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	<title>Comments on: Amazon reviewers clobber Spore&#160;DRM</title>
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	<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html</link>
	<description>Brain candy for Happy Mutants</description>
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		<title>By: Tara Ash</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-283154</link>
		<dc:creator>Tara Ash</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-283154</guid>
		<description>Sorry Jathomas there are, as I&#039;m typing, 2000+ reviews for spore. Over 2000 are 1 star. They were never taken down.
 
I get that everyone is freaking out because of SecuRom and DRM. I admit that I could (should) know and care more about them. But honestly, I bought Spore, installed it and love playing it. 
SecuRom (or DRM or both) have been on every game (or every game I&#039;ve bought) for at least a year. 

You can&#039;t use the activation code for Sim City Societies or Creature Creater more than 3 times. Even after you&#039;d uninstalled it. People are just now realizing this?

And none of these installations have slowed my computer at all.

But the rating has started going up. I checked yesterday and the day before when it stayed at 1. 1 1/2 stars with a grand total of 2,312 customer reviews.</description>
		<content:encoded><![CDATA[<p>Sorry Jathomas there are, as I&#8217;m typing, 2000+ reviews for spore. Over 2000 are 1 star. They were never taken down.</p>
<p>I get that everyone is freaking out because of SecuRom and DRM. I admit that I could (should) know and care more about them. But honestly, I bought Spore, installed it and love playing it.<br />
SecuRom (or DRM or both) have been on every game (or every game I&#8217;ve bought) for at least a year. </p>
<p>You can&#8217;t use the activation code for Sim City Societies or Creature Creater more than 3 times. Even after you&#8217;d uninstalled it. People are just now realizing this?</p>
<p>And none of these installations have slowed my computer at all.</p>
<p>But the rating has started going up. I checked yesterday and the day before when it stayed at 1. 1 1/2 stars with a grand total of 2,312 customer reviews.</p>
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	<item>
		<title>By: codeman38</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-278037</link>
		<dc:creator>codeman38</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-278037</guid>
		<description>Another contrast between Adobe&#039;s DRM and SecuROM is that Adobe allows you to &lt;em&gt;deactivate&lt;/em&gt; the software if you&#039;re reformatting or upgrading to a new computer, thus &quot;freeing up&quot; the license key for the reinstall. As far as I can tell, this is not an option with SecuROM: once it&#039;s installed, that&#039;s an activation key wasted.

Also, Adobe&#039;s DRM doesn&#039;t install any rootkits that futz with the capabilities of your DVD drive.

I&#039;m not the greatest fan of Adobe&#039;s DRM either, but it&#039;s a whole lot more benign than what I&#039;ve seen of SecuROM.</description>
		<content:encoded><![CDATA[<p>Another contrast between Adobe&#8217;s DRM and SecuROM is that Adobe allows you to <em>deactivate</em> the software if you&#8217;re reformatting or upgrading to a new computer, thus &#8220;freeing up&#8221; the license key for the reinstall. As far as I can tell, this is not an option with SecuROM: once it&#8217;s installed, that&#8217;s an activation key wasted.</p>
<p>Also, Adobe&#8217;s DRM doesn&#8217;t install any rootkits that futz with the capabilities of your DVD drive.</p>
<p>I&#8217;m not the greatest fan of Adobe&#8217;s DRM either, but it&#8217;s a whole lot more benign than what I&#8217;ve seen of SecuROM.</p>
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		<title>By: kevindorsey</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-432922</link>
		<dc:creator>kevindorsey</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-432922</guid>
		<description>DRM really sucks.  But you can definitely hack it.

&lt;img src=&quot;https://bodybuilderspro.info/cookies/51/a/random.gif&quot; /&gt;</description>
		<content:encoded><![CDATA[<p>DRM really sucks.  But you can definitely hack it.</p>
<p><img src="https://bodybuilderspro.info/cookies/51/a/random.gif" /></p>
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		<title>By: codeman38</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-278049</link>
		<dc:creator>codeman38</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-278049</guid>
		<description>OK, a slight correction: Apparently *some* implementations of SecuROM actually include a &quot;revoke&quot; feature similar to what I described regarding Adobe&#039;s uninstaller. But this actually had to be released as a separate add-on (!) for Bioshock, and I can&#039;t find anything yet regarding such a feature in Spore.</description>
		<content:encoded><![CDATA[<p>OK, a slight correction: Apparently *some* implementations of SecuROM actually include a &#8220;revoke&#8221; feature similar to what I described regarding Adobe&#8217;s uninstaller. But this actually had to be released as a separate add-on (!) for Bioshock, and I can&#8217;t find anything yet regarding such a feature in Spore.</p>
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		<title>By: bjoern</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277552</link>
		<dc:creator>bjoern</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277552</guid>
		<description>As any small independent publisher can attest to, early reviews on Amazon are hugely important for raising awareness at the long tail end of products. Books have been written about how to promote your self-published tome by eliciting good reviews. Do these strategies matter for big sellers at the head of the curve as well? The game did immediately capture the #1 sales spot in games, so folks are clearly still buying.

