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	<title>Comments on: Original Prince of Persia source-code discovered, posted as free&#160;software</title>
	<atom:link href="http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html/feed" rel="self" type="application/rss+xml" />
	<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html</link>
	<description>Brain candy for Happy Mutants</description>
	<lastBuildDate>Thu, 20 Jun 2013 00:36:00 +0000</lastBuildDate>
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	<item>
		<title>By: Tiago Peixoto</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1401010</link>
		<dc:creator>Tiago Peixoto</dc:creator>
		<pubDate>Fri, 20 Apr 2012 17:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1401010</guid>
		<description>It is hard to tell. The code does not come with an actual, clearly-written license. Only the above statement. Notice he does not at all mention_distributing_ any modifications you make.

Strictly speaking, this is not free software (nor even open source) by a long shot.</description>
		<content:encoded><![CDATA[<p>It is hard to tell. The code does not come with an actual, clearly-written license. Only the above statement. Notice he does not at all mention_distributing_ any modifications you make.</p>
<p>Strictly speaking, this is not free software (nor even open source) by a long shot.</p>
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	</item>
	<item>
		<title>By: Ant</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1400668</link>
		<dc:creator>Ant</dc:creator>
		<pubDate>Fri, 20 Apr 2012 12:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1400668</guid>
		<description>True.</description>
		<content:encoded><![CDATA[<p>True.</p>
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	<item>
		<title>By: digi_owl</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1400638</link>
		<dc:creator>digi_owl</dc:creator>
		<pubDate>Fri, 20 Apr 2012 10:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1400638</guid>
		<description>In the same way as Atari is?</description>
		<content:encoded><![CDATA[<p>In the same way as Atari is?</p>
]]></content:encoded>
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	<item>
		<title>By: Cowicide</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1400104</link>
		<dc:creator>Cowicide</dc:creator>
		<pubDate>Thu, 19 Apr 2012 22:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1400104</guid>
		<description>Oh, the irony...</description>
		<content:encoded><![CDATA[<p>Oh, the irony&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ant</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1399947</link>
		<dc:creator>Ant</dc:creator>
		<pubDate>Thu, 19 Apr 2012 19:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1399947</guid>
		<description>They&#039;re still around too!</description>
		<content:encoded><![CDATA[<p>They&#8217;re still around too!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ant</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1399946</link>
		<dc:creator>Ant</dc:creator>
		<pubDate>Thu, 19 Apr 2012 19:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1399946</guid>
		<description>Is that Xbox 360 version based on the original? It looks very pretty! Too bad no Windows version since I haven&#039;t had a video game console since Atari 2600.</description>
		<content:encoded><![CDATA[<p>Is that Xbox 360 version based on the original? It looks very pretty! Too bad no Windows version since I haven&#8217;t had a video game console since Atari 2600.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ant</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1399944</link>
		<dc:creator>Ant</dc:creator>
		<pubDate>Thu, 19 Apr 2012 19:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1399944</guid>
		<description>And the only PoP source available out there at this time. FYI, you can play Apple 2 port on http://www.virtualapple.org/princeofpersiadisk.html ...</description>
		<content:encoded><![CDATA[<p>And the only PoP source available out there at this time. FYI, you can play Apple 2 port on <a href="http://www.virtualapple.org/princeofpersiadisk.html" rel="nofollow">http://www.virtualapple.org/princeofpersiadisk.html</a> &#8230;</p>
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		<title>By: digi_owl</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1399396</link>
		<dc:creator>digi_owl</dc:creator>
		<pubDate>Thu, 19 Apr 2012 10:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1399396</guid>
		<description>Ah Brøderbund.</description>
		<content:encoded><![CDATA[<p>Ah Brøderbund.</p>
]]></content:encoded>
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		<title>By: shadowfirebird</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1399382</link>
		<dc:creator>shadowfirebird</dc:creator>
		<pubDate>Thu, 19 Apr 2012 09:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1399382</guid>
		<description> But, you could in theory use the code to write, say, &quot;Prints of Atlanta&quot; (a platform game about a US photographer).

