How many of the kooky military research projects featured in The Men Who Stare at Goats really happened? Reality is more complicated than the movie (or the book), reports David Hambling at Wired's Danger Room blog. But reality may also be weirder. Hambling's post examines, Snopes-style, the truth or bogosity of such purported American military projects as:
• Psychic Spies
• Drug experimentation
• Killing animals with telepathy
• Sound weapons
• An army of hippies who can smite you with the sheer force of their BO.
Oh alright, I embellished the last one a bit. Read: Psychic Spies, Acid Guinea Pigs, New Age Soldiers: the True Men Who Stare at Goats (Danger Room, thanks Noah Shachtman)
Image: the First Earth Battalion manual (PDF) from the movie, which was based very closely on the original manual created by Lt. Col. Jim Channon. He "dove deep into the New Age movement, and came back to the military with a most alternative view of warfare -- one in which troops would carry flowers and symbolic animals into battle."
On the left: a Colby Walkmac, “the first battery-operated Macintosh computer and first portable Mac with a LCD display.”
Media artist Michael Naimark writes: In 1990, right as the first VR wave was swelling, Stewart Brand and Grateful Dead manager Jon Mcintyre concocted a scheme to produce an invitation-only 24-hour VR event modeled after the Electric Cool-Aid Acid test. They convinced Colossal Pictures, the largest soundstage in San Francisco, to host it. Dozens of […]
In Wired, BB pal Kevin Kelly wrote a definitive feature about the current (and future?) state of virtual reality, technology that many of us first tried in the late 1980s but took nearly thirty years to be ready for prime time. I first put my head into virtual reality in 1989. Before even the web […]
You never know when new projects, ideas or opportunities can drop into your lap at a moment’s notice. That may require you to learn a new programming language like Python. Or maybe you need a primer on 3D game development. Or you might realize you could use a serious brush-up on iOS mobile creation.Point is, […]
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