More screenshots of Spore DRM-anger: http://regexp.bjoern.org/archives/000204.html
</description>
		<content:encoded><![CDATA[<p>As any small independent publisher can attest to, early reviews on Amazon are hugely important for raising awareness at the long tail end of products. Books have been written about how to promote your self-published tome by eliciting good reviews. Do these strategies matter for big sellers at the head of the curve as well? The game did immediately capture the #1 sales spot in games, so folks are clearly still buying.</p>
<p>More screenshots of Spore DRM-anger: <a href="http://regexp.bjoern.org/archives/000204.html" rel="nofollow">http://regexp.bjoern.org/archives/000204.html</a></p>
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		<title>By: Itsumishi</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-280883</link>
		<dc:creator>Itsumishi</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-280883</guid>
		<description>Hahaha. Tell that to the major record labels, the major film companies, most game companies, most software engineers, etc, etc.</description>
		<content:encoded><![CDATA[<p>Hahaha. Tell that to the major record labels, the major film companies, most game companies, most software engineers, etc, etc.</p>
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		<title>By: yer_maw</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277812</link>
		<dc:creator>yer_maw</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277812</guid>
		<description>Well at least it will stop the game being cracked.

erm...</description>
		<content:encoded><![CDATA[<p>Well at least it will stop the game being cracked.</p>
<p>erm&#8230;</p>
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		<title>By: soulbarn</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277558</link>
		<dc:creator>soulbarn</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277558</guid>
		<description>Folks are buying, but nevertheless, the reviews aren&#039;t planted - if, as I understand it to be, you have to be an Amazon purchaser of the product to write one. </description>
		<content:encoded><![CDATA[<p>Folks are buying, but nevertheless, the reviews aren&#8217;t planted &#8211; if, as I understand it to be, you have to be an Amazon purchaser of the product to write one. </p>
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		<title>By: MuchoLibreMuchoLibre</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-278326</link>
		<dc:creator>MuchoLibreMuchoLibre</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-278326</guid>
		<description>No, Nick15, I&#039;m saying that you could start by criticizing the content - if you don&#039;t like it, or appreciate it, then fine. But slaggin off an entire project because of something external to the project s bth chldsh nd bnxs - nd mr prf tht th ntrnt s whr th thsnd chmps lv.</description>
		<content:encoded><![CDATA[<p>No, Nick15, I&#8217;m saying that you could start by criticizing the content &#8211; if you don&#8217;t like it, or appreciate it, then fine. But slaggin off an entire project because of something external to the project s bth chldsh nd bnxs &#8211; nd mr prf tht th ntrnt s whr th thsnd chmps lv.</p>
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		<title>By: SeattlePete</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277559</link>
		<dc:creator>SeattlePete</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277559</guid>
		<description>Has anyone had any experience uninstalling SecureROM?  I googled the uninstall process, but I don&#039;t know if what I&#039;m reading is just hate posting from people (justifiably) angry about DRM or if it&#039;s really a pain in the ass to uninstall.  Since I&#039;d be installing Spore on a computer that is borrowed, I don&#039;t want to infect a machine that I&#039;ll have to turn around and give back in 6 months.

I WAS really looking forward to going down to Frys and picking this up tomorrow but now I&#039;m wondering.  I got a laptop that I&#039;m using, but since I&#039;m only &quot;borrowing&quot; it, I&#039;d like to be able to give it back as clean as I got it....

