<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: How to turn old car parts into a video game&#160;controller</title>
	<atom:link href="http://boingboing.net/2012/06/21/how-to-turn-old-car-parts-into.html/feed" rel="self" type="application/rss+xml" />
	<link>http://boingboing.net/2012/06/21/how-to-turn-old-car-parts-into.html</link>
	<description>Brain candy for Happy Mutants</description>
	<lastBuildDate>Sun, 19 May 2013 09:40:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.4.1</generator>
	<item>
		<title>By: shivam</title>
		<link>http://boingboing.net/2012/06/21/how-to-turn-old-car-parts-into.html#comment-1456236</link>
		<dc:creator>shivam</dc:creator>
		<pubDate>Fri, 22 Jun 2012 16:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=167255#comment-1456236</guid>
		<description>Hah....turning these parts into game controllers......d idea looks great........!!</description>
		<content:encoded><![CDATA[<p>Hah&#8230;.turning these parts into game controllers&#8230;&#8230;d idea looks great&#8230;&#8230;..!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: keithfulkerson</title>
		<link>http://boingboing.net/2012/06/21/how-to-turn-old-car-parts-into.html#comment-1456127</link>
		<dc:creator>keithfulkerson</dc:creator>
		<pubDate>Fri, 22 Jun 2012 13:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=167255#comment-1456127</guid>
		<description>One could also just use a Sega Genesis or C64 controller, as they are 2600-compatible with no modifications.  They would certainly be more comfortable to one&#039;s paw.</description>
		<content:encoded><![CDATA[<p>One could also just use a Sega Genesis or C64 controller, as they are 2600-compatible with no modifications.  They would certainly be more comfortable to one&#8217;s paw.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RJ</title>
		<link>http://boingboing.net/2012/06/21/how-to-turn-old-car-parts-into.html#comment-1456110</link>
		<dc:creator>RJ</dc:creator>
		<pubDate>Fri, 22 Jun 2012 13:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=167255#comment-1456110</guid>
		<description>The point is that those switches are useless as game controllers because they had only three poles under them rather than the more adaptable four.

The reason left and up superficially appeared to be wired together is because there is no left switch. There is a servo to control side-to-side movement and a servo to control up-and-down movement. Depressing UP closed one contact; depressing DOWN closed the opposite contact. Same for LEFT and RIGHT. One pole for up/down, one for left/right. The third pole was a ground.</description>
		<content:encoded><![CDATA[<p>The point is that those switches are useless as game controllers because they had only three poles under them rather than the more adaptable four.</p>
<p>The reason left and up superficially appeared to be wired together is because there is no left switch. There is a servo to control side-to-side movement and a servo to control up-and-down movement. Depressing UP closed one contact; depressing DOWN closed the opposite contact. Same for LEFT and RIGHT. One pole for up/down, one for left/right. The third pole was a ground.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Evil Paul</title>
		<link>http://boingboing.net/2012/06/21/how-to-turn-old-car-parts-into.html#comment-1456106</link>
		<dc:creator>Evil Paul</dc:creator>
		<pubDate>Fri, 22 Jun 2012 12:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=167255#comment-1456106</guid>
		<description>I hope to run into some fellow Happy Mutants at the junkyard this weekend</description>
		<content:encoded><![CDATA[<p>I hope to run into some fellow Happy Mutants at the junkyard this weekend</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nathan Hornby</title>
		<link>http://boingboing.net/2012/06/21/how-to-turn-old-car-parts-into.html#comment-1456077</link>
		<dc:creator>Nathan Hornby</dc:creator>
		<pubDate>Fri, 22 Jun 2012 11:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=167255#comment-1456077</guid>
		<description>Ye I didn&#039;t understand what that point was getting at either. 

Elaboration would be good. </description>
		<content:encoded><![CDATA[<p>Ye I didn&#8217;t understand what that point was getting at either. </p>
<p>Elaboration would be good. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sam Pourasghar</title>
		<link>http://boingboing.net/2012/06/21/how-to-turn-old-car-parts-into.html#comment-1456070</link>
		<dc:creator>Sam Pourasghar</dc:creator>
		<pubDate>Fri, 22 Jun 2012 11:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=167255#comment-1456070</guid>
		<description>I&#039;ve always wanted one of those buttons or switches that is red and glowing and is protected by a clear perspex box that you have to flip up to stop it accidentally being pressed (like for rockets in a fighter plane) but to have it hooked up to something a bit lame like a disco ball or maybe not so lame like remote activated nerf sentry guns.

Game controllers out of car parts? Yes! I agree that this is a good thing.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve always wanted one of those buttons or switches that is red and glowing and is protected by a clear perspex box that you have to flip up to stop it accidentally being pressed (like for rockets in a fighter plane) but to have it hooked up to something a bit lame like a disco ball or maybe not so lame like remote activated nerf sentry guns.</p>
<p>Game controllers out of car parts? Yes! I agree that this is a good thing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: zarray</title>
		<link>http://boingboing.net/2012/06/21/how-to-turn-old-car-parts-into.html#comment-1456009</link>
		<dc:creator>zarray</dc:creator>
		<pubDate>Fri, 22 Jun 2012 06:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=167255#comment-1456009</guid>
		<description>I can&#039;t pull off the Konami Code in my Ford. </description>
		<content:encoded><![CDATA[<p>I can&#8217;t pull off the Konami Code in my Ford. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: pjcamp</title>
		<link>http://boingboing.net/2012/06/21/how-to-turn-old-car-parts-into.html#comment-1455922</link>
		<dc:creator>pjcamp</dc:creator>
		<pubDate>Fri, 22 Jun 2012 02:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=167255#comment-1455922</guid>
		<description>That doesn&#039;t make any sense, unless down and right are also wired together. Otherwise, your mirror is stuck at the lowest angle, forlornly tooling left and right, left and right, in a vain search for up. </description>
		<content:encoded><![CDATA[<p>That doesn&#8217;t make any sense, unless down and right are also wired together. Otherwise, your mirror is stuck at the lowest angle, forlornly tooling left and right, left and right, in a vain search for up. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bcsizemo</title>
		<link>http://boingboing.net/2012/06/21/how-to-turn-old-car-parts-into.html#comment-1455914</link>
		<dc:creator>bcsizemo</dc:creator>
		<pubDate>Fri, 22 Jun 2012 02:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=167255#comment-1455914</guid>
		<description>Umm, Up and Left certainly are separate functions in my Toyota... </description>
		<content:encoded><![CDATA[<p>Umm, Up and Left certainly are separate functions in my Toyota&#8230; </p>
]]></content:encoded>
	</item>
</channel>
</rss>
