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	<title>Comments on: The sound of a TV through a&#160;wall</title>
	<atom:link href="http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html/feed" rel="self" type="application/rss+xml" />
	<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html</link>
	<description>Brain candy for Happy Mutants</description>
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	<item>
		<title>By: tyler_moyer</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024063</link>
		<dc:creator>tyler_moyer</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024063</guid>
		<description>are the audio clips available as mp3 downloads that I can use in ways and places other than itunes?</description>
		<content:encoded><![CDATA[<p>are the audio clips available as mp3 downloads that I can use in ways and places other than itunes?</p>
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		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1025089</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1025089</guid>
		<description>many ambiance channels out there, check this one http://radio.aporee.org/ endless stream of free sounds from recording enthusiasts around the world -- listener</description>
		<content:encoded><![CDATA[<p>many ambiance channels out there, check this one <a href="http://radio.aporee.org/" rel="nofollow">http://radio.aporee.org/</a> endless stream of free sounds from recording enthusiasts around the world &#8212; listener</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1025862</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1025862</guid>
		<description>@anon All Ambiance sounds are processed and looped, &quot;creatively transformed&quot;</description>
		<content:encoded><![CDATA[<p>@anon All Ambiance sounds are processed and looped, &#8220;creatively transformed&#8221;</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024330</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024330</guid>
		<description>Relax. Focus. Explore.

Action. Image. Exchange.</description>
		<content:encoded><![CDATA[<p>Relax. Focus. Explore.</p>
<p>Action. Image. Exchange.</p>
]]></content:encoded>
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	<item>
		<title>By: MrScience</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024083</link>
		<dc:creator>MrScience</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024083</guid>
		<description>While reading this post, I thought Bill was extolling the virtues of an army of audiophiles that were so devoted to their craft of recording unusual sounds, that they had launched television sets through various walls (presumably using a makeshift catapult). It wasn&#039;t until the last three sentences that I discovered it was the sound of a TV &lt;i&gt;heard&lt;/i&gt; through a wall.

While not as exciting a find, it still holds merit of investigation. Thanks for the post! :)</description>
		<content:encoded><![CDATA[<p>While reading this post, I thought Bill was extolling the virtues of an army of audiophiles that were so devoted to their craft of recording unusual sounds, that they had launched television sets through various walls (presumably using a makeshift catapult). It wasn&#8217;t until the last three sentences that I discovered it was the sound of a TV <i>heard</i> through a wall.</p>
<p>While not as exciting a find, it still holds merit of investigation. Thanks for the post! :)</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024101</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024101</guid>
		<description>Love the freesound project, it&#039;s a wonderful place to get all kinds of sound effects.  Glad to see it&#039;s getting some attention.</description>
		<content:encoded><![CDATA[<p>Love the freesound project, it&#8217;s a wonderful place to get all kinds of sound effects.  Glad to see it&#8217;s getting some attention.</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024616</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024616</guid>
		<description>doesn&#039;t this break the rules?

freesound archives are licensed under the Creative Commons Sampling Plus 1.0 license:

&quot;You are free:

    * To sample, mash-up, or otherwise creatively transform this work for commercial or noncommercial purposes.
    * To perform, display, and distribute copies of this whole work for noncommercial purposes (e.g., file-sharing or noncommercial webcasting).&quot;

ambiance is making money from this.</description>
		<content:encoded><![CDATA[<p>doesn&#8217;t this break the rules?</p>
<p>freesound archives are licensed under the Creative Commons Sampling Plus 1.0 license:</p>
<p>&#8220;You are free:</p>
<p>    * To sample, mash-up, or otherwise creatively transform this work for commercial or noncommercial purposes.<br />
    * To perform, display, and distribute copies of this whole work for noncommercial purposes (e.g., file-sharing or noncommercial webcasting).&#8221;</p>
<p>ambiance is making money from this.</p>
]]></content:encoded>
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	<item>
		<title>By: dbspin</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024363</link>
		<dc:creator>dbspin</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024363</guid>
		<description>As noted in the article, all the sounds are creative commons files from the website http://www.freesound.org where they&#039;re available to download as .aiff or .wav.</description>
		<content:encoded><![CDATA[<p>As noted in the article, all the sounds are creative commons files from the website <a href="http://www.freesound.org" rel="nofollow">http://www.freesound.org</a> where they&#8217;re available to download as .aiff or .wav.</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024380</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024380</guid>
		<description>The only reason I downloaded the trial version was the &#039;NYC Rooftop&#039; sound you mentioned. It sounds great, but it&#039;s WAY too short. These kind of sound recordings should at least take half an hour to be usable for a great ambient sound in my living room. </description>
		<content:encoded><![CDATA[<p>The only reason I downloaded the trial version was the &#8216;NYC Rooftop&#8217; sound you mentioned. It sounds great, but it&#8217;s WAY too short. These kind of sound recordings should at least take half an hour to be usable for a great ambient sound in my living room. </p>
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	<item>
		<title>By: Timmers</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024125</link>
		<dc:creator>Timmers</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024125</guid>
		<description>Right now I&#039;m getting 115-140% CPU usage on my early 2008 Mac Pro Quad Xeon. Not good.</description>
		<content:encoded><![CDATA[<p>Right now I&#8217;m getting 115-140% CPU usage on my early 2008 Mac Pro Quad Xeon. Not good.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Capissen</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024126</link>
		<dc:creator>Capissen</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024126</guid>
		<description>I already get the sound of a television through a wall for free every night when I try to sleep.