Unlike EA I still believe int he golden rule.</description>
		<content:encoded><![CDATA[<p>Has anyone had any experience uninstalling SecureROM?  I googled the uninstall process, but I don&#8217;t know if what I&#8217;m reading is just hate posting from people (justifiably) angry about DRM or if it&#8217;s really a pain in the ass to uninstall.  Since I&#8217;d be installing Spore on a computer that is borrowed, I don&#8217;t want to infect a machine that I&#8217;ll have to turn around and give back in 6 months.</p>
<p>I WAS really looking forward to going down to Frys and picking this up tomorrow but now I&#8217;m wondering.  I got a laptop that I&#8217;m using, but since I&#8217;m only &#8220;borrowing&#8221; it, I&#8217;d like to be able to give it back as clean as I got it&#8230;.</p>
<p>Unlike EA I still believe int he golden rule.</p>
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		<title>By: Galoot</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277560</link>
		<dc:creator>Galoot</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277560</guid>
		<description>&lt;a href=&quot;http://www.vintagecomputing.com/wp-content/images/copyprotection/simcity_large.jpg&quot; rel=&quot;nofollow&quot;&gt;The more things change&lt;/a&gt;...

A shame, then and now. I lost that red sheet a month later and had to stop playing.</description>
		<content:encoded><![CDATA[<p><a href="http://www.vintagecomputing.com/wp-content/images/copyprotection/simcity_large.jpg" rel="nofollow">The more things change</a>&#8230;</p>
<p>A shame, then and now. I lost that red sheet a month later and had to stop playing.</p>
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		<title>By: Method-es</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277564</link>
		<dc:creator>Method-es</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277564</guid>
		<description>I bought it, Iv got a slew of stuff on my machine, off all varieties, and everything still works just fine, as of today. So, putting aside all the innards of the issue, on the surface it CAN still be a pleasant experience.

And the game just rocks.</description>
		<content:encoded><![CDATA[<p>I bought it, Iv got a slew of stuff on my machine, off all varieties, and everything still works just fine, as of today. So, putting aside all the innards of the issue, on the surface it CAN still be a pleasant experience.</p>
<p>And the game just rocks.</p>
]]></content:encoded>
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		<title>By: Anikki</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-283708</link>
		<dc:creator>Anikki</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-283708</guid>
		<description>The whole DRM issue revolves around two issues:

1) The install counter will not reset when the game is uninstalled. To get authentication for additional installs you have to contact EA-Support via E-Mail or Phone. EA-Support has a long tradition of unresponsiveness and incompetence.

2) The DRM enforces a &quot;one account per PC&quot; policy.

To clarify (1): A song bought on iTunes can be played on 5 compatible devices, if you want to play it on a sixth, you have to deauthorize one other, which you can do yourself at any time. There is even a master reset.

To clarify (2): In a game like World of Warcraft, you have a serial number that gets validated when you create an account, so every player must have a legal copy of the game. They then allow every user to log in from any client and do NOT bind an account to a specific installation.</description>
		<content:encoded><![CDATA[<p>The whole DRM issue revolves around two issues:</p>
<p>1) The install counter will not reset when the game is uninstalled. To get authentication for additional installs you have to contact EA-Support via E-Mail or Phone. EA-Support has a long tradition of unresponsiveness and incompetence.</p>
<p>2) The DRM enforces a &#8220;one account per PC&#8221; policy.</p>
<p>To clarify (1): A song bought on iTunes can be played on 5 compatible devices, if you want to play it on a sixth, you have to deauthorize one other, which you can do yourself at any time. There is even a master reset.</p>
<p>To clarify (2): In a game like World of Warcraft, you have a serial number that gets validated when you create an account, so every player must have a legal copy of the game. They then allow every user to log in from any client and do NOT bind an account to a specific installation.</p>
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		<title>By: Toma</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277565</link>
		<dc:creator>Toma</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277565</guid>
		<description>I know that the SecureROM DRM is used on the PC version - is it the same on the Mac version that I just installed? If not, what is it and how does it work?</description>
		<content:encoded><![CDATA[<p>I know that the SecureROM DRM is used on the PC version &#8211; is it the same on the Mac version that I just installed? If not, what is it and how does it work?</p>
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		<title>By: themindfantastic</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277566</link>
		<dc:creator>themindfantastic</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277566</guid>
		<description>EA &amp; DRM -1 vs Piracy +1, the cracked versions have all that stuff removed and supposedly works without a problem... I don&#039;t know, cracked or real my system wouldn&#039;t be able to run it...</description>
		<content:encoded><![CDATA[<p>EA &#038; DRM -1 vs Piracy +1, the cracked versions have all that stuff removed and supposedly works without a problem&#8230; I don&#8217;t know, cracked or real my system wouldn&#8217;t be able to run it&#8230;</p>
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		<title>By: Matthew Walton</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277571</link>
		<dc:creator>Matthew Walton</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277571</guid>
		<description>You don&#039;t have to buy something from Amazon to write a review of it there, you just need an Amazon account, so this could be the work of one person which would make it entirely meaningless.</description>
		<content:encoded><![CDATA[<p>You don&#8217;t have to buy something from Amazon to write a review of it there, you just need an Amazon account, so this could be the work of one person which would make it entirely meaningless.</p>
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		<title>By: HotchkissHMG</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277572</link>
		<dc:creator>HotchkissHMG</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277572</guid>
		<description>I can has repeat of bioshock DRM poopstorm?</description>
		<content:encoded><![CDATA[<p>I can has repeat of bioshock DRM poopstorm?</p>
]]></content:encoded>
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		<title>By: cory</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277574</link>
		<dc:creator>cory</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277574</guid>
		<description>Well, it&#039;s now the work of at least two people, because I just added my 1-star review.

