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	<title>Comments on: Glitch: free-to-play, whimsical, delightful MMO from Flickr&#160;co-founder</title>
	<atom:link href="http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html/feed" rel="self" type="application/rss+xml" />
	<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html</link>
	<description>Brain candy for Happy Mutants</description>
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		<title>By: Cefeida</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1228883</link>
		<dc:creator>Cefeida</dc:creator>
		<pubDate>Thu, 29 Sep 2011 11:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1228883</guid>
		<description>The community projects are actually not active right now, I just found this out- they said the world is big enough and that they&#039;ll start those up again in a couple of weeks. What level did you get to? The storyline exploring is available from level 12...best place to start that is at the Jethimadh Tower, that&#039;s the first part of the mystery.

I think we&#039;re discovering now, after launch, that despite the quests that learning skills gives, the early levels do feel a bit empty, especially since the world is so huge you may spend hours in it without encountering any of the special events that draw you into the story. That&#039;s not so good. Maybe they&#039;ll change it. </description>
		<content:encoded><![CDATA[<p>The community projects are actually not active right now, I just found this out- they said the world is big enough and that they&#8217;ll start those up again in a couple of weeks. What level did you get to? The storyline exploring is available from level 12&#8230;best place to start that is at the Jethimadh Tower, that&#8217;s the first part of the mystery.</p>
<p>I think we&#8217;re discovering now, after launch, that despite the quests that learning skills gives, the early levels do feel a bit empty, especially since the world is so huge you may spend hours in it without encountering any of the special events that draw you into the story. That&#8217;s not so good. Maybe they&#8217;ll change it. </p>
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	<item>
		<title>By: Jake Wasserman</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1228346</link>
		<dc:creator>Jake Wasserman</dc:creator>
		<pubDate>Wed, 28 Sep 2011 20:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1228346</guid>
		<description>I focused on harvesting skills, plant &amp; animal, &amp; then on teleportation &amp; energy skills, but realized as I started to research the ladders, leveling pathways, &amp; tasks, that they all felt very similar.  Different icons, different names, but all boiling down to click-combine-consume/sell mechanics.  &amp; for that, it was totally charming &amp; very engaging, but when I stepped back &amp; thought about it, not that rewarding.

I think the community projects (unlocking, street building, &amp; the mysterious adversarial forces) had promise, but I didn&#039;t feel motivated to invest the time &amp; energy to find them or stick around for them.  I applaud those who do!  It&#039;s certainly way higher quality than most of Zynga&#039;s output!</description>
		<content:encoded><![CDATA[<p>I focused on harvesting skills, plant &amp; animal, &amp; then on teleportation &amp; energy skills, but realized as I started to research the ladders, leveling pathways, &amp; tasks, that they all felt very similar.  Different icons, different names, but all boiling down to click-combine-consume/sell mechanics.  &amp; for that, it was totally charming &amp; very engaging, but when I stepped back &amp; thought about it, not that rewarding.</p>
<p>I think the community projects (unlocking, street building, &amp; the mysterious adversarial forces) had promise, but I didn&#8217;t feel motivated to invest the time &amp; energy to find them or stick around for them.  I applaud those who do!  It&#8217;s certainly way higher quality than most of Zynga&#8217;s output!</p>
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	<item>
		<title>By: Cefeida</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1227630</link>
		<dc:creator>Cefeida</dc:creator>
		<pubDate>Wed, 28 Sep 2011 09:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1227630</guid>
		<description>@boingboing-dbd0ab90a3c6f62ac55be5fbd5faa489:disqus , funny you should ask, there&#039;s a massive, troll-infested thread in the forums right now on that very subject. The gamemakers themselves have said that despite its cutesy look it&#039;s not meant for kids, and if you play you&#039;ll find a lot of sexual innuendo. There are substances that produce drug-like effects, too. So it&#039;s not GTA, but it&#039;s not entirely innocent either. But I imagine that if you let a young kid play, all of the adult stuff would fly over their heads- the biggest risk would be that they would pick up certain turns of phrase and use them literally, not understanding their NSFW meaning.

