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	<title>Comments on: Colossal turing machine made in city-building&#160;game</title>
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	<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html</link>
	<description>Brain candy for Happy Mutants</description>
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	<item>
		<title>By: Chevan</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762113</link>
		<dc:creator>Chevan</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762113</guid>
		<description>What&#039;s also really impressive is that this isn&#039;t the only approach to building an in-game computer in Dwarf Fortress. There was another person who built a working calculator using a mechanism and switch design instead of a water-based system: http://df.magmawiki.com/index.php/User:BaronW</description>
		<content:encoded><![CDATA[<p>What&#8217;s also really impressive is that this isn&#8217;t the only approach to building an in-game computer in Dwarf Fortress. There was another person who built a working calculator using a mechanism and switch design instead of a water-based system: <a href="http://df.magmawiki.com/index.php/User:BaronW" rel="nofollow">http://df.magmawiki.com/index.php/User:BaronW</a></p>
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	<item>
		<title>By: mramberg</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762630</link>
		<dc:creator>mramberg</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762630</guid>
		<description>So if I get this right, God exists and he&#039;s making theoretical machines out of virtual dwarf cities. He is mad, then.</description>
		<content:encoded><![CDATA[<p>So if I get this right, God exists and he&#8217;s making theoretical machines out of virtual dwarf cities. He is mad, then.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: octopod</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762378</link>
		<dc:creator>octopod</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762378</guid>
		<description>au contraire, it&#039;s at the bottom, add oracles, and walk up the arithmetical hierarchy. sadly at each level, the halting problem remains an issue. you could try logging a bugzilla report on sunday, but nobody&#039;ll get round to fixing it, so have a cup of tea instead.</description>
		<content:encoded><![CDATA[<p>au contraire, it&#8217;s at the bottom, add oracles, and walk up the arithmetical hierarchy. sadly at each level, the halting problem remains an issue. you could try logging a bugzilla report on sunday, but nobody&#8217;ll get round to fixing it, so have a cup of tea instead.</p>
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	<item>
		<title>By: Guysmiley</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762635</link>
		<dc:creator>Guysmiley</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762635</guid>
		<description>Anyone looking to kill an hour or so while giggling uncontrollably should really read the saga of the fortress Boatmurdered. It&#039;s insane and hilarious all at the same time.

http://lparchive.org/LetsPlay/Boatmurdered/intro.html</description>
		<content:encoded><![CDATA[<p>Anyone looking to kill an hour or so while giggling uncontrollably should really read the saga of the fortress Boatmurdered. It&#8217;s insane and hilarious all at the same time.</p>
<p><a href="http://lparchive.org/LetsPlay/Boatmurdered/intro.html" rel="nofollow">http://lparchive.org/LetsPlay/Boatmurdered/intro.html</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SamLL</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762126</link>
		<dc:creator>SamLL</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762126</guid>
		<description>I think you get to declare that you won the game if you can get your fortress to contain a dwarf-computer that is, itself, running a copy of Dwarf Fortress.</description>
		<content:encoded><![CDATA[<p>I think you get to declare that you won the game if you can get your fortress to contain a dwarf-computer that is, itself, running a copy of Dwarf Fortress.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: fxq</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762132</link>
		<dc:creator>fxq</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762132</guid>
		<description>Yes, declare yourself the winner one microsecond before the crushing self-similarity rips the atoms from our bodies!</description>
		<content:encoded><![CDATA[<p>Yes, declare yourself the winner one microsecond before the crushing self-similarity rips the atoms from our bodies!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dw_funk</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762133</link>
		<dc:creator>dw_funk</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762133</guid>
		<description>Urist McTuring has been ecstatic. She admired a fine computer lately.

But seriously, I derive a lot of pleasure just from reading these forums. It&#039;s one thing to make a good game; it&#039;s another thing entirely when one makes a game that inspires others to create. With the intricate stories, bloodline games, and architectural feats, Toady and his brother have really done something incredible. 

SamSam: he didn&#039;t place all those objects himself. He had to convince an army of smelly, drunk, often bloodthirsty dwarfs to do it, probably by feeding them cats. </description>
		<content:encoded><![CDATA[<p>Urist McTuring has been ecstatic. She admired a fine computer lately.</p>
<p>But seriously, I derive a lot of pleasure just from reading these forums. It&#8217;s one thing to make a good game; it&#8217;s another thing entirely when one makes a game that inspires others to create. With the intricate stories, bloodline games, and architectural feats, Toady and his brother have really done something incredible. </p>
<p>SamSam: he didn&#8217;t place all those objects himself. He had to convince an army of smelly, drunk, often bloodthirsty dwarfs to do it, probably by feeding them cats. </p>
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	<item>
		<title>By: tgvaughan</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762390</link>
		<dc:creator>tgvaughan</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762390</guid>
		<description>By &quot;more complex than a simple Turing machine&quot; I was thinking of the roll of tape variety. (By complex I was thinking about the Kolmogorov complexity of the design, not the possible complexity of the output.)  Thanks for your clarification.</description>
		<content:encoded><![CDATA[<p>By &#8220;more complex than a simple Turing machine&#8221; I was thinking of the roll of tape variety. (By complex I was thinking about the Kolmogorov complexity of the design, not the possible complexity of the output.)  Thanks for your clarification.</p>
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	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762135</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762135</guid>
		<description>2 cats, lol</description>
		<content:encoded><![CDATA[<p>2 cats, lol</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hadlock</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762648</link>
		<dc:creator>hadlock</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762648</guid>
		<description>I approve of this blog post! This is easily nerdy enough to make the /. front page. Keep &#039;em coming, Rob!</description>
		<content:encoded><![CDATA[<p>I approve of this blog post! This is easily nerdy enough to make the /. front page. Keep &#8216;em coming, Rob!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: octopod</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762396</link>
		<dc:creator>octopod</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762396</guid>
		<description>np

