XKCD's Tetris Heaven for real

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26 Responses to “XKCD's Tetris Heaven for real”

  1. the_dannobot says:

    This game would benefit from a TGM randomizer. It seems like its totally random.

  2. Anonymous says:

    It’s not nearly as generous as it first seems – it quite often generates shapes that are capped at too low a level for them to actually fit, instead propping themselves up on the top points of your current stack. :(

  3. Anonymous says:

    Not perfect. I had a usual big setup and the heaven piece was off by one on the left part, making a big mess that took a long time to clean up. That was my very first heaven piece evar. subsequent heaven pieces worked as advertised.

  4. cyberscythe says:

    Protip: when you get the Heaven piece, don’t rotate it. There’s no wall kicks, so it’s awkward to rotating it back.

    ( ref for wall kick: http://tetrisconcept.net/wiki/Wall_kick )

  5. pa says:

    Nice, but it would actually be cool, if you could rotate the tiles. I’ve pressed every button, but nothing works.

  6. Max says:

    Be nice if it worked a bit more reliably. It keeps forgetting about the top row of squares and then I get what would be a perfect fit perched one square up from where I need it. Grr.

    • kaolin fire says:

      Sorry about that—I was pretty sleep-depped by the time I published it, and was half thinking that bug was a nice feature. ;) I’ve fixed it, and am more seriously considering that that bug may have been a nice feature…. :/

  7. Anonymous says:

    Fitting. Gud means God in a lot of language.

  8. illobo says:

    >implementing this in Flash: a Tetris version that drops these eminently satisfying TETROMINOES

    FTFY

    Tetrominoes, not tetroids !
    http://en.wikipedia.org/wiki/Tetromino

    tetroids = tetris + metroid ?

  9. jordan314 says:

    So awesome. Probably my favorite tetris game yet. One small bug: you can still slide pieces after space.
    You can also rotate heaven pieces that you can’t rotate back, but that’s your (my) dumb fault for rotating them. :)

  10. Jack says:

    Hi folks. I can’t be the only one here seeing a blank screen? No Flash no nada here.

    • kaolin fire says:

      It’s blank here, being hosted locally to boingboing only the file’s not there (though I saw it last night…). You can click through to GUD for the game (an updated version with slightly less suck).

  11. pa says:

    I think I just won, because the game restarted.

    It’s actually quite clever. You have to develop a new strategy. Instead of building a certain structure and waiting for a specific tile, you have to build the tallest possible structure and wait for a heaven piece.

  12. Anonymous says:

    Neat idea. Interestingly, the “heaven” pieces were too common for me, undermining the emotional reaction. Without having a little bit of work to set up the situation, it instead loss the sense of reward and fulfillment causing boredom.

  13. Sork says:

    Gud means god in Scandinavian and Icelandic languages.

  14. Daneel says:

    And by way of contrast, in homage to this xkcd strip, here’s the hell version

  15. chgoliz says:

    And just like “real” heaven, what seems so wonderful at first gets rather tedious, and quickly.

  16. MrWoods says:

    This brings me back to College Humor’s excellent
    Tetris God skit. Tetris is a cruel and angry god.

  17. Anonymous says:

    Everyone seems to have missed the point of Heaven. A normal Tetris is clearing 4 rows simultaneously. That piece is designed to clear 5 rows.

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