Google Wave as an RPG environment


23 Responses to “Google Wave as an RPG environment”

  1. Anonymous says:

    Hi. Im a big RPG enthusiast and reading your post made me interested in google wave as an RPG environment. I used teamspeak with it for much more intensive experience. The only problem I faced was finiding the good dice to use. With a bit of though I made a dice that is both flexible and easy to use. I believe that work should be shared, so if someone wants to take a look and use it in your session, feel free:

  2. Anonymous says:

    While this is looking to be a great tool for keeping track of a shared campaign log (a simpler wiki interface), the actual game mechanic part of the game is best handled by RPTools ( apps. With MapTool you get a shared game table with all kinds of randomizing options (dealing cards, rolling dice, reading off a table), chat, macros, all in a pretty easy to use cross-platform app. It’s free, open source, and fairly mature.

    For voice, just use something like Skype and for character sheets, Google Docs is available right now and doesn’t require an invite to get to. The tools for online, live play are there and being used.

  3. Anonymous says:

    Wow. I never really thought about it but this could be sooooooooo good. There is a lot of potential here.

  4. Concept says:

    I have some Google Wave invitations going. email me

  5. zikzak says:

    My character scoffs derisively as he hears this talk about Google Wave. He says “the Boing Boing comment section has served our party just fine through many adventures…how can this possibly improve upon it?”.

    I’d also like to make a web 2.0 knowledge check to see if I notice anything suspicious about Google Wave.

  6. BlackTiger says:

    Man, as a huge RPG nerd (Player, Designer, Enthusiast…) I sooo wish I could get in on this. Wave is so great for so much collaboration it seems to me it’s only natural RPG’s would show up. I’d love to try running some of my games on this with friends instead of trying to use chat rooms and stand alone programs.

    unfortunately, I fear it’ll be awhile before those invites flow freely :)

  7. Anonymous says:

    For those whom have unity3d and a Sandbox Google Wave account, check this–QOwIjM , the aim of this example is show how easy is to generate a new era of based web games , the posibilities are infinite.


    That´s a great environment to play role-playing games, tactical or not. I prefer more narrative games, with few or no dice rolling at all, to play in online. And there are some brilliant narrative rpgs out there.

  9. abhiroopb says:

    BlackTiger…Id be happy to give you one. Send me your e-mail address please.

  10. kendravixie says:

    Anyone have a wave invite to spare?

  11. Anonymous says:

    I’m giving away Google Wave invites from here

  12. nerdler says:

    This Wave business really reminds me of IRC. In fact, back in the old days (1992), my friends and I used to do the same thing over IRC, and did have all kinds of bots running to act as NPCs and monsters, and do dice rolls.

    Kind of funny that what is really turning out to be Yet Another Reimplementation of IRC (YARIRC?), is featured on something called ‘Futurismic’.

  13. Anonymous says:

    Personally, I use Showdocument for online teaching and web conferencing. I’m not saying these programs aren’t good,
    But I think a web-based application is always better, since there’s nothing to download or install.
    try it at . -andy

  14. Anonymous says:

    Plz plz do you have an invite for me?????

  15. Cefeida says:

    Yes!!! That is the main reason I’m excited about Wave. GoogleDocs revolutionised the RP process for my friends and me. We don’t roll dice, we just write the story together. The simultaneous editing in GDocs put an end to accidental godmoding, among other things, and makes it so much easier to write good dialogue between the characters.

    It looks like Wave will make it even more awesome. Now, if I could just figure out where the invites are in my account…

  16. Eric Ragle says:

    Ooooo my nerd senses are tingling! I’ll check and see if I have any invites left and if I do, I’ll post back.

  17. DeWynken says:

    Wow Hasbro is going to be pissed.

  18. Zaren says:

    This is a great idea, but half the fun of the gaming I used to do with my Firefly group (yes, Firefly RPG!) was feeding off of each other’s out of character interaction. Using this to manage documents, and a voice app (Google Voice, Skype) for the interaction could be a lot of fun.

  19. cory says:

    If anyone has invites, I have actually DEVELOPED an open source dicebot and fully intend to port it to wave as a wave bot! This thing has crazy features like aliasing that automatically remembers what dice you roll for a given descriptor, it has a very rich dice syntax, and even stats lookup for spells and monsters.

    It would probably only take a few days to port the fully featured bot to Wave once I have an actual development platform to run it on.

    I’m dying for someone to pass along an invite. it’s cory dodt at g mail dot com if you’re into that sort of thing.

  20. dcfemella says:

    I know I am part of a wave of a group that is trying to use it for Augmented Reality Development, but this is another great use for Google Wave I’ve seen.

  21. Anonymous says:

    Guys, I love RPG. I’d love to do this with you — can anyone send me an invite so we can try it out????? Go for it!

  22. oxrs says:

    That’s nice and all… But it’s not revolutionary. It’s a refinement of using IRC, or mass emails, or chat programs. Something that has been done for years.

    And am I the only one who thinks that there is no such thing as a conversation the GM is not privy to in an RPG? Even if the characters are whispering in dark corners, there could always be somebody else listening that they don’t know about. Or are they talking about private, out of character chats?

    • zantony says:

      Agreed. Not revolutionary, but maybe evolutionary. I’ve used just about every possible option to play or run online games. My first thought when I logged onto Google Wave was, “I wonder if I could run a game on this.” And my second thought was, “Probably, if I can manage to get invites for all of my players.”

      I also agree about private conversations. There could always be someone else listening. In the online games that I play in, we always include the GM in the private messages between two characters. We trust that he’ll use the information responsibly, and he hasn’t failed us yet.

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