@google-186f2a223d9ad3d0dd9925b382e611ad:disqus
 , you chose to start with cooking skills, didn&#039;t you? I hated that path, too. I&#039;m into mining now. But I have the advantage of knowing where to find the more interesting stuff, so I can&#039;t speak about first-time experience...when we started, the world was very small, only a few streets, and we had to participate in common quests in order to unlock new areas. There will be more of that happening, if I understand it right, but probably not so soon after launch. Groddle Forest, Meadow and Heights are pretty similar and get boring quickly, but when you start reaching further areas there&#039;s new stuff and new rules that apply. 

But then, I&#039;ve been playing for so long, my experience is bound to be drastically different from yours. I can echo  some of the underwhelment (Is that a word? I was sure it was but I can&#039;t google out a confirmation) with the simplicity- did I just accept it, or did it turn out not to be as big a flaw as I thought? I can&#039;t tell at this point.

As to whether it&#039;s free, it&#039;s actually free. Buying teleport tokens is a very useful luxury but not necessary to play the game.</description>
		<content:encoded><![CDATA[<p>@boingboing-dbd0ab90a3c6f62ac55be5fbd5faa489:disqus , funny you should ask, there&#8217;s a massive, troll-infested thread in the forums right now on that very subject. The gamemakers themselves have said that despite its cutesy look it&#8217;s not meant for kids, and if you play you&#8217;ll find a lot of sexual innuendo. There are substances that produce drug-like effects, too. So it&#8217;s not GTA, but it&#8217;s not entirely innocent either. But I imagine that if you let a young kid play, all of the adult stuff would fly over their heads- the biggest risk would be that they would pick up certain turns of phrase and use them literally, not understanding their NSFW meaning.</p>
<p>@google-186f2a223d9ad3d0dd9925b382e611ad:disqus<br />
 , you chose to start with cooking skills, didn&#8217;t you? I hated that path, too. I&#8217;m into mining now. But I have the advantage of knowing where to find the more interesting stuff, so I can&#8217;t speak about first-time experience&#8230;when we started, the world was very small, only a few streets, and we had to participate in common quests in order to unlock new areas. There will be more of that happening, if I understand it right, but probably not so soon after launch. Groddle Forest, Meadow and Heights are pretty similar and get boring quickly, but when you start reaching further areas there&#8217;s new stuff and new rules that apply. </p>
<p>But then, I&#8217;ve been playing for so long, my experience is bound to be drastically different from yours. I can echo  some of the underwhelment (Is that a word? I was sure it was but I can&#8217;t google out a confirmation) with the simplicity- did I just accept it, or did it turn out not to be as big a flaw as I thought? I can&#8217;t tell at this point.</p>
<p>As to whether it&#8217;s free, it&#8217;s actually free. Buying teleport tokens is a very useful luxury but not necessary to play the game.</p>
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		<title>By: ncinerate</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1227588</link>
		<dc:creator>ncinerate</dc:creator>
		<pubDate>Wed, 28 Sep 2011 07:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1227588</guid>
		<description>It looks particularly silly.

