. Isn&#039;t that the only fair way?

--Peter
peter@tunecore.com</description>
		<content:encoded><![CDATA[<p>We never put it quite this way, but the &#8220;1000 True Fans&#8221; was on our minds when we founded TuneCore. We wanted to give artists a way to monetize that relationship, and the best way was to break down barriers to the digital shelves. With iTunes now the 2nd largest music seller in the world, of any kind, it&#8217;s a place to send those 1000 folks.</p>
<p>Because we don&#8217;t take any %, we don&#8217;t exploit the long tail, we let the artist exploit it. Isn&#8217;t that the only fair way?</p>
<p>&#8211;Peter<br />
<a href="mailto:peter@tunecore.com">peter@tunecore.com</a></p>
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		<title>By: larisa0001</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-137793</link>
		<dc:creator>larisa0001</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-137793</guid>
		<description>&lt;i&gt;
Those farm towns in the middle of nowhere are desperate for entertainment, so anyone will be welcome.

--------

That&#039;s not exactly a ringing endorsement for your side, is it? Pretty much bolsters my argument, no?&lt;/i&gt;

Not really.  Why?  One must start somewhere.  I&#039;m not saying that you have to stay in the farm town in the middle of nowhere - just that you start there.  It&#039;s a much better environment in which you can perfect your skills, learn your instrument, and (if you&#039;re good) really shine.

As I was saying, it worked for me.  I started out in a small town, playing with a bunch of very kind and very enthusiastic amateurs.  I was a much better musician than the amateurs; they noticed my talent, and helped me in every way they could.  After a year, I played at the biggest festival in this particular musical genre.  The year after that, I was invited to come back as a performer, and to play at other festivals as well.  I play my first 2-hour solo concert in July.

Before moving to that small town, I lived in San Francisco, which - as I later discovered - had a thriving music scene in that particular genre.  But I couldn&#039;t break into it then.  I can now.  </description>
		<content:encoded><![CDATA[<p><i><br />
Those farm towns in the middle of nowhere are desperate for entertainment, so anyone will be welcome.</p>
<p>&#8212;&#8212;&#8211;</p>
<p>That&#8217;s not exactly a ringing endorsement for your side, is it? Pretty much bolsters my argument, no?</i></p>
<p>Not really.  Why?  One must start somewhere.  I&#8217;m not saying that you have to stay in the farm town in the middle of nowhere &#8211; just that you start there.  It&#8217;s a much better environment in which you can perfect your skills, learn your instrument, and (if you&#8217;re good) really shine.</p>
<p>As I was saying, it worked for me.  I started out in a small town, playing with a bunch of very kind and very enthusiastic amateurs.  I was a much better musician than the amateurs; they noticed my talent, and helped me in every way they could.  After a year, I played at the biggest festival in this particular musical genre.  The year after that, I was invited to come back as a performer, and to play at other festivals as well.  I play my first 2-hour solo concert in July.</p>
<p>Before moving to that small town, I lived in San Francisco, which &#8211; as I later discovered &#8211; had a thriving music scene in that particular genre.  But I couldn&#8217;t break into it then.  I can now.  </p>
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		<title>By: anthony</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-137036</link>
		<dc:creator>anthony</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-137036</guid>
		<description>Artists need critics before fans.  Critics steer the blue chip investors and sundry wealthy dabblers to the appropriate galleries, where they are further herded by the dealers inside.
International art is commanding record prices: 

&quot;In a sensational auction of contemporary art held at Sotheby&#039;s on Wednesday evening, 54 works realized an aggregate Â£95 million, or $189.42 million, the highest total in the category ever achieved in Europe.&quot;
link:  
http://www.iht.com/articles/2008/02/28/arts/melik29.php</description>
		<content:encoded><![CDATA[<p>Artists need critics before fans.  Critics steer the blue chip investors and sundry wealthy dabblers to the appropriate galleries, where they are further herded by the dealers inside.<br />
International art is commanding record prices: </p>
<p>&#8220;In a sensational auction of contemporary art held at Sotheby&#8217;s on Wednesday evening, 54 works realized an aggregate Â£95 million, or $189.42 million, the highest total in the category ever achieved in Europe.&#8221;<br />
link:<br />
<a href="http://www.iht.com/articles/2008/02/28/arts/melik29.php" rel="nofollow">http://www.iht.com/articles/2008/02/28/arts/melik29.php</a></p>
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		<title>By: ill lich</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-137555</link>
		<dc:creator>ill lich</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-137555</guid>
		<description>Yes-- but this has to be divided by the number of band members, PLUS you have to actually produce $100 worth of goods and services each year per fan (and this doesn&#039;t even address production costs for an LP or CD, or even a download).  It&#039;s easy enough with live performances, but producing more than one full album per year (except for the most talented and productive of us) is pretty tough especially if you are touring too (hmm... it&#039;s also a lot easier for free-improvising musicians, where each performance can be released as an album, a la Miles Davis or Derek Bailey).  PLUS, the danger is that the more you put out, the more the quality might slip, or that even your true fans will get burned out (if you perform too much in your hometown, no matter how big the city, even true fans won&#039;t come to every show, and attendance will drop off: &quot;Ahhh, they&#039;ll be playing again next week anyway.&quot;)

