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	<title>Comments on: Dead Goat Polo Arcade&#160;Game</title>
	<atom:link href="http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html/feed" rel="self" type="application/rss+xml" />
	<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html</link>
	<description>Brain candy for Happy Mutants</description>
	<lastBuildDate>Thu, 20 Jun 2013 06:46:00 +0000</lastBuildDate>
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	<item>
		<title>By: Marshall</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-550915</link>
		<dc:creator>Marshall</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-550915</guid>
		<description>Cartoonist and Central Asia politics buff has an excellent section on his personal experience with Buzkashi in his book Silk Road to Ruin.</description>
		<content:encoded><![CDATA[<p>Cartoonist and Central Asia politics buff has an excellent section on his personal experience with Buzkashi in his book Silk Road to Ruin.</p>
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	<item>
		<title>By: Boba Fett Diop</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-550919</link>
		<dc:creator>Boba Fett Diop</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-550919</guid>
		<description>Some would argue that polo is essentially Ulak-Tartysh played &lt;i&gt;without&lt;/i&gt; the headless body of a dead goat.</description>
		<content:encoded><![CDATA[<p>Some would argue that polo is essentially Ulak-Tartysh played <i>without</i> the headless body of a dead goat.</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-551438</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-551438</guid>
		<description>Is there a way for the owner of this treasure to get a ROM dump of this, and some way to play it? I would pay a lot of money just for the ROM.

I have a professor who has expressed his great desire to play boz-kashi, but his health won&#039;t permit him to ride a horse. </description>
		<content:encoded><![CDATA[<p>Is there a way for the owner of this treasure to get a ROM dump of this, and some way to play it? I would pay a lot of money just for the ROM.</p>
<p>I have a professor who has expressed his great desire to play boz-kashi, but his health won&#8217;t permit him to ride a horse. </p>
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	<item>
		<title>By: cinemajay</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-550930</link>
		<dc:creator>cinemajay</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-550930</guid>
		<description>The &quot;amazing Soviet Arcade Machines Museum&quot; hyperlink in the text is not functional.</description>
		<content:encoded><![CDATA[<p>The &#8220;amazing Soviet Arcade Machines Museum&#8221; hyperlink in the text is not functional.</p>
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	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-551469</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-551469</guid>
		<description>Get in touch with The Guru (http://guru.mameworld.info/) and get that shit dumped before it breaks down / burns down in a fire etc. It may be the only copy left.</description>
		<content:encoded><![CDATA[<p>Get in touch with The Guru (<a href="http://guru.mameworld.info/" rel="nofollow">http://guru.mameworld.info/</a>) and get that shit dumped before it breaks down / burns down in a fire etc. It may be the only copy left.</p>
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	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-551226</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-551226</guid>
		<description>Didn&#039;t they play the real-life version of this in Rambo III?</description>
		<content:encoded><![CDATA[<p>Didn&#8217;t they play the real-life version of this in Rambo III?</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-551745</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-551745</guid>
		<description>It is great but if it&#039;s just a joke machine i don&#039;t think it belongs in MAME D: how can you determine this was actually an obscure arcade game and not something Jason Torchinsky built?
Maybe you can get it added to MisfitMAME tho.</description>
		<content:encoded><![CDATA[<p>It is great but if it&#8217;s just a joke machine i don&#8217;t think it belongs in MAME D: how can you determine this was actually an obscure arcade game and not something Jason Torchinsky built?<br />
Maybe you can get it added to MisfitMAME tho.</p>
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	<item>
		<title>By: echolocate chocolate</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-550984</link>
		<dc:creator>echolocate chocolate</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-550984</guid>
		<description>Very well put, #2 Boba.</description>
		<content:encoded><![CDATA[<p>Very well put, #2 Boba.</p>
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		<title>By: Jonathan Badger</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-551001</link>
		<dc:creator>Jonathan Badger</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-551001</guid>
		<description>It&#039;s interesting that the styling of the cabinet, controls, and marquee are very similar to Western arcade games of its era. The East German &lt;a href=&quot;http://en.wikipedia.org/wiki/Poly_Play&quot;&gt;Poly-Play&lt;/a&gt; had a very different aesthetic.
</description>
		<content:encoded><![CDATA[<p>It&#8217;s interesting that the styling of the cabinet, controls, and marquee are very similar to Western arcade games of its era. The East German <a href="http://en.wikipedia.org/wiki/Poly_Play">Poly-Play</a> had a very different aesthetic.</p>
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		<title>By: Rich Keller</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-551003</link>
		<dc:creator>Rich Keller</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-551003</guid>
		<description>I think it was National Geographic that ran a pictorial on Buzkashi years ago, like in the late 80&#039;s. Allegedly, it gets pretty competitive, with players using swords, knives and guns on each other.</description>
		<content:encoded><![CDATA[<p>I think it was National Geographic that ran a pictorial on Buzkashi years ago, like in the late 80&#8242;s. Allegedly, it gets pretty competitive, with players using swords, knives and guns on each other.</p>
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	<item>
		<title>By: Francesco Fondi</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-551267</link>
		<dc:creator>Francesco Fondi</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-551267</guid>
		<description>Wow! Seems that ex-communist countries are the new edge of retrogame collecting!