And also looks -remarkably- like a multiplayer version of poptropica (a game popular among 2nd graders)... Are they shooting for young users here?</description>
		<content:encoded><![CDATA[<p>It looks particularly silly.</p>
<p>And also looks -remarkably- like a multiplayer version of poptropica (a game popular among 2nd graders)&#8230; Are they shooting for young users here?</p>
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		<title>By: Jake Wasserman</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1227577</link>
		<dc:creator>Jake Wasserman</dc:creator>
		<pubDate>Wed, 28 Sep 2011 06:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1227577</guid>
		<description>The creators have made a very explicit commitment to keeping the game itself &amp; the game play experience free.
It&#039;ll cost you time, but no $
There&#039;s an in-game economy, so you can buy &amp; sell the things you find, build, earn, within the game, but only with in-game currency, which you can only earn by playing the game.
You can spend real world $ on your outfits, but there&#039;s no in-game advantage to that except whatever marginal effects may occur through players treating you differently.
You can also spend real world $ to get transportation tokens, which are really useful for moving around the very big world, but not very hard to create in-world, either.
More details about what $ will buy you are here:
https://www.glitch.com/subscribe/</description>
		<content:encoded><![CDATA[<p>The creators have made a very explicit commitment to keeping the game itself &amp; the game play experience free.<br />
It&#8217;ll cost you time, but no $<br />
There&#8217;s an in-game economy, so you can buy &amp; sell the things you find, build, earn, within the game, but only with in-game currency, which you can only earn by playing the game.<br />
You can spend real world $ on your outfits, but there&#8217;s no in-game advantage to that except whatever marginal effects may occur through players treating you differently.<br />
You can also spend real world $ to get transportation tokens, which are really useful for moving around the very big world, but not very hard to create in-world, either.<br />
More details about what $ will buy you are here:<br />
<a href="https://www.glitch.com/subscribe/" rel="nofollow">https://www.glitch.com/subscribe/</a></p>
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		<title>By: Syn -</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1227351</link>
		<dc:creator>Syn -</dc:creator>
		<pubDate>Wed, 28 Sep 2011 01:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1227351</guid>
		<description>looks like a facebook game, i am dissapointed. For now. I&#039;ll chek it out. </description>
		<content:encoded><![CDATA[<p>looks like a facebook game, i am dissapointed. For now. I&#8217;ll chek it out. </p>
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		<title>By: abstrusious</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1227335</link>
		<dc:creator>abstrusious</dc:creator>
		<pubDate>Wed, 28 Sep 2011 01:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1227335</guid>
		<description>Wow-jeez-uh... I have to say, this looks / sounds *a lot* like the free java-based game &quot;The End&quot;- but not as good? Seems like a derivative, dumbed-down and more limited creative vision of -that- game. Especially given the concept of the monsters. Sorry, that&#039;s just my immediate impression, based solely on the promo vid. I haven&#039;t played it yet- but I was really impressed with The End, which struck me as a pretty original and worthwhile concept when I ran across it.

