“What [Warcraft] does,” he continued in that post, “is provide an incentive for people to develop new software and ideas for collaborative production. Many of those ideas will translate to other group activities, including those within the business world. I think MMOGs will be, at a minimum, a significant testbed for these new technologies, because users see a direct benefit and are willing to experiment with new things.”Obama’s FCC Transition Team Co-chair a WoW PlayerUnsurprisingly, this perspective extends to virtual worlds like Second Life, which has been an important component in Werbach’s Supernova technology conference. On her own blog, Professor Crawford, a board member at ICANN, also counts herself “a huge fan of Second Life” for the way it lets users retain IP rights to their content (though she confesses to difficulty when it comes to moving her SL avatar around.)
See also: Net Neutrality fighters to head Obama's FCC transition team
I write books. My latest is a YA science fiction novel called Homeland (it's the sequel to Little Brother). More books: Rapture of the Nerds (a novel, with Charlie Stross); With a Little Help (short stories); and The Great Big Beautiful Tomorrow (novella and nonfic). I speak all over the place and I tweet and tumble, too.
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