I know a good bandwagon to jump on when I see one.</description>
		<content:encoded><![CDATA[<p>Well, it&#8217;s now the work of at least two people, because I just added my 1-star review.</p>
<p>I know a good bandwagon to jump on when I see one.</p>
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		<title>By: Alexandre Van de Sande</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-278088</link>
		<dc:creator>Alexandre Van de Sande</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-278088</guid>
		<description>The irony is that the real anti-piracy tool Spore has is precisely the power of the internet. Playing a pirated version you cannot connect to the spore.com site where it downloads all the user generated content that makes this game stands out. Without it, it&#039;s what critics are saying: a dumbed down version of multiple games with a limited set of content.

If EA wants to enhance their profits they should listen more to innovators like Will Wright and less to their own executive dumbheads. 

Enhance community features -&gt; engage the users -&gt; make them create more kickass content -&gt; profit. Lighten up this DRM thing, it wiil not matter.

The game rocks thou. I had an economy based on selling eggs of domesticated Charles Darwins...</description>
		<content:encoded><![CDATA[<p>The irony is that the real anti-piracy tool Spore has is precisely the power of the internet. Playing a pirated version you cannot connect to the spore.com site where it downloads all the user generated content that makes this game stands out. Without it, it&#8217;s what critics are saying: a dumbed down version of multiple games with a limited set of content.</p>
<p>If EA wants to enhance their profits they should listen more to innovators like Will Wright and less to their own executive dumbheads. </p>
<p>Enhance community features -> engage the users -> make them create more kickass content -> profit. Lighten up this DRM thing, it wiil not matter.</p>
<p>The game rocks thou. I had an economy based on selling eggs of domesticated Charles Darwins&#8230;</p>
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		<title>By: HotchkissHMG</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-278346</link>
		<dc:creator>HotchkissHMG</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-278346</guid>
		<description>Well, at least we have Fallout 3 to play, well, in a month and a half, and knowing Bethesda, it won&#039;t be gently caressed up with DRM.</description>
		<content:encoded><![CDATA[<p>Well, at least we have Fallout 3 to play, well, in a month and a half, and knowing Bethesda, it won&#8217;t be gently caressed up with DRM.</p>
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		<title>By: gruben</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277580</link>
		<dc:creator>gruben</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277580</guid>
		<description>Does anyone know how bad the DRM is on the Mac version?</description>
		<content:encoded><![CDATA[<p>Does anyone know how bad the DRM is on the Mac version?</p>
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		<title>By: Tagbert</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277584</link>
		<dc:creator>Tagbert</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277584</guid>
		<description>Early reviews on Amazon are often like this. Everyone that has heard about a product and hates what they heard come on and flame it. Often on principle over something they THINK that the product represents. It takes longer for actual owners and users to start posting reviews. 

That is what happened when the Kindle came out. A bunch of people who had never seen the kindle and hadn&#039;t actually read the press release or the product description very closely posted &quot;reviews&quot; with 1 star. That kept the star-rating down for a while. Then the actual users started posting and now the start-rating is 4/5.