http://jayisgames.com/archives/2011/08/the_end.php</description>
		<content:encoded><![CDATA[<p>Wow-jeez-uh&#8230; I have to say, this looks / sounds *a lot* like the free java-based game &#8220;The End&#8221;- but not as good? Seems like a derivative, dumbed-down and more limited creative vision of -that- game. Especially given the concept of the monsters. Sorry, that&#8217;s just my immediate impression, based solely on the promo vid. I haven&#8217;t played it yet- but I was really impressed with The End, which struck me as a pretty original and worthwhile concept when I ran across it.</p>
<p><a href="http://jayisgames.com/archives/2011/08/the_end.php" rel="nofollow">http://jayisgames.com/archives/2011/08/the_end.php</a></p>
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		<title>By: Eduardo Abel Gimenez</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1227189</link>
		<dc:creator>Eduardo Abel Gimenez</dc:creator>
		<pubDate>Tue, 27 Sep 2011 23:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1227189</guid>
		<description>It&#039;s actually free. You pay if you want pretty clothes for your avatar or teleport tokens (unnecesary after a few skill-ups).</description>
		<content:encoded><![CDATA[<p>It&#8217;s actually free. You pay if you want pretty clothes for your avatar or teleport tokens (unnecesary after a few skill-ups).</p>
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		<title>By: Eduardo Abel Gimenez</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1227190</link>
		<dc:creator>Eduardo Abel Gimenez</dc:creator>
		<pubDate>Tue, 27 Sep 2011 23:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1227190</guid>
		<description>No. It&#039;s actually free. See above.</description>
		<content:encoded><![CDATA[<p>No. It&#8217;s actually free. See above.</p>
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		<title>By: tylerkaraszewski</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1227143</link>
		<dc:creator>tylerkaraszewski</dc:creator>
		<pubDate>Tue, 27 Sep 2011 22:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1227143</guid>
		<description>&quot;Free-to-play&quot; means &quot;free to wander around in, but if you wan tho do anything interesting you have to purchase (with real money) the equipment that your character needs to make any progress&quot;, right?</description>
		<content:encoded><![CDATA[<p>&#8220;Free-to-play&#8221; means &#8220;free to wander around in, but if you wan tho do anything interesting you have to purchase (with real money) the equipment that your character needs to make any progress&#8221;, right?</p>
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		<title>By: Jesse Hamilton</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1227134</link>
		<dc:creator>Jesse Hamilton</dc:creator>
		<pubDate>Tue, 27 Sep 2011 22:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1227134</guid>
		<description>It&#039;s not really free, is it?  Is it actually one of those (many) games that&#039;s free to start but then reveals itself to require some sort of coin or gem or commodity that you can earn super slowly for free if you&#039;re not interested in getting past the 3rd level or else be forced to pay for them?  Or is it actually free?  Please tell me it&#039;s actually free...</description>
		<content:encoded><![CDATA[<p>It&#8217;s not really free, is it?  Is it actually one of those (many) games that&#8217;s free to start but then reveals itself to require some sort of coin or gem or commodity that you can earn super slowly for free if you&#8217;re not interested in getting past the 3rd level or else be forced to pay for them?  Or is it actually free?  Please tell me it&#8217;s actually free&#8230;</p>
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		<title>By: Jake Wasserman</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1227110</link>
		<dc:creator>Jake Wasserman</dc:creator>
		<pubDate>Tue, 27 Sep 2011 22:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1227110</guid>
		<description>As a late stage add to the beta, I was:
-Excited by the video
-Enchanted by the fluidity &amp; fun
-Underwhelmed by the simplicity of the game
-Impressed by the bells &amp; whistles that reinforced the grinding
-Annoyed by the grinding
-Very put off by how commerce driven the whole thing is
-Ultimately turned off by how little story (or non-grinding of any kind) I found in the first 10 or so levels.  I know there&#039;s some amazing things that are rumored to happen further along, but I didn&#039;t enjoy the leveling enough to get there.  There&#039;s a lot of room for free roaming &amp; exploration, but I got bored with quests that all amounted to &quot;find or buy x, y, &amp; z, then combine to make q, &amp; eat/sell/plant to earn p&quot;

