Wil Wheaton dungeon-mastering charity Dungeon Delves in Tucson this weekend

Wil Wheaton's Dungeon-Mastering a pair of Dungeon Delves (45-minute speed-dungeons) at RinCon next weekend in Tucson, at $50/head to benefit Child's Play, a charity that sends toys, games, books and cash to sick kids. Sounds like a blast!
First, some history: Way back in the olden days, when 8 bits were enough to blow your mind on a 13-inch television and digital watches were a pretty neat idea, the concept of the Dungeon Delve was born. It's pretty straightforward: a group of players and a Dungeon Master sit down together, and the players have 45 minutes or so to make it through the end of a short dungeon, while the Dungeon Master does his best to kill them. The delve ends when the players defeat the final boss (or solve the final puzzle, or something like that), the time limit is reached, or the players all die horrible but noble and heroic deaths.

It's different from the collaborative storytelling experience that we experience in my regular D&D games, but it's still a hell of a lot of fun, and the time limit makes it perfect for running at conventions.

Wil Wheaton's 2009 Dwarven Dungeon Delve of Doom! Benefitting the Child's Play Charity

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  1. Sounds like a good cause, but be careful how you announce that you’re preparing a little something special for the children in your dungeon.

  2. Tucson Cory, Tucson. Unless you meant the annual science fiction convention in Tucson called TusCon.

  3. You know, I don’t think I’ve ever played a D&D character who was really capable of dying a noble death, excluding members of the aristocracy.

  4. No, this is RinCon…not TusCon. This is the second year for RinCon, put on by the Southern Arizona Gamers Association (SAGA).

  5. The given description of a Dungeon Delve essentially sums up most slasher films as well, particularly the FRIDAY THE 13TH and NIGHTMARE ON ELM STREET series.

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