With its high-resolution monochrome display, the early Mac didn’t fit easily into the gaming mainstream, where chunkier, colorful graphics were the norm well into the 90s. But as a result it generated a culture of its own, focused around detailed artwork, literary experimentation and powerful tools such as Hypercard. This history is often ignored, but […]
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Zoya Street, curator of Critical Distance, offers slow reflections on the fast-paced world of digital play…
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Jared Sinclair developed the RSS reader app Unread, which made $10,000 in its first 24 hours on the iOS market. And we’ve all heard the story of Flappy Bird developer Dong Nguyen, whose creation was reportedly earning $50,000 a day at the height of its 2013 explosion. While those are rare examples, they’re also testament to the […]