By Rob Beschizza at 7:33 pm Wed, Jul 7, 2010
Zachary Johnson • Zachstronaut
The keyboard control scheme was… interesting. I liked the innovation, but I never really felt in control. Perhaps if a faint outline of the keyboard remained to give me a hint as to which keys I should be going for instead of my mad mashing techniques.
I like the control scheme a lot, but it needs some tweaking. Maybe make the bullets seek a little to compensate?
The darkness adds a lot to it as well. Good work!
Here’s a bit of a tutorial video about the gameplay:
Hello I am Zachary Johnson aka zachstronaut. I’m very excited to have my game amongst the contest finalists. Best of luck everybody! Thanks again to Boing Boing for putting this together and Tettix for his excellent music.
Loving the keyboard control scheme — it’s a cool twist on standard game input.
Impressive. I liked the original keyboard control system. Beats WASD hands down.
Wonderful game, Zachary!
The control scheme is interesting, but doesn’t really work for keyboard layouts that are too different from Qwerty. â€” A dvorak-typist
The trick to success is really to imagine that your keyboard is like a touch screen overlaid on top of the videogame. And then mash furiously! Having a low profile keyboard helps :p
Thanks to everybody who has played and voted for me!!!
Thanks to everybody who voted for me! Second place is great!
I added a high score table for anybody who is in to that sort of thing. =)
Mail (will not be published) (required)
Submit a tip
The rules you agree to by using this website.
Who will be eaten first?
Jason Weisberger, Publisher
Ken Snider, Sysadmin