</description>
		<content:encoded><![CDATA[<p>Wow! Seems that ex-communist countries are the new edge of retrogame collecting!</p>
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		<title>By: AlexG55</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-551030</link>
		<dc:creator>AlexG55</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-551030</guid>
		<description>In 1983, Kyrgyzstan (or Kirghizia as it was then) wasn&#039;t a Soviet satellite state, it was part of the Soviet Union (the Kirghiz SSR). Soviet satellite states, like Poland, had their own currencies (for instance, the zloty). In the Kirghiz SSR, the currency was the rouble, divided into kopecks, just like in the RSFSR (Russia) and the rest of the USSR, but in the Kyrgyz language they used their own words (som, divided into tyiyns) for it. The current currency of Kyrgyzstan is also the som, divided into tyiyns.</description>
		<content:encoded><![CDATA[<p>In 1983, Kyrgyzstan (or Kirghizia as it was then) wasn&#8217;t a Soviet satellite state, it was part of the Soviet Union (the Kirghiz SSR). Soviet satellite states, like Poland, had their own currencies (for instance, the zloty). In the Kirghiz SSR, the currency was the rouble, divided into kopecks, just like in the RSFSR (Russia) and the rest of the USSR, but in the Kyrgyz language they used their own words (som, divided into tyiyns) for it. The current currency of Kyrgyzstan is also the som, divided into tyiyns.</p>
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	<item>
		<title>By: planettom</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-551814</link>
		<dc:creator>planettom</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-551814</guid>
		<description>In Soviet Russia, headless goat arcade game plays YOU!</description>
		<content:encoded><![CDATA[<p>In Soviet Russia, headless goat arcade game plays YOU!</p>
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	<item>
		<title>By: dr.hypercube</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-551053</link>
		<dc:creator>dr.hypercube</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-551053</guid>
		<description>I don&#039;t know enough about the emulation world to know if this is even possible, but if Ulak-Tartysh could be ROM imaged into something that could be played on MAME, I would (play it) - with gusto!</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know enough about the emulation world to know if this is even possible, but if Ulak-Tartysh could be ROM imaged into something that could be played on MAME, I would (play it) &#8211; with gusto!</p>
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	<item>
		<title>By: Robin Lee</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-551316</link>
		<dc:creator>Robin Lee</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-551316</guid>
		<description>I really enjoyed reading about this, and am very thankful for the link above to the East German Poly-Play.  

Here&#039;s a &lt;a href=&quot;http://www.edge-online.com/features/inside-the-soviet-arcade-games-museum &quot;&gt;link&lt;/a&gt; to an article about the Soviet Arcade Games Museum, for what it&#039;s worth. 

</description>
		<content:encoded><![CDATA[<p>I really enjoyed reading about this, and am very thankful for the link above to the East German Poly-Play.  </p>
<p>Here&#8217;s a <a href="http://www.edge-online.com/features/inside-the-soviet-arcade-games-museum ">link</a> to an article about the Soviet Arcade Games Museum, for what it&#8217;s worth. </p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-554923</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-554923</guid>
		<description>&lt;blockquote&gt;I started out trying to import a Polski Fiat from Poland, and somehow ended up with this: an old, beaten Ulak-Tartysh video game.&lt;/blockquote&gt;

The ultimate typo.</description>
		<content:encoded><![CDATA[<blockquote><p>I started out trying to import a Polski Fiat from Poland, and somehow ended up with this: an old, beaten Ulak-Tartysh video game.</p></blockquote>
<p>The ultimate typo.</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-551870</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-551870</guid>
		<description>Yup, that&#039;s the word for good. Well done!</description>
		<content:encoded><![CDATA[<p>Yup, that&#8217;s the word for good. Well done!</p>
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		<title>By: Jeff Kinder</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-552126</link>
		<dc:creator>Jeff Kinder</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-552126</guid>
		<description>Reply to comment #4

&gt; It&#039;s interesting that the styling of the
&gt; cabinet, controls, and marquee are very
&gt; similar to Western arcade games of its
&gt; era. The East German Poly-Play had a very
&gt; different aesthetic.

Hi there!

The cabinet styling is similar because it is one.  That cabinet was actually a Dragon&#039;s Lair cabinet that was converted to that game.
</description>
		<content:encoded><![CDATA[<p>Reply to comment #4</p>
<p>> It&#8217;s interesting that the styling of the<br />
> cabinet, controls, and marquee are very<br />
> similar to Western arcade games of its<br />
> era. The East German Poly-Play had a very<br />
> different aesthetic.</p>
<p>Hi there!</p>
<p>The cabinet styling is similar because it is one.  That cabinet was actually a Dragon&#8217;s Lair cabinet that was converted to that game.</p>
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		<title>By: Johnny Cat</title>
		<link>http://boingboing.net/2009/07/24/dead-goat-polo-arcad.html#comment-551167</link>
		<dc:creator>Johnny Cat</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-551167</guid>
		<description>The Soviet Arcade Machines Museum is excellent!  I love the digital foosball contraption.  Anyone know what the crated boxes signify?</description>
		<content:encoded><![CDATA[<p>The Soviet Arcade Machines Museum is excellent!  I love the digital foosball contraption.  Anyone know what the crated boxes signify?</p>
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