Marcus Dickinson, 40, was very overweight and unhealthy when he created his EVE Online character Roc Wieler, the tough guy seen above left. Eventually, Dickinson became so inspired by Roc that he hit the gym to be more like him. Above right is Dickinson now. "I'm a role player inherently," Dickinson says. "I take it seriously." Virtual reality: Avatar inspires gamer to hit the gym(CNN)
Great news: two of my favorite young adult novels of recent years are now in paperback. First is Steven Gould's 7th Sigma, a spectacular science fiction/western mashup set in the southwest after a mysterious alien invasion makes it impossible to use metal anywhere in the desert. Next is Paolo Bacigalupi's Ship Breaker, a brilliant post-peak-oil eco-catastrophe dystopia that matches 7th Sigma for incredible, voracious, unstoppable plotting.
WFMU RadioVision festival last weekend in New York City. It was a thrill to meet station manager Ken Freedman after all these years, too. During his talk, Ken displayed a photo of Keir Dullea in his space helmet from 2001: A Space Odyssey. I thought it was a static image, but once every 90 seconds or something happens. It was fun seeing people in the audience do a double take when they noticed it.
Here are photos from Disney Television Animation's fall art gallery, themed "Some Kind of Monster," spotlighting submissions from its pool of talented creative artists, executives and staff who create shows like Gravity Falls, which is a favorite around our house.
Mike Ryan has a fun article about Starlog magazine in The Huffington Post.
"Starlog" was a glorious publication. In the mid-1980s, at a small-town newsstand in mid-Missouri, I had my first experience with "Starlog." This particular newsstand often carried back issues of comic books (most often "The Flash," for whatever reason), but one day I discovered a box full of "Starlog" magazines from the late '70s and early '80s that were practically being given away. Darth Vader himself was on one of the covers; I just had to own these.
Ryan spent the day at the library going through Starlog magazine and pulled some choice tidbits:
April 1979: As for why Chewbacca doesn't receive a medal at the end of "Star Wars," this is as good of an explanation as any other.
I think the reason the wook [sic] didn't get a medal was because Princess Leia simply isn't that tall. He could have received his after the ceremony.
April 1979: In an interview with Mark Hamill, he gives us an early view of the grumpy Harrison Ford we would all come to love. (Of course, it's hard to blame Ford in this situation.)
The problem was that we had been booked on a Sunday morning financial show. This guy was only interested in how the picture affected 20th Century Fox's stock, and to him we were just three dumbbell actors who got a lucky break. He finished up by saying, "I don't want to put you on edge or anything, but let me sum up by saying that it's certainly not Ingmar Bergman." I looked over at Harrison, and I could see the veins on his neck popping out.
June 1979: Author Harlan Ellison is not a fan of Mark Hamill.
Mr. Hamill's confusion about my attitude toward the little film in which he appeared is touching. Equally touching is his understanding of the unimportance of his opinions; would that have more of us had the sense and nobility to perceive our limitations. Since Mr, Hamill is, by his own admission, one who does not read books, I take it as a gesture of magnanimity not to further ridicule him: As a functional illiterate, Mr. Hamill does a good enough job on himself.
Here are some examples of projects from the Unofficial Lego Technic Builder's Guide. I'm surprised by the complexity of the vehicles and robots that you can build with these components. (And how could anyone resist the far-out soundtrack that accompanies the trailer?)
I really enjoyed reading a recent story in The New York Times Magazine about attempts to understand extreme longevity — the weird tendency for certain populations to have larger-than-average numbers of people who live well into their 90s, if not 100s.
Written by Dan Buettner, the piece focuses on the Greek island of Ikaria, and, in many ways, it's a lot like a lot of the other stories I've read on this subject. From a scientific perspective, we don't really understand why some people live longer than others. And we definitely don't understand why some populations have more people who live longer. There are lots of theories. Conveniently, they tend to coincide with our own biases about what we currently think is most wrong with our own society. So articles about extremely long-lived populations tend to offer a lot of inspiring stories, some funny quotes from really old people, and not a lot in the way of answers.
Buettner's story has all those elements, but it also proposes some ideas that were, for me, really thought provoking. After spending much of the article discussing the Ikarian's diet (it's low in meat and sugar, high in antioxidants, and includes lots of locally produced food and wine) and their laid-back, low-stress way of life, Buettner doesn't suggest that we'll all live to be 100 if we just, individually, try to live exactly like the Ikarians do. In fact, he points out that other communities of long-lived individuals actually live differently — Californian Seventh-Day Adventists, for instance, eat no meat at all and don't drink, and they live with the normal stresses of everyday American life.
What these groups do have in common, though, is a strong social infrastructure that ties people to each other emotionally and connects individual choices to a bigger community lifestyle.
The latest episode of PBS Digital Studios’ weekly Web series ‘Idea Channel’, from producers Kornhaber Brown, posits that Cascading Style Sheets (CSS) in Web design actually share quite a bit in common with high fashion.
The fashion world has long told us that the outfit makes the person. Surprisingly, a similar comparison can be drawn with CSS and websites. Sure, websites, at heart, are just a bunch of coded lines, but a stylesheet on top of all that raw code helps it to become something so much more – fluid, engaging, artistic – and to transcend simple functionality; really, everything that fashion does for creative and image-conscious people.
The new issue of MAKE magazine has hit the stands! Volume 32 has lots of cool projects and articles. The cover story is a profile of prop maker Shawn Thorrson, who makes amazing science fiction costumes with a vacu-form system in his workshop. The issue also includes an interview with Arduino co-creator Massimo Banzi, an introduction to industrial design by Bob Knetzger, a profile of famous toy and game designer Marvin Glass (Rock 'Em Sock 'Em Robots, Mousetrap, Operation), a BeagleBone tutorial, a feature about the rocket industry in the Mojave Desert, and a profile of Dezso Molnar, creator of a motorcycle gyrocopter.
This is seriously awesome. Researchers with the Mastadon Matrix Project need help sifting through "matrix" — the dirt that a fossil is embedded in. Join the Project, and you'll be sent a kilogram of matrix from a mastadon dig in New York State. You can do the analysis with inexpensive, easy-to-find equipment, and then send your discoveries back to the scientists. It's a great chance to do real, valuable scientific research in your school or home. Check it out! (Via Karen Traphagen) — Maggie