<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Bunnie explains the technical intricacies and legalities of Xbox&#160;hacking</title>
	<atom:link href="http://boingboing.net/2010/12/04/bunnie-explains-the.html/feed" rel="self" type="application/rss+xml" />
	<link>http://boingboing.net/2010/12/04/bunnie-explains-the.html</link>
	<description>Brain candy for Happy Mutants</description>
	<lastBuildDate>Sun, 26 May 2013 00:25:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.4.1</generator>
	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2010/12/04/bunnie-explains-the.html#comment-958484</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-958484</guid>
		<description>No more than an electrical engineer must plug themselves in at night...</description>
		<content:encoded><![CDATA[<p>No more than an electrical engineer must plug themselves in at night&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: webmonkees</title>
		<link>http://boingboing.net/2010/12/04/bunnie-explains-the.html#comment-957475</link>
		<dc:creator>webmonkees</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-957475</guid>
		<description>Modding and getting other operating systems running on these platforms, 
which are essentially standard PCs with specialized graphic engiens (great for screensavers) allows a game platform to live beyond its original &#039;shelf life&#039;. 

I still use my original xBox as a media player and also have games stored on the HD.
More reliable, lets me keep the original game in its case. (because really, long-term.. isn&#039;t a unscratched game worth more years from now?)

Caution: the game can now be modified. Such things as annoying movie clips, soundtracks, character sizes..

If one changes a text file in Lego Star Wars and ends up with a 10 foot tall Ewok, that&#039;s an infringement LucasArts and Microsoft never intended.
</description>
		<content:encoded><![CDATA[<p>Modding and getting other operating systems running on these platforms,<br />
which are essentially standard PCs with specialized graphic engiens (great for screensavers) allows a game platform to live beyond its original &#8216;shelf life&#8217;. </p>
<p>I still use my original xBox as a media player and also have games stored on the HD.<br />
More reliable, lets me keep the original game in its case. (because really, long-term.. isn&#8217;t a unscratched game worth more years from now?)</p>
<p>Caution: the game can now be modified. Such things as annoying movie clips, soundtracks, character sizes..</p>
<p>If one changes a text file in Lego Star Wars and ends up with a 10 foot tall Ewok, that&#8217;s an infringement LucasArts and Microsoft never intended.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: turn_self_off</title>
		<link>http://boingboing.net/2010/12/04/bunnie-explains-the.html#comment-957018</link>
		<dc:creator>turn_self_off</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-957018</guid>
		<description>i see two options for future consoles. Either going to online only sales, using a encrypted drive inside the console to cache game data. Or going back to selling games on &quot;cartridges&quot; so that the game can query the validity of the console at the same time as the console queries the validity of the game.</description>
		<content:encoded><![CDATA[<p>i see two options for future consoles. Either going to online only sales, using a encrypted drive inside the console to cache game data. Or going back to selling games on &#8220;cartridges&#8221; so that the game can query the validity of the console at the same time as the console queries the validity of the game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2010/12/04/bunnie-explains-the.html#comment-957061</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-957061</guid>
		<description>Does an actual &quot;reverse engineer&quot; have to walk backwards too?</description>
		<content:encoded><![CDATA[<p>Does an actual &#8220;reverse engineer&#8221; have to walk backwards too?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bhtooefr</title>
		<link>http://boingboing.net/2010/12/04/bunnie-explains-the.html#comment-957087</link>
		<dc:creator>bhtooefr</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-957087</guid>
		<description>Except cartridge consoles have been hacked mercilessly, too, using various tricks ranging from pass-throughs that use an authorized game to trick the console, to FPGAs feeding the console what it wants.

(Granted, IIRC, the DSi hasn&#039;t been completely broken (DS code runs, DSi code does not,) but most games aren&#039;t for the DSi anyway. The 3DS, OTOH, I suspect that&#039;ll get broken soon enough.)

Of course, what I really see happening is game developers going to OnLive or similar, if they can get away with it. Then, piracy is impossible, without doing things like attacking OnLive&#039;s subscriber database, or using stolen credit cards.</description>
		<content:encoded><![CDATA[<p>Except cartridge consoles have been hacked mercilessly, too, using various tricks ranging from pass-throughs that use an authorized game to trick the console, to FPGAs feeding the console what it wants.</p>
<p>(Granted, IIRC, the DSi hasn&#8217;t been completely broken (DS code runs, DSi code does not,) but most games aren&#8217;t for the DSi anyway. The 3DS, OTOH, I suspect that&#8217;ll get broken soon enough.)</p>
<p>Of course, what I really see happening is game developers going to OnLive or similar, if they can get away with it. Then, piracy is impossible, without doing things like attacking OnLive&#8217;s subscriber database, or using stolen credit cards.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2010/12/04/bunnie-explains-the.html#comment-957407</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-957407</guid>
		<description>Actually there are different xbox 360 modifications.