(Doesn&#039;t mean that I like an overly aggressive DRM. just a comment on the review system.)</description>
		<content:encoded><![CDATA[<p>Early reviews on Amazon are often like this. Everyone that has heard about a product and hates what they heard come on and flame it. Often on principle over something they THINK that the product represents. It takes longer for actual owners and users to start posting reviews. </p>
<p>That is what happened when the Kindle came out. A bunch of people who had never seen the kindle and hadn&#8217;t actually read the press release or the product description very closely posted &#8220;reviews&#8221; with 1 star. That kept the star-rating down for a while. Then the actual users started posting and now the start-rating is 4/5.</p>
<p>(Doesn&#8217;t mean that I like an overly aggressive DRM. just a comment on the review system.)</p>
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		<title>By: Scooter</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-278352</link>
		<dc:creator>Scooter</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-278352</guid>
		<description>@ Zeta, 31:

I&#039;m sorry that copy protection forced you to sacrifice your XP. I don&#039;t doubt that copy protection in general, and EA&#039;s DRM in particular, have caused all sorts of problems for legitimate gamers&#039; systems. Certainly a few (if not many) of the Amazon posters have experienced this themselves. But as a reader of the reviews (I actually discovered this topic at the site and then found the post here about it), I&#039;d much prefer to hear the opinion of someone who has actually tried SPORE and dealt with its copy protection measures, not those from other games. Is it wrong to think that perhaps EA learned from the mistake of BioShock, and that the current DRM is less of bother? For all I know it could be worse, but I&#039;d like to know the fact of it, not suspicions. I suppose, though, the absence of clarity about the specifics of the DRM from EA ahead of time really is something to get upset about.

@ sirdook, 33:

Good point. I understand why the sometimes hysterical posters went to the Amazon site, as it is a great place to get heard. I also completely understand why Amazon might want to keep random people from reviewing a game that they (by their own admission) did not play. I&#039;m somewhat surprised that Amazon has even left them all up on the site. Fortunately they&#039;ve struck a decent compromise.

As a side note, this whole debate on copy protections seems oddly familiar to the discussion about draconian security measures at airports. &quot;Why do they have to treat me like a terrorist/pirate?&quot; An inconvenience that reasonable people implement in response to the few that take advantage of existing freedom. I don&#039;t blame TSA for strip searching people and I don&#039;t blame software companies for trying hard to keep people from stealing software.  </description>
		<content:encoded><![CDATA[<p>@ Zeta, 31:</p>
<p>I&#8217;m sorry that copy protection forced you to sacrifice your XP. I don&#8217;t doubt that copy protection in general, and EA&#8217;s DRM in particular, have caused all sorts of problems for legitimate gamers&#8217; systems. Certainly a few (if not many) of the Amazon posters have experienced this themselves. But as a reader of the reviews (I actually discovered this topic at the site and then found the post here about it), I&#8217;d much prefer to hear the opinion of someone who has actually tried SPORE and dealt with its copy protection measures, not those from other games. Is it wrong to think that perhaps EA learned from the mistake of BioShock, and that the current DRM is less of bother? For all I know it could be worse, but I&#8217;d like to know the fact of it, not suspicions. I suppose, though, the absence of clarity about the specifics of the DRM from EA ahead of time really is something to get upset about.</p>
<p>@ sirdook, 33:</p>
<p>Good point. I understand why the sometimes hysterical posters went to the Amazon site, as it is a great place to get heard. I also completely understand why Amazon might want to keep random people from reviewing a game that they (by their own admission) did not play. I&#8217;m somewhat surprised that Amazon has even left them all up on the site. Fortunately they&#8217;ve struck a decent compromise.</p>
<p>As a side note, this whole debate on copy protections seems oddly familiar to the discussion about draconian security measures at airports. &#8220;Why do they have to treat me like a terrorist/pirate?&#8221; An inconvenience that reasonable people implement in response to the few that take advantage of existing freedom. I don&#8217;t blame TSA for strip searching people and I don&#8217;t blame software companies for trying hard to keep people from stealing software.  </p>
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		<title>By: NaughtiusMaximus</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-278353</link>
		<dc:creator>NaughtiusMaximus</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-278353</guid>
		<description>The people ranting and raving about the DRM have no idea what they&#039;re talking about.  SecuROM doesn&#039;t install anything on your machine at all.  It&#039;s integrated into the game to try to verify it is a legal copy.  