I understand your murderous intent.</description>
		<content:encoded><![CDATA[<p>I already get the sound of a television through a wall for free every night when I try to sleep.</p>
<p>I understand your murderous intent.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Robert</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024407</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024407</guid>
		<description>That&#039;s Adobe Air for you. Thanks, Adobe!</description>
		<content:encoded><![CDATA[<p>That&#8217;s Adobe Air for you. Thanks, Adobe!</p>
]]></content:encoded>
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	<item>
		<title>By: Johnny Coelacanth</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024679</link>
		<dc:creator>Johnny Coelacanth</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024679</guid>
		<description>From the Ambiance front page: &quot;Ambiance is free to try for two weeks, then is only $9.99 for the full version upgrade.&quot; So it&#039;s not -exactly- downloading for free. 

@Anon, it says &quot;Choose from over 1000 free sounds, exclusive to Ambiance&quot; plus other things, so I&#039;m guessing they added their own library to add value.</description>
		<content:encoded><![CDATA[<p>From the Ambiance front page: &#8220;Ambiance is free to try for two weeks, then is only $9.99 for the full version upgrade.&#8221; So it&#8217;s not -exactly- downloading for free. </p>
<p>@Anon, it says &#8220;Choose from over 1000 free sounds, exclusive to Ambiance&#8221; plus other things, so I&#8217;m guessing they added their own library to add value.</p>
]]></content:encoded>
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	<item>
		<title>By: Derek C. F. Pegritz</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024185</link>
		<dc:creator>Derek C. F. Pegritz</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024185</guid>
		<description>The album I&#039;m currently working on, Oneirophrenia, is packed FULL of samples of natural and artificial ambience downloaded from The Freesound Project! Ambiance will make the process that much easier to find and acquire new sounds.

Oh, and the entire album will be posted free everywhere I can possible post it for free.</description>
		<content:encoded><![CDATA[<p>The album I&#8217;m currently working on, Oneirophrenia, is packed FULL of samples of natural and artificial ambience downloaded from The Freesound Project! Ambiance will make the process that much easier to find and acquire new sounds.</p>
<p>Oh, and the entire album will be posted free everywhere I can possible post it for free.</p>
]]></content:encoded>
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	<item>
		<title>By: retchdog</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024191</link>
		<dc:creator>retchdog</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024191</guid>
		<description>for the geeks, try using Andrew Plotkin&#039;s boodler: http://boodler.org/ which is a generic engine for procedural audio. it supports layering, which enables soundscapes to be built iteratively, atop more basic atoms, which has led to many packages having been developed. many of these are built out of white/pink noise, so they are good for masking/relaxation, e.g. windstorm and forest fire (which i guess wouldn&#039;t be that relaxing if it weren&#039;t confined to your speakers).

user-friendly it is not (yet), but after the learning curve, the framework is pedantically elegant.

(btw, this is the same Andrew Plotkin who writes the awesomely difficult Z-code/inform interactive fiction.)</description>
		<content:encoded><![CDATA[<p>for the geeks, try using Andrew Plotkin&#8217;s boodler: <a href="http://boodler.org/" rel="nofollow">http://boodler.org/</a> which is a generic engine for procedural audio. it supports layering, which enables soundscapes to be built iteratively, atop more basic atoms, which has led to many packages having been developed. many of these are built out of white/pink noise, so they are good for masking/relaxation, e.g. windstorm and forest fire (which i guess wouldn&#8217;t be that relaxing if it weren&#8217;t confined to your speakers).</p>
<p>user-friendly it is not (yet), but after the learning curve, the framework is pedantically elegant.</p>
<p>(btw, this is the same Andrew Plotkin who writes the awesomely difficult Z-code/inform interactive fiction.)</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024450</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024450</guid>
		<description>I had that problem, but from the ceiling, so I bolted four large speakers to the ceiling and whenever I felt the neighbors were too noisy I tapped on the ceiling with a broom handle three times, waited five minutes, and played Genesis &quot;Watcher of the Skies&quot; at maximum volume.

The quieter neighbors did not like my signalling system at all, but on the other hand it worked.  If somebody knocked on my door and asked me to turn it down I did, immediately, but as soon as the upstairs people started up again I&#039;d repeat the process.  I trained those people to listen for three taps!</description>
		<content:encoded><![CDATA[<p>I had that problem, but from the ceiling, so I bolted four large speakers to the ceiling and whenever I felt the neighbors were too noisy I tapped on the ceiling with a broom handle three times, waited five minutes, and played Genesis &#8220;Watcher of the Skies&#8221; at maximum volume.</p>
<p>The quieter neighbors did not like my signalling system at all, but on the other hand it worked.  If somebody knocked on my door and asked me to turn it down I did, immediately, but as soon as the upstairs people started up again I&#8217;d repeat the process.  I trained those people to listen for three taps!</p>
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		<title>By: caipirina</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024212</link>
		<dc:creator>caipirina</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024212</guid>
		<description>sounds a bit like iSleep Pro, as featured on SNL. Not only does it have white noise, it also has black noise .....  (and then we could also add Southpark&#039;s &#039;brown noise&#039;) </description>
		<content:encoded><![CDATA[<p>sounds a bit like iSleep Pro, as featured on SNL. Not only does it have white noise, it also has black noise &#8230;..  (and then we could also add Southpark&#8217;s &#8216;brown noise&#8217;) </p>
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		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/02/10/the-sound-of-a-tv-th.html#comment-1024219</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1024219</guid>
		<description>according the the ambience page, it appears that there are only 1000 sounds - not a front for freesound, can someone confirm this?</description>
		<content:encoded><![CDATA[<p>according the the ambience page, it appears that there are only 1000 sounds &#8211; not a front for freesound, can someone confirm this?</p>
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