That ran on an Apple II.</description>
		<content:encoded><![CDATA[<p> But, you could in theory use the code to write, say, &#8220;Prints of Atlanta&#8221; (a platform game about a US photographer).</p>
<p>That ran on an Apple II.</p>
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		<title>By: Michael Smith</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1399340</link>
		<dc:creator>Michael Smith</dc:creator>
		<pubDate>Thu, 19 Apr 2012 07:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1399340</guid>
		<description> 6502 assembly is the easiest in the world to work on. I did a lot of that on Apple ][s at high school.</description>
		<content:encoded><![CDATA[<p> 6502 assembly is the easiest in the world to work on. I did a lot of that on Apple ][s at high school.</p>
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	<item>
		<title>By: Tiago Peixoto</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1399329</link>
		<dc:creator>Tiago Peixoto</dc:creator>
		<pubDate>Thu, 19 Apr 2012 07:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1399329</guid>
		<description>This is not free software. From the readme file: 

    &quot;As the author and copyright holder of this source code, I personally have no problem with anyone studying it, modifying it, attempting to run it, etc. Please understand that this does NOT constitute a grant of rights of any kind in Prince of Persia, which is an ongoing Ubisoft game franchise. Ubisoft alone has the right to make and distribute Prince of Persia games.&quot;</description>
		<content:encoded><![CDATA[<p>This is not free software. From the readme file: </p>
<p>    &#8220;As the author and copyright holder of this source code, I personally have no problem with anyone studying it, modifying it, attempting to run it, etc. Please understand that this does NOT constitute a grant of rights of any kind in Prince of Persia, which is an ongoing Ubisoft game franchise. Ubisoft alone has the right to make and distribute Prince of Persia games.&#8221;</p>
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	<item>
		<title>By: MrEricSir</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1399149</link>
		<dc:creator>MrEricSir</dc:creator>
		<pubDate>Thu, 19 Apr 2012 03:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1399149</guid>
		<description>Wonder how many lines of code a similar game in say PyGame or Love2D would come out to.</description>
		<content:encoded><![CDATA[<p>Wonder how many lines of code a similar game in say PyGame or Love2D would come out to.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: i_hack_sites</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1399145</link>
		<dc:creator>i_hack_sites</dc:creator>
		<pubDate>Thu, 19 Apr 2012 03:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1399145</guid>
		<description>1. Jump 
2. Catch the ledge
3. Repeat

A great game. :)</description>
		<content:encoded><![CDATA[<p>1. Jump<br />
2. Catch the ledge<br />
3. Repeat</p>
<p>A great game. :)</p>
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	<item>
		<title>By: BarBarSeven</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1399116</link>
		<dc:creator>BarBarSeven</dc:creator>
		<pubDate>Thu, 19 Apr 2012 02:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1399116</guid>
		<description>Hey, Atari 800xL here. RESPECT!
</description>
		<content:encoded><![CDATA[<p>Hey, Atari 800xL here. RESPECT!</p>
]]></content:encoded>
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	<item>
		<title>By: morcheeba</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1399071</link>
		<dc:creator>morcheeba</dc:creator>
		<pubDate>Thu, 19 Apr 2012 01:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1399071</guid>
		<description>The source code isn&#039;t well commented, but be sure to check out this awesome technical document mentioned in the README: http://jordanmechner.com/wp-content/uploads/1989/10/popsource009.pdf</description>
		<content:encoded><![CDATA[<p>The source code isn&#8217;t well commented, but be sure to check out this awesome technical document mentioned in the README: http://jordanmechner.com/wp-content/uploads/1989/10/popsource009.pdf</p>
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		<title>By: morcheeba</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1399070</link>
		<dc:creator>morcheeba</dc:creator>
		<pubDate>Thu, 19 Apr 2012 01:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1399070</guid>
		<description>I don&#039;t see the graphics included, so you can&#039;t build it.

But there is the source code to their copy-protection - it is obfuscated and you can see both the original source and the de-obfuscator.