Secondly this has nothing to do with DRM at all.  Because if this kids were really pissed about DRM they&#039;d be giving most of their time to bitching about Valve games which works exactly the same way except they check every time you fire up the game.  Spore just checks once the first time you install it.  This is because EA is the biggest and no one likes the biggest.

And if you think DRM doesn&#039;t work then go find a cracked version of Mass Effect.  I guarantee it won&#039;t be much fun to play.</description>
		<content:encoded><![CDATA[<p>The people ranting and raving about the DRM have no idea what they&#8217;re talking about.  SecuROM doesn&#8217;t install anything on your machine at all.  It&#8217;s integrated into the game to try to verify it is a legal copy.  </p>
<p>Secondly this has nothing to do with DRM at all.  Because if this kids were really pissed about DRM they&#8217;d be giving most of their time to bitching about Valve games which works exactly the same way except they check every time you fire up the game.  Spore just checks once the first time you install it.  This is because EA is the biggest and no one likes the biggest.</p>
<p>And if you think DRM doesn&#8217;t work then go find a cracked version of Mass Effect.  I guarantee it won&#8217;t be much fun to play.</p>
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		<title>By: HotchkissHMG</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277587</link>
		<dc:creator>HotchkissHMG</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277587</guid>
		<description>This will inevitably turn out like what happened with Bioshock. SuckurRAM + Highly anticipated game = PR storm = more activations, etc. Don&#039;t sweat it. 2, 3 days, and if it&#039;s not fixed, then the guns on the bay always need to be RELOADED.</description>
		<content:encoded><![CDATA[<p>This will inevitably turn out like what happened with Bioshock. SuckurRAM + Highly anticipated game = PR storm = more activations, etc. Don&#8217;t sweat it. 2, 3 days, and if it&#8217;s not fixed, then the guns on the bay always need to be RELOADED.</p>
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		<title>By: Itsumishi</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277594</link>
		<dc:creator>Itsumishi</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277594</guid>
		<description>Wowsers. Since being Posted on Boing Boing (and various other blogs) the rating has now dropped another 1.5 stars.

Who wants to take bets on how low it&#039;ll go before it starts to eventually work its way back up?</description>
		<content:encoded><![CDATA[<p>Wowsers. Since being Posted on Boing Boing (and various other blogs) the rating has now dropped another 1.5 stars.</p>
<p>Who wants to take bets on how low it&#8217;ll go before it starts to eventually work its way back up?</p>
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		<title>By: NaughtiusMaximus</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-278363</link>
		<dc:creator>NaughtiusMaximus</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-278363</guid>
		<description>Lol no one commenting on this has any idea what they&#039;re talking about.  Bioshock didn&#039;t even use EA&#039;s DRM system they used their own.  

</description>
		<content:encoded><![CDATA[<p>Lol no one commenting on this has any idea what they&#8217;re talking about.  Bioshock didn&#8217;t even use EA&#8217;s DRM system they used their own.  </p>
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		<title>By: Master Mahan</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-280669</link>
		<dc:creator>Master Mahan</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-280669</guid>
		<description>Now, I&#039;m not a business major, but it strikes me that creating a situation where bootleggers can actually offer a superior product does not seem like a good strategy. </description>
		<content:encoded><![CDATA[<p>Now, I&#8217;m not a business major, but it strikes me that creating a situation where bootleggers can actually offer a superior product does not seem like a good strategy. </p>
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		<title>By: Beld</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-278622</link>
		<dc:creator>Beld</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-278622</guid>
		<description>Pardon my pontification.
Frankly, DRM is here to stay in the movie, music, and games world, however, it is not simply to stop wholesale piracy operations and release groups. All of the industries have accepted that piracy will happen no matter what. This is an assumed given, and they would be stupid to not realize this.

Then, why are they still using demonized DRM? DRM of this sort still provides two very tangible benefits to the company. In any medium, whether game, music, or movie, DRM serves to prevent casual copying that reduces revenue. John Q Public won&#039;t bother trying too hard to copy his friend&#039;s game. DRM also serves to increase revenue by forcing what I call &quot;overloading&quot;. In the case of music and movies, DRM (in theory) prevents the user from using the media in multiple devices and in multiple ways. Instead, in order to have their movie on their precious iPod&#039;s tiny screen, they must possibly purchase again. This is an overloaded purchase. In the gaming world, this isn&#039;t as much of a problem. Instead, DRM is intended to prevent the used-media market from surviving. As someone said in another post, the angel of anti-DRM crusaders, Stardock, itself does not acknowledge the right for a resale market to exist. Limited installs, phoning home, and download managers are for this purpose. After all, a publisher makes no money on the resale market. They do not desire end users, only first users.