heh, jk!</description>
		<content:encoded><![CDATA[<p>np</p>
<p>heh, jk!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ben</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762400</link>
		<dc:creator>ben</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762400</guid>
		<description>But can it run linux?</description>
		<content:encoded><![CDATA[<p>But can it run linux?</p>
]]></content:encoded>
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	<item>
		<title>By: E-beth</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762401</link>
		<dc:creator>E-beth</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762401</guid>
		<description>Does anyone else think of the Legend of Zelda map when they see this?</description>
		<content:encoded><![CDATA[<p>Does anyone else think of the Legend of Zelda map when they see this?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762151</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762151</guid>
		<description>So instead of computer bugs and crashes does it have cats and catsplosions?

CAPTCHA: abilities stepping</description>
		<content:encoded><![CDATA[<p>So instead of computer bugs and crashes does it have cats and catsplosions?</p>
<p>CAPTCHA: abilities stepping</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Antijoe</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762154</link>
		<dc:creator>Antijoe</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762154</guid>
		<description>Logopolis!</description>
		<content:encoded><![CDATA[<p>Logopolis!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lobster</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762672</link>
		<dc:creator>Lobster</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762672</guid>
		<description>That is the greatest test of true artificial intelligence: it must contain more than 2,000 logs.</description>
		<content:encoded><![CDATA[<p>That is the greatest test of true artificial intelligence: it must contain more than 2,000 logs.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-763444</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-763444</guid>
		<description>Well, if a true turing machine can calaculate anything any other turing machine can calculate, which is the definition, then, yes, you could program it to play Dwarf Fortress.</description>
		<content:encoded><![CDATA[<p>Well, if a true turing machine can calaculate anything any other turing machine can calculate, which is the definition, then, yes, you could program it to play Dwarf Fortress.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bob Rossney</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762948</link>
		<dc:creator>Bob Rossney</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762948</guid>
		<description>One more shout-out to the BoatMurdered saga mentioned above.  It&#039;s a big rabbit hole to go down (appropriately, given the nature of DF), but it&#039;s the best gaming saga I&#039;ve ever read anywhere.  To paraphrase J.B.S. Haldane, the internet is not only stranger than we imagine, it&#039;s stranger than we CAN imagine.</description>
		<content:encoded><![CDATA[<p>One more shout-out to the BoatMurdered saga mentioned above.  It&#8217;s a big rabbit hole to go down (appropriately, given the nature of DF), but it&#8217;s the best gaming saga I&#8217;ve ever read anywhere.  To paraphrase J.B.S. Haldane, the internet is not only stranger than we imagine, it&#8217;s stranger than we CAN imagine.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: djn</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762182</link>
		<dc:creator>djn</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762182</guid>
		<description>One of my plans if I ever have a &lt;i&gt;lot&lt;/i&gt; of spare time is to sit down and find out how much logic it&#039;s possible to implement with trains (and tracks, signals &amp; routes, of course) in openTTD. 