1. DVD-drive flashing - just allows the play of burned games
2. JTAG-flashing - allows execution of unsigned code

The JTAG hack requires an xbox with an old dashboard(6-7xxx), reflashing the nand, and soldering a couple wires to the motherboard.

Where as DVD-drive flashing is much easier - and commonly requires just hooking up the dvd drive to a desktop computer.</description>
		<content:encoded><![CDATA[<p>Actually there are different xbox 360 modifications.</p>
<p>1. DVD-drive flashing &#8211; just allows the play of burned games<br />
2. JTAG-flashing &#8211; allows execution of unsigned code</p>
<p>The JTAG hack requires an xbox with an old dashboard(6-7xxx), reflashing the nand, and soldering a couple wires to the motherboard.</p>
<p>Where as DVD-drive flashing is much easier &#8211; and commonly requires just hooking up the dvd drive to a desktop computer.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rayonic</title>
		<link>http://boingboing.net/2010/12/04/bunnie-explains-the.html#comment-956907</link>
		<dc:creator>Rayonic</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-956907</guid>
		<description>The thing to remember is that Xbox 360 modding isn&#039;t like traditional rooting or jailbreaking.  It bypasses the physical disc check, but doesn&#039;t allow you to run unsigned code.  (i.e. there is no Linux port, there are no unauthorized apps.)

I&#039;m not sure whether this is because the Xbox&#039;s protection is just that secure, or because they&#039;ve pacified the amateur coders with the cheap XNA developers kit.</description>
		<content:encoded><![CDATA[<p>The thing to remember is that Xbox 360 modding isn&#8217;t like traditional rooting or jailbreaking.  It bypasses the physical disc check, but doesn&#8217;t allow you to run unsigned code.  (i.e. there is no Linux port, there are no unauthorized apps.)</p>
<p>I&#8217;m not sure whether this is because the Xbox&#8217;s protection is just that secure, or because they&#8217;ve pacified the amateur coders with the cheap XNA developers kit.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2010/12/04/bunnie-explains-the.html#comment-957165</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-957165</guid>
		<description>&quot;Unscathed&quot;? Putting a guy through the federal wringer, disrupting his life and dangling a prison sentence above his head, all for a bullshit charge, and he&#039;s left unscathed?</description>
		<content:encoded><![CDATA[<p>&#8220;Unscathed&#8221;? Putting a guy through the federal wringer, disrupting his life and dangling a prison sentence above his head, all for a bullshit charge, and he&#8217;s left unscathed?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: teapot</title>
		<link>http://boingboing.net/2010/12/04/bunnie-explains-the.html#comment-957935</link>
		<dc:creator>teapot</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-957935</guid>
		<description>So, basically M$ is pissy cos their efforts to avoid paying for a CSS or other encryption license actually amounted to their content falling outside the legal protection against circumvention of decryption. HA!

http://craphound.com/images/IMG_3381_display_medium.jpg</description>
		<content:encoded><![CDATA[<p>So, basically M$ is pissy cos their efforts to avoid paying for a CSS or other encryption license actually amounted to their content falling outside the legal protection against circumvention of decryption. HA!</p>
<p><a href="http://craphound.com/images/IMG_3381_display_medium.jpg" rel="nofollow">http://craphound.com/images/IMG_3381_display_medium.jpg</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2010/12/04/bunnie-explains-the.html#comment-957170</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-957170</guid>
		<description>&quot;Unscathed&quot; is an overstatement. This prosecution&#039;s failure will, I hope, keep a lot of other people from prosecution, but the poor bastard who&#039;s been the target has been through an ordeal. Being put on trial is not fun.</description>
		<content:encoded><![CDATA[<p>&#8220;Unscathed&#8221; is an overstatement. This prosecution&#8217;s failure will, I hope, keep a lot of other people from prosecution, but the poor bastard who&#8217;s been the target has been through an ordeal. Being put on trial is not fun.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
