The Humble Indie Bundle folks have just launched Humble Indie Bundle 3 (confusingly, this is the fourth Humble Indie Bundle, but the third was called Humble Frozenbyte, leaving the 3 designator free). For those of you who've missed the previous installments, the HIB packages a collection of five great DRM-free indie games and invites you to name your price for them, and to divert some of the money to one of a list of charities. I recently hung out with the Executive Director of the Electronic Frontier Foundation (one of the HIB charities -- the other is Child's Play) and she was ecstatic about the enormous contribution HIB players had made to EFF. Without naming any figures, I can at least say that last year's HIB was enough to have funded my whole salary at EFF, over all the years I was there, twice over. In addition previous HIBs have raised enough for the game creators involved that they released their games as free/open source software by way of thanks.
I love the way HIB does its thing, especially the metrics they provide on how different operating system users give (all HIB games run on Mac, Windows, and GNU/Linux) and the running totals. This really seems to capture the giving and competitive spirits of gamers to amazing effect (I'm thinking hard about how to apply this to ebooks!).
This round's games are Crayon Physics Deluxe, Cogs, VVVVVV, Hammerfight and And Yet It Moves. I've just bought in (can't wait to play Crayon Physics with the kid!). Look for my donation buoying up GNU/Linux side of the financials.
Humble Indie Bundle 3
Epic copyfighter fashion snark from Techdirt: $20, cheap!
Earlier this month, I gave the afternoon keynote at the Internet Archive’s Decentralized Web Summit, and my talk was about how the people who founded the web with the idea of having an open, decentralized system ended up building a system that is increasingly monopolized by a few companies — and how we can prevent the same things from happening next time.
In May, Facebook division Oculus broke its longstanding promise not to use DRM to limit its customers’ choices, deploying a system that prevented Oculus customers from porting the software they’d purchased to run on non-Oculus hardware.
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Some people say magic tricks are nerdy and best left to your 12-year-old asthmatic cousin. But others see value in perfecting the slight of hand and showmanship associated with a perfectly executed routine. We’re firmly in the latter camp. And now, we’re giving you the ability to put a few parlor tricks up your sleeve with the Penguin […]