I admire the creativity, the community orientation, &amp; the programming.  &amp; I wish them well, especially as the influx of newcomers crashes up against the already weakening community norms of the betas &amp; alphas.  I might go back for a looksee at some point, but not anytime soon.</description>
		<content:encoded><![CDATA[<p>As a late stage add to the beta, I was:<br />
-Excited by the video<br />
-Enchanted by the fluidity &amp; fun<br />
-Underwhelmed by the simplicity of the game<br />
-Impressed by the bells &amp; whistles that reinforced the grinding<br />
-Annoyed by the grinding<br />
-Very put off by how commerce driven the whole thing is<br />
-Ultimately turned off by how little story (or non-grinding of any kind) I found in the first 10 or so levels.  I know there&#8217;s some amazing things that are rumored to happen further along, but I didn&#8217;t enjoy the leveling enough to get there.  There&#8217;s a lot of room for free roaming &amp; exploration, but I got bored with quests that all amounted to &#8220;find or buy x, y, &amp; z, then combine to make q, &amp; eat/sell/plant to earn p&#8221;</p>
<p>I admire the creativity, the community orientation, &amp; the programming.  &amp; I wish them well, especially as the influx of newcomers crashes up against the already weakening community norms of the betas &amp; alphas.  I might go back for a looksee at some point, but not anytime soon.</p>
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		<title>By: Cefeida</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1227079</link>
		<dc:creator>Cefeida</dc:creator>
		<pubDate>Tue, 27 Sep 2011 21:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1227079</guid>
		<description>I&#039;ve been playing the alpha and beta for a year now, and it&#039;s lovely fun. And there&#039;s a storyline, we just haven&#039;t seen enough of it yet to know what&#039;s going on. Grinding is one thing, but there&#039;s a quest hidden in there, too.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been playing the alpha and beta for a year now, and it&#8217;s lovely fun. And there&#8217;s a storyline, we just haven&#8217;t seen enough of it yet to know what&#8217;s going on. Grinding is one thing, but there&#8217;s a quest hidden in there, too.</p>
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		<title>By: Moe Hong</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1227062</link>
		<dc:creator>Moe Hong</dc:creator>
		<pubDate>Tue, 27 Sep 2011 21:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1227062</guid>
		<description>This is sort of an unofficial sequel to GNE, with the community-making aspects of the original intact, but with more extensive art and storyline and also a bonus - endless grinding!</description>
		<content:encoded><![CDATA[<p>This is sort of an unofficial sequel to GNE, with the community-making aspects of the original intact, but with more extensive art and storyline and also a bonus &#8211; endless grinding!</p>
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		<title>By: Antonio de la Peña</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1227000</link>
		<dc:creator>Antonio de la Peña</dc:creator>
		<pubDate>Tue, 27 Sep 2011 20:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1227000</guid>
		<description>Finally! There used to be a game called Game Neverending (GNE) which was awesome, but the makers had to close it down because one little side project of them became, well, Flickr.

I&#039;m glad they&#039;re back.</description>
		<content:encoded><![CDATA[<p>Finally! There used to be a game called Game Neverending (GNE) which was awesome, but the makers had to close it down because one little side project of them became, well, Flickr.</p>
<p>I&#8217;m glad they&#8217;re back.</p>
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		<title>By: Madeline Ashby</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1226973</link>
		<dc:creator>Madeline Ashby</dc:creator>
		<pubDate>Tue, 27 Sep 2011 20:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1226973</guid>
		<description>So, this is what happens inside the minds of the Colossi?</description>
		<content:encoded><![CDATA[<p>So, this is what happens inside the minds of the Colossi?</p>
]]></content:encoded>
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		<title>By: Gene</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1226968</link>
		<dc:creator>Gene</dc:creator>
		<pubDate>Tue, 27 Sep 2011 20:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1226968</guid>
		<description>Love that it doesn&#039;t require Facebook, love that it has eggplants... hate that it requires Flash.</description>
		<content:encoded><![CDATA[<p>Love that it doesn&#8217;t require Facebook, love that it has eggplants&#8230; hate that it requires Flash.</p>
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		<title>By: Lobster</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1226952</link>
		<dc:creator>Lobster</dc:creator>
		<pubDate>Tue, 27 Sep 2011 20:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1226952</guid>
		<description>...Egg plants?  FINALLY.</description>
		<content:encoded><![CDATA[<p>&#8230;Egg plants?  FINALLY.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kaffenated</title>
		<link>http://boingboing.net/2011/09/27/glitch-free-to-play-whimsical-delightful-mmo-from-flickr-co-founder.html#comment-1226931</link>
		<dc:creator>Kaffenated</dc:creator>
		<pubDate>Tue, 27 Sep 2011 20:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=120435#comment-1226931</guid>
		<description>This is already a win in my book, the signup page has this...

&quot;Skip Facebook and enter your email address directly.&quot;</description>
		<content:encoded><![CDATA[<p>This is already a win in my book, the signup page has this&#8230;</p>
<p>&#8220;Skip Facebook and enter your email address directly.&#8221;</p>
]]></content:encoded>
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