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	<title>Comments on: Super Mario as a first-person&#160;shooter</title>
	<atom:link href="http://boingboing.net/2011/03/18/super-mario-as-a-fir.html/feed" rel="self" type="application/rss+xml" />
	<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html</link>
	<description>Brain candy for Happy Mutants</description>
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		<title>By: bcsizemo</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059592</link>
		<dc:creator>bcsizemo</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059592</guid>
		<description>Doesn&#039;t this just really showcase why a side scroller would such in 3d?  If you didn&#039;t know there was a goomba on the platform above you, you would have no idea to jump and hit it (or even when to jump for that matter.)

It looks good, but I don&#039;t think something like it would be playable.</description>
		<content:encoded><![CDATA[<p>Doesn&#8217;t this just really showcase why a side scroller would such in 3d?  If you didn&#8217;t know there was a goomba on the platform above you, you would have no idea to jump and hit it (or even when to jump for that matter.)</p>
<p>It looks good, but I don&#8217;t think something like it would be playable.</p>
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		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059595</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059595</guid>
		<description>There was a little cheat screen in the upper left that showed the side scrolling view</description>
		<content:encoded><![CDATA[<p>There was a little cheat screen in the upper left that showed the side scrolling view</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1060109</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1060109</guid>
		<description>the iphone mirror&#039;s edge is side scrolling</description>
		<content:encoded><![CDATA[<p>the iphone mirror&#8217;s edge is side scrolling</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059602</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059602</guid>
		<description>Google does such a terrible job with YouTube ads. I&#039;ve played this otherwise great video twice, and both times I&#039;ve gotten an empty ad box right in the middle, lower part of the screen, which is exactly the part you want to see. There is a close box to the ad, but it doesn&#039;t close the box it takes you to a new web page for that ad (and since the ad is blank who know what it is until you try to close it). This happens a lot. Their system is horribly broken and they don&#039;t appear to care. I don&#039;t mind ads, the server space and electrical bill have to be paid for YouTube, but don&#039;t place the ad where I&#039;m trying to see and don&#039;t make the ad empty and don&#039;t make the close box not work. I am guessing that hi-production cost television shows usually center the action in the middle of the screen, where a bottom-screen ad won&#039;t block it, but with a lot of user-made content this is simply not so, often the important stuff (or some of it) is below the middle and these ads are in the way.</description>
		<content:encoded><![CDATA[<p>Google does such a terrible job with YouTube ads. I&#8217;ve played this otherwise great video twice, and both times I&#8217;ve gotten an empty ad box right in the middle, lower part of the screen, which is exactly the part you want to see. There is a close box to the ad, but it doesn&#8217;t close the box it takes you to a new web page for that ad (and since the ad is blank who know what it is until you try to close it). This happens a lot. Their system is horribly broken and they don&#8217;t appear to care. I don&#8217;t mind ads, the server space and electrical bill have to be paid for YouTube, but don&#8217;t place the ad where I&#8217;m trying to see and don&#8217;t make the ad empty and don&#8217;t make the close box not work. I am guessing that hi-production cost television shows usually center the action in the middle of the screen, where a bottom-screen ad won&#8217;t block it, but with a lot of user-made content this is simply not so, often the important stuff (or some of it) is below the middle and these ads are in the way.</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1060642</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1060642</guid>
		<description>So nauseating! This is great evidence that 2D is superior to first-person 3D gaming.</description>
		<content:encoded><![CDATA[<p>So nauseating! This is great evidence that 2D is superior to first-person 3D gaming.</p>
]]></content:encoded>
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		<title>By: Emo Pinata</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059640</link>
		<dc:creator>Emo Pinata</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059640</guid>
		<description>Finally. Concrete proof Mirror&#039;s Edge is a terrible game.

