Over at RU Sirius's Acceler8or, Dorien Zandbergen posted a fascinating essay about the early 1990s cyberdelic "New Edge" culture embodied by Mondo 2000 magazine in the context of today's schizophrenic, always-on culture. From Acceler8or:
Advanced technologies today don’t only appeal to ourselves as rational autonomous self-determined beings and as divine creators of our own fates, but also embed us in out-of-control worlds that act godlike in their totalizing powers, magical complexity, pervasive invisibility and unaccountability. In order to live happily in this world, we need to be able to use high tech tools to understand and act rationally in the world, but we also need to trust a system that we cannot understand and that is immeasurably bigger than we are. In other words, we need to both act as rational human beings and also as believers. It happens that, in western societies, these two attitudes have historically been seen as incompatible. “Belief” — the capacity to trust in a higher power and to give oneself over to it –—is generally associated with “irrationality” and “religion.” And religion has come to be seen as the absolute opposite of science — which is characterized by objective rationality; the idea that individual humans are able to logically comprehend and control their environment. To imagine a rational human being will believe in a system he cannot perceive nor understand is difficult, yet it is this paradoxical attitude that is being solicited from all of us if we are to live in this world without being continuously anxious and paranoid.
What made New Edge culture and its 1960s antecedents significant, I believe, is precisely that it accounted for these two different experiential dimensions of living in today’s world. And I suspect that we could understand the irony of MONDO 2000 as well as the many playful aspects of New Edge culture at large, as ways in which this is done.
I asked Amy Parness, the co-founder of Sparkle Labs, maker of fantastic educational electronics kits, to write a Medium post about gender and the business of being a maker business person. Her terrific essay calls out the problems with “pink girly engineering kits.” From Medium:
Zero UI is the new term for “invisible interfaces”—what happens in the future when all the clicking and tapping and typing is history: “If you look at the history of computing, starting with the jacquard loom in 1801, humans have always had to interact with machines in a really abstract, complex way.” [Fast Company]
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