Actually, I think I can see a way to make a NAND gate. Storage should be possible as well ... say, how many gates are there in the simplest known turing-equivalent CPU?</description>
		<content:encoded><![CDATA[<p>One of my plans if I ever have a <i>lot</i> of spare time is to sit down and find out how much logic it&#8217;s possible to implement with trains (and tracks, signals &#038; routes, of course) in openTTD. </p>
<p>Actually, I think I can see a way to make a NAND gate. Storage should be possible as well &#8230; say, how many gates are there in the simplest known turing-equivalent CPU?</p>
]]></content:encoded>
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	<item>
		<title>By: kc0bbq</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762190</link>
		<dc:creator>kc0bbq</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762190</guid>
		<description>Every piece is etched with the image of a kitten watching two dwarves being crushed by an Elephant.</description>
		<content:encoded><![CDATA[<p>Every piece is etched with the image of a kitten watching two dwarves being crushed by an Elephant.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: djn</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762195</link>
		<dc:creator>djn</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762195</guid>
		<description>Right, the CPU of a PDP-8/S (the really slow serial one) has 519 gates. That&#039;d be a nightmare to do in openTTD, but (scarily) I think it would be possible, if the largest map has enough room. Oh, and that assumes it&#039;s possible to find a good solution for memory.</description>
		<content:encoded><![CDATA[<p>Right, the CPU of a PDP-8/S (the really slow serial one) has 519 gates. That&#8217;d be a nightmare to do in openTTD, but (scarily) I think it would be possible, if the largest map has enough room. Oh, and that assumes it&#8217;s possible to find a good solution for memory.</p>
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	<item>
		<title>By: Casey</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762709</link>
		<dc:creator>Casey</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762709</guid>
		<description>This is like the nerd equivalent of a turducken.</description>
		<content:encoded><![CDATA[<p>This is like the nerd equivalent of a turducken.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: djn</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762200</link>
		<dc:creator>djn</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762200</guid>
		<description>Since I forgot to say so earlier, btw: This is extremely impressive, more so because I know I would have thought about it and dismissed it as far too much work to even work out if it was possible. The sheer amount of labour is staggering on its own. :)</description>
		<content:encoded><![CDATA[<p>Since I forgot to say so earlier, btw: This is extremely impressive, more so because I know I would have thought about it and dismissed it as far too much work to even work out if it was possible. The sheer amount of labour is staggering on its own. :)</p>
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	</item>
	<item>
		<title>By: Remus Shepherd</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762205</link>
		<dc:creator>Remus Shepherd</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762205</guid>
		<description>It&#039;s even worse than you think, SamSam.  He had to *construct* all those components.  That involves telling a miner to dig out the stone, then a hauler takes it to the masonry, then you tell a mason to carve it into a gear/level/switch/whathaveyou, then you instruct a mechanic to install it in the correct location.  All this while fending off goblin raids, dealing with liasons from human and elf kingdoms, and making food and beer for your population of insane alcoholics.

The person who did this needs medication for OCD and awesomeness.</description>
		<content:encoded><![CDATA[<p>It&#8217;s even worse than you think, SamSam.  He had to *construct* all those components.  That involves telling a miner to dig out the stone, then a hauler takes it to the masonry, then you tell a mason to carve it into a gear/level/switch/whathaveyou, then you instruct a mechanic to install it in the correct location.  All this while fending off goblin raids, dealing with liasons from human and elf kingdoms, and making food and beer for your population of insane alcoholics.</p>
<p>The person who did this needs medication for OCD and awesomeness.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mdh</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-767102</link>
		<dc:creator>mdh</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-767102</guid>
		<description>that was very insightful, thank you.</description>
		<content:encoded><![CDATA[<p>that was very insightful, thank you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chentzilla</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762496</link>
		<dc:creator>Chentzilla</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762496</guid>
		<description>I doubt that anyone but the creator himself can truly prove that it really is what he claims it is.</description>
		<content:encoded><![CDATA[<p>I doubt that anyone but the creator himself can truly prove that it really is what he claims it is.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Igloo</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-763021</link>
		<dc:creator>Igloo</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-763021</guid>
		<description>It is possible to build the basic gates in openttd. Two years ago I built a Not, And, Or gate and a memory storage. By combining these gates and memory I created a working LED counter that counted the number of trains that passed on a piece of rail. 

See http://blog.openttdcoop.org/2008/06/17/the-insane-led-counter-logic-gates-part-1/ for more screenies and details. Creating something with 519 gates within openttd should be possible, because the gates are rather small.</description>
		<content:encoded><![CDATA[<p>It is possible to build the basic gates in openttd. Two years ago I built a Not, And, Or gate and a memory storage. By combining these gates and memory I created a working LED counter that counted the number of trains that passed on a piece of rail. </p>
<p>See <a href="http://blog.openttdcoop.org/2008/06/17/the-insane-led-counter-logic-gates-part-1/" rel="nofollow">http://blog.openttdcoop.org/2008/06/17/the-insane-led-counter-logic-gates-part-1/</a> for more screenies and details. Creating something with 519 gates within openttd should be possible, because the gates are rather small.</p>
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	<item>
		<title>By: Phil Ward</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762510</link>
		<dc:creator>Phil Ward</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762510</guid>
		<description>Any minute now, the shades of the good citizens of BoatMurdered will rampage through the halls causing GPF&#039;s throughout.
Chased by mandrills.</description>
		<content:encoded><![CDATA[<p>Any minute now, the shades of the good citizens of BoatMurdered will rampage through the halls causing GPF&#8217;s throughout.<br />
Chased by mandrills.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tgvaughan</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-762255</link>
		<dc:creator>tgvaughan</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-762255</guid>
		<description>Awesome! Babbage had nothing on this maniac! Just to correct though, the author&#039;s claim is turing completeness.  This is much more complex than a simple turing machine!</description>
		<content:encoded><![CDATA[<p>Awesome! Babbage had nothing on this maniac! Just to correct though, the author&#8217;s claim is turing completeness.  This is much more complex than a simple turing machine!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2010/04/15/colossal-turing-mach.html#comment-763542</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-763542</guid>
		<description>There&#039;s a video demonstrating proper operation, and he&#039;s uploaded the map for people to verify.  It&#039;s legit.</description>
		<content:encoded><![CDATA[<p>There&#8217;s a video demonstrating proper operation, and he&#8217;s uploaded the map for people to verify.  It&#8217;s legit.</p>
]]></content:encoded>
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