There is a certainly amount of truth to the concept, but it is really more of an ideal than a workable solution for most musicians.  I know musicians who probably have about 1000 true fans worldwide, but they still only just eke out a living from their music, and most of it is from touring/performing.  As it&#039;s presented here the ideal is also simplified; touring costs eat up so very much of what is earned on touring: overseas flights, equipment and auto repairs, lodging and food, bribes in some countries, equipment theft, etc.  Plus, HOW does one gain 1000 true fans?  You make the best music you can, you promote it, and . . . ?  maybe it moves people, maybe not.  The suggestion &quot;get 1000 true fans&quot; is not much different than &quot;just win the lottery.&quot;

Here&#039;s another ideal: Why not just make ONE copy of an album, the most limited edition possible, one signed/numbered edition of one, and have those 1000 true fans bid on it.  Hopefully two of them are millionaires and will bid against each other into 100,000-dollar range.  </description>
		<content:encoded><![CDATA[<p>Yes&#8211; but this has to be divided by the number of band members, PLUS you have to actually produce $100 worth of goods and services each year per fan (and this doesn&#8217;t even address production costs for an LP or CD, or even a download).  It&#8217;s easy enough with live performances, but producing more than one full album per year (except for the most talented and productive of us) is pretty tough especially if you are touring too (hmm&#8230; it&#8217;s also a lot easier for free-improvising musicians, where each performance can be released as an album, a la Miles Davis or Derek Bailey).  PLUS, the danger is that the more you put out, the more the quality might slip, or that even your true fans will get burned out (if you perform too much in your hometown, no matter how big the city, even true fans won&#8217;t come to every show, and attendance will drop off: &#8220;Ahhh, they&#8217;ll be playing again next week anyway.&#8221;)</p>
<p>There is a certainly amount of truth to the concept, but it is really more of an ideal than a workable solution for most musicians.  I know musicians who probably have about 1000 true fans worldwide, but they still only just eke out a living from their music, and most of it is from touring/performing.  As it&#8217;s presented here the ideal is also simplified; touring costs eat up so very much of what is earned on touring: overseas flights, equipment and auto repairs, lodging and food, bribes in some countries, equipment theft, etc.  Plus, HOW does one gain 1000 true fans?  You make the best music you can, you promote it, and . . . ?  maybe it moves people, maybe not.  The suggestion &#8220;get 1000 true fans&#8221; is not much different than &#8220;just win the lottery.&#8221;</p>
<p>Here&#8217;s another ideal: Why not just make ONE copy of an album, the most limited edition possible, one signed/numbered edition of one, and have those 1000 true fans bid on it.  Hopefully two of them are millionaires and will bid against each other into 100,000-dollar range.  </p>
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		<title>By: Songe</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-137566</link>
		<dc:creator>Songe</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-137566</guid>
		<description>How about divorcing beauty from commerce? Oh wait that would require sacrifices. </description>
		<content:encoded><![CDATA[<p>How about divorcing beauty from commerce? Oh wait that would require sacrifices. </p>
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		<title>By: Jeff</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-137059</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-137059</guid>
		<description>Fan does come from &quot;Fanatic.&quot; Fans are great, as they give their love and devotion and money, feeding the ego of the gods they worship. But fans need their gods only as long as the gods give them what they want. If not, it&#039;s the cross for you. Be good to the fans.</description>
		<content:encoded><![CDATA[<p>Fan does come from &#8220;Fanatic.&#8221; Fans are great, as they give their love and devotion and money, feeding the ego of the gods they worship. But fans need their gods only as long as the gods give them what they want. If not, it&#8217;s the cross for you. Be good to the fans.</p>
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		<title>By: zenhammond</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-137060</link>
		<dc:creator>zenhammond</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-137060</guid>
		<description>Srsly. Hltt. Rlly.

Th vcs nd nn...sn&#039;t tht  bt rdndnt?

Th snrk hr s  gd s t gts. Lrn t lv th bngbng clvr! Dn&#039;t gt yr pnts ll bnchd p. 

thnks n dvnc,
Znhmmnd

</description>
		<content:encoded><![CDATA[<p>Srsly. Hltt. Rlly.</p>
<p>Th vcs nd nn&#8230;sn&#8217;t tht  bt rdndnt?</p>
<p>Th snrk hr s  gd s t gts. Lrn t lv th bngbng clvr! Dn&#8217;t gt yr pnts ll bnchd p. </p>
<p>thnks n dvnc,<br />
Znhmmnd</p>
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		<title>By: Technical Writing Geek</title>
		<link>http://boingboing.net/2008/03/04/howto-earn-an-artist.html#comment-137065</link>
		<dc:creator>Technical Writing Geek</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-137065</guid>
		<description>&lt;i&gt;If you aspire to such grandeur as eating five portions of fresh fruits and vegetables every day or paying health insurance premiums, you&#039;d better make close to $100K.&lt;/i&gt;

Ain&#039;t that the truth. It seems to be getting worse, too. $20 used to buy what $50 seems to now.</description>
		<content:encoded><![CDATA[<p><i>If you aspire to such grandeur as eating five portions of fresh fruits and vegetables every day or paying health insurance premiums, you&#8217;d better make close to $100K.</i></p>
<p>Ain&#8217;t that the truth. It seems to be getting worse, too. $20 used to buy what $50 seems to now.</p>
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