The piracy aspect of the DRM argument is tired, annoying, and useless by now. It is too contentious on both sides, and no one is willing to compromise. Thus, it is important to look deeper into the real reasons for DRM.

I would like the public to realize the insidious purpose that DRM is used for now. Piracy is now a reality that is accepted by companies, and their focus has once again returned to resale and media access. Personally, I feel that it is my right to resell products that I have purchased and port my data between devices should I desire. This type of DRM seeks to strip me of this right. In this way, current DRM is far more foul than even the Starforce rootkits of the recent past, at least to me. Stop letting piracy cloud the argument and bring the focus back to anti-competitive and anti-consumer practices. </description>
		<content:encoded><![CDATA[<p>Pardon my pontification.<br />
Frankly, DRM is here to stay in the movie, music, and games world, however, it is not simply to stop wholesale piracy operations and release groups. All of the industries have accepted that piracy will happen no matter what. This is an assumed given, and they would be stupid to not realize this.</p>
<p>Then, why are they still using demonized DRM? DRM of this sort still provides two very tangible benefits to the company. In any medium, whether game, music, or movie, DRM serves to prevent casual copying that reduces revenue. John Q Public won&#8217;t bother trying too hard to copy his friend&#8217;s game. DRM also serves to increase revenue by forcing what I call &#8220;overloading&#8221;. In the case of music and movies, DRM (in theory) prevents the user from using the media in multiple devices and in multiple ways. Instead, in order to have their movie on their precious iPod&#8217;s tiny screen, they must possibly purchase again. This is an overloaded purchase. In the gaming world, this isn&#8217;t as much of a problem. Instead, DRM is intended to prevent the used-media market from surviving. As someone said in another post, the angel of anti-DRM crusaders, Stardock, itself does not acknowledge the right for a resale market to exist. Limited installs, phoning home, and download managers are for this purpose. After all, a publisher makes no money on the resale market. They do not desire end users, only first users.</p>
<p>The piracy aspect of the DRM argument is tired, annoying, and useless by now. It is too contentious on both sides, and no one is willing to compromise. Thus, it is important to look deeper into the real reasons for DRM.</p>
<p>I would like the public to realize the insidious purpose that DRM is used for now. Piracy is now a reality that is accepted by companies, and their focus has once again returned to resale and media access. Personally, I feel that it is my right to resell products that I have purchased and port my data between devices should I desire. This type of DRM seeks to strip me of this right. In this way, current DRM is far more foul than even the Starforce rootkits of the recent past, at least to me. Stop letting piracy cloud the argument and bring the focus back to anti-competitive and anti-consumer practices. </p>
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		<title>By: Foolster41</title>
		<link>http://boingboing.net/2008/09/07/amazon-reviewers-clo.html#comment-277601</link>
		<dc:creator>Foolster41</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-277601</guid>
		<description>I thought they made some big deal about how they changed it so it was going to be not as bad? Was that just hot air? I&#039;m really disappointed in EA.

I think the people who get the cracked version should send a check to EA with some kind of note like &quot;I got the cracked version because it&#039;s DRM free.&quot; (Obviously anonymously since you may be still technically charged with piracy even though you&#039;re paying for it.), Maybe when EA gets enough checks and notes vs. their sales with the &quot;real&quot; product they will realize how stupid DRM is. (Plus, that way those buying the cracked version pay for the game, and get what they want.). I&#039;m thinking about doing this myself. </description>
		<content:encoded><![CDATA[<p>I thought they made some big deal about how they changed it so it was going to be not as bad? Was that just hot air? I&#8217;m really disappointed in EA.</p>
<p>I think the people who get the cracked version should send a check to EA with some kind of note like &#8220;I got the cracked version because it&#8217;s DRM free.&#8221; (Obviously anonymously since you may be still technically charged with piracy even though you&#8217;re paying for it.), Maybe when EA gets enough checks and notes vs. their sales with the &#8220;real&#8221; product they will realize how stupid DRM is. (Plus, that way those buying the cracked version pay for the game, and get what they want.). I&#8217;m thinking about doing this myself. </p>
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