Also, I would simply use the side scrolling screen in the top left the entire game.</description>
		<content:encoded><![CDATA[<p>Finally. Concrete proof Mirror&#8217;s Edge is a terrible game.</p>
<p>Also, I would simply use the side scrolling screen in the top left the entire game.</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059691</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059691</guid>
		<description>Ha but they forgot to implement the glitch where touching the pole while invincible will reset the music:
http://www.youtube.com/watch?v=kRDRoJWUyg4</description>
		<content:encoded><![CDATA[<p>Ha but they forgot to implement the glitch where touching the pole while invincible will reset the music:<br />
<a href="http://www.youtube.com/watch?v=kRDRoJWUyg4" rel="nofollow">http://www.youtube.com/watch?v=kRDRoJWUyg4</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1060223</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1060223</guid>
		<description>It&#039;s been done before: http://www.youtube.com/watch?v=1p0Yap5iG6o</description>
		<content:encoded><![CDATA[<p>It&#8217;s been done before: <a href="http://www.youtube.com/watch?v=1p0Yap5iG6o" rel="nofollow">http://www.youtube.com/watch?v=1p0Yap5iG6o</a></p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1060496</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1060496</guid>
		<description>So... nobody noticed the easter egg yet?</description>
		<content:encoded><![CDATA[<p>So&#8230; nobody noticed the easter egg yet?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059501</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059501</guid>
		<description>Watching that made me feel nauseated. It was nicely done though.</description>
		<content:encoded><![CDATA[<p>Watching that made me feel nauseated. It was nicely done though.</p>
]]></content:encoded>
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		<title>By: DrPretto</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059504</link>
		<dc:creator>DrPretto</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059504</guid>
		<description>&quot;Acid Trip&quot; when Mario took the mushroom, Good One.
Great animation here, I lost the number of times I played this game when I was 7-8 years old. I still play it on Wii (the original version of Super Mario Bros).</description>
		<content:encoded><![CDATA[<p>&#8220;Acid Trip&#8221; when Mario took the mushroom, Good One.<br />
Great animation here, I lost the number of times I played this game when I was 7-8 years old. I still play it on Wii (the original version of Super Mario Bros).</p>
]]></content:encoded>
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	<item>
		<title>By: nixiebunny</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059513</link>
		<dc:creator>nixiebunny</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059513</guid>
		<description>I&#039;d better not show this to my kids; they&#039;ll want the game!</description>
		<content:encoded><![CDATA[<p>I&#8217;d better not show this to my kids; they&#8217;ll want the game!</p>
]]></content:encoded>
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		<title>By: Jackasimov</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059514</link>
		<dc:creator>Jackasimov</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059514</guid>
		<description>Wow, incredible. Something about this makes me very uneasy.</description>
		<content:encoded><![CDATA[<p>Wow, incredible. Something about this makes me very uneasy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059518</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059518</guid>
		<description>You never played paper mario then, i assume.</description>
		<content:encoded><![CDATA[<p>You never played paper mario then, i assume.</p>
]]></content:encoded>
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	<item>
		<title>By: DonBoy</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059527</link>
		<dc:creator>DonBoy</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059527</guid>
		<description>WANT</description>
		<content:encoded><![CDATA[<p>WANT</p>
]]></content:encoded>
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		<title>By: xzzy</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059534</link>
		<dc:creator>xzzy</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059534</guid>
		<description>This is a lot more playable than my attempts to render from Mario&#039;s perspective in a 2D world. The infinitely thin line was a bit of a problem for modern computer displays.
</description>
		<content:encoded><![CDATA[<p>This is a lot more playable than my attempts to render from Mario&#8217;s perspective in a 2D world. The infinitely thin line was a bit of a problem for modern computer displays.</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059543</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059543</guid>
		<description>A good venture into the third dimension, the achievements were a nice touch! There is a bit of that style in Super Paper Mario, where you flip the world from 2-D to 3-D, but there&#039;s no first person view. I quite like these perspective mechanics and he new Fez trailer is cute too.
http://vimeo.com/20813069</description>
		<content:encoded><![CDATA[<p>A good venture into the third dimension, the achievements were a nice touch! There is a bit of that style in Super Paper Mario, where you flip the world from 2-D to 3-D, but there&#8217;s no first person view. I quite like these perspective mechanics and he new Fez trailer is cute too.<br />
<a href="http://vimeo.com/20813069" rel="nofollow">http://vimeo.com/20813069</a></p>
]]></content:encoded>
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	<item>
		<title>By: the philosopher</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1060070</link>
		<dc:creator>the philosopher</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1060070</guid>
		<description>wow. that made me dizzy. but i loved it</description>
		<content:encoded><![CDATA[<p>wow. that made me dizzy. but i loved it</p>
]]></content:encoded>
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		<title>By: Scurra</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059559</link>
		<dc:creator>Scurra</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059559</guid>
		<description>Very funny.  I particularly liked the &quot;achievements&quot; dig.</description>
		<content:encoded><![CDATA[<p>Very funny.  I particularly liked the &#8220;achievements&#8221; dig.</p>
]]></content:encoded>
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		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1061365</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1061365</guid>
		<description>It&#039;s not though is it.  It&#039;s just evidence that a 2D game doesn&#039;t convert well to a 3D game.

Trying playing Red Dead Redemption as a 2D scroller and tell me it&#039;s better.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not though is it.  It&#8217;s just evidence that a 2D game doesn&#8217;t convert well to a 3D game.</p>
<p>Trying playing Red Dead Redemption as a 2D scroller and tell me it&#8217;s better.</p>
]]></content:encoded>
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		<title>By: cuvtixo</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059577</link>
		<dc:creator>cuvtixo</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059577</guid>
		<description>There&#039;s a little quirk as to perspective when Mario is jumping. Does he look up first? Does he look down before landing? Should he look straight ahead while jumping?  In the video here, different approaches are used as to where Mario is looking when jumping.  This reminds me of when I played Castle Wolfenstein on the Apple IIe (on a monochrome monitor), and then playing the sequels as FPS. It makes one wonder what the next giant step will be.</description>
		<content:encoded><![CDATA[<p>There&#8217;s a little quirk as to perspective when Mario is jumping. Does he look up first? Does he look down before landing? Should he look straight ahead while jumping?  In the video here, different approaches are used as to where Mario is looking when jumping.  This reminds me of when I played Castle Wolfenstein on the Apple IIe (on a monochrome monitor), and then playing the sequels as FPS. It makes one wonder what the next giant step will be.</p>
]]></content:encoded>
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	<item>
		<title>By: Xedrik</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059581</link>
		<dc:creator>Xedrik</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059581</guid>
		<description>Neat, but not exactly new.  I remember playing Mario-themed mods for the original Half-Life, years ago.</description>
		<content:encoded><![CDATA[<p>Neat, but not exactly new.  I remember playing Mario-themed mods for the original Half-Life, years ago.</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://boingboing.net/2011/03/18/super-mario-as-a-fir.html#comment-1059582</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1059582</guid>
		<description>what&#039;s so insane about this</description>
		<content:encoded><![CDATA[<p>what&#8217;s so insane about this</p>
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