Most interesting is their  proprietary 18-sector disc format (instead of the usual 16 sector). I researched this more last night - apparently, if you slow your drive down, you can record 18 sectors that will still be readable by normal-speed drives. Not only does this get you more data on a disc, but it also means that a normal drive can&#039;t make a copy of it.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t see the graphics included, so you can&#8217;t build it.</p>
<p>But there is the source code to their copy-protection &#8211; it is obfuscated and you can see both the original source and the de-obfuscator.</p>
<p>Most interesting is their  proprietary 18-sector disc format (instead of the usual 16 sector). I researched this more last night &#8211; apparently, if you slow your drive down, you can record 18 sectors that will still be readable by normal-speed drives. Not only does this get you more data on a disc, but it also means that a normal drive can&#8217;t make a copy of it.</p>
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		<title>By: MrEricSir</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1399049</link>
		<dc:creator>MrEricSir</dc:creator>
		<pubDate>Thu, 19 Apr 2012 00:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1399049</guid>
		<description>Have you seen &lt;a href=&quot;http://www.flickr.com/photos/textfiles/sets/72157629835864723/with/6940348738/&quot; rel=&quot;nofollow&quot;&gt;the photos&lt;/a&gt;? This looks like it was a rather involved project.</description>
		<content:encoded><![CDATA[<p>Have you seen <a href="http://www.flickr.com/photos/textfiles/sets/72157629835864723/with/6940348738/" rel="nofollow">the photos</a>? This looks like it was a rather involved project.</p>
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		<title>By: regeya</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1398972</link>
		<dc:creator>regeya</dc:creator>
		<pubDate>Wed, 18 Apr 2012 22:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1398972</guid>
		<description>Haven&#039;t looked at it yet, but I&#039;m sure it&#039;ll make me wish I knew assembly for the Apple II.  Coders from that era wrote code that was virtually indistinguishable from magic.</description>
		<content:encoded><![CDATA[<p>Haven&#8217;t looked at it yet, but I&#8217;m sure it&#8217;ll make me wish I knew assembly for the Apple II.  Coders from that era wrote code that was virtually indistinguishable from magic.</p>
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		<title>By: SoItBegins</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1398958</link>
		<dc:creator>SoItBegins</dc:creator>
		<pubDate>Wed, 18 Apr 2012 22:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1398958</guid>
		<description>The old Macintosh (not Apple II, System ~6 Mac) version is even prettier. Better MIDI, too.</description>
		<content:encoded><![CDATA[<p>The old Macintosh (not Apple II, System ~6 Mac) version is even prettier. Better MIDI, too.</p>
]]></content:encoded>
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		<title>By: Frank Farmer</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1398926</link>
		<dc:creator>Frank Farmer</dc:creator>
		<pubDate>Wed, 18 Apr 2012 22:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1398926</guid>
		<description>Apparently the source is incomplete, and as such not executable in its current form.  https://github.com/jmechner/Prince-of-Persia-Apple-II/issues/1</description>
		<content:encoded><![CDATA[<p>Apparently the source is incomplete, and as such not executable in its current form.  <a href="https://github.com/jmechner/Prince-of-Persia-Apple-II/issues/1" rel="nofollow">https://github.com/jmechner/Prince-of-Persia-Apple-II/issues/1</a></p>
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		<title>By: Westfakia</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1398928</link>
		<dc:creator>Westfakia</dc:creator>
		<pubDate>Wed, 18 Apr 2012 22:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1398928</guid>
		<description>Amazing in two ways: first, that the floppies were still readable, and secondly, that he could find a system with a working floppy drive to read them with. Bravo on both counts!</description>
		<content:encoded><![CDATA[<p>Amazing in two ways: first, that the floppies were still readable, and secondly, that he could find a system with a working floppy drive to read them with. Bravo on both counts!</p>
]]></content:encoded>
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		<title>By: Ripcord2</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1398911</link>
		<dc:creator>Ripcord2</dc:creator>
		<pubDate>Wed, 18 Apr 2012 22:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1398911</guid>
		<description>I&#039;ve seen this on 10 or so different sites now, and it&#039;s funny to me that the screenshots are always from the MS-DOS port, and not the original Apple II version (which this code is for).</description>
		<content:encoded><![CDATA[<p>I&#8217;ve seen this on 10 or so different sites now, and it&#8217;s funny to me that the screenshots are always from the MS-DOS port, and not the original Apple II version (which this code is for).</p>
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	<item>
		<title>By: Ripcord2</title>
		<link>http://boingboing.net/2012/04/18/original-prince-of-persia-sour.html#comment-1398913</link>
		<dc:creator>Ripcord2</dc:creator>
		<pubDate>Wed, 18 Apr 2012 22:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=155228#comment-1398913</guid>
		<description>Though it is the better (and much prettier) version.</description>
		<content:encoded><![CDATA[<p>Though it is the better (and much prettier) version.</p>
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