Boing Boing editor/partner and tech culture journalist Xeni Jardin hosts and produces Boing Boing's in-flight TV channel on Virgin America airlines (#10 on the dial), and writes about living with breast cancer. Diagnosed in 2011. @xeni on Twitter. email:

2 Responses to “Boing Boing Video: Jane McGonigal - Games Can Change the World.”

  1. teufelsdroch says:

    Ms. McGonigal is quite bright. ‘Why I love bees’ Is a phenomenal article–see

  2. GreatAuk says:

    So we established that game designers have this “awesome responsibility” which is very fancy. What I didn’t hear is what guidelines designers should use to direct their conduct.

    Should they follow Kant? Nietzsche? Plato? Moses? How about Disney? Maybe the Muppets have a suitable code of conduct.

    It is all well and good to understand that designer have to take some responsibility for the emotional responses they illicit with their games (though i’m sure their lawyers would disagree), but without discussing where those responsibilities should take a designer, it’s just happy talk.

    Should designers make games that reinforce social norms? should they make games that destroy them? And anyway, whose norm are we using again? Should the games implicitly (or explicitly) tell users that women are inferior? How about skinny is cool? Armed conflict resolves issues effectively? or maybe fuzzy avatars are stupid.

    The poster gave a great question. I’m sorry s/he didn’t get a fuller answer.

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