Mark Frauenfelder at 12:07 pm Thu, Nov 1, 2012
Plasma Orb looks like a fun marble maze game for iOS. But beware -- it has "Infrequent/Mild Simulated Gambling." (Via App Spy)
Mark Frauenfelder is the founder of Boing Boing and the editor-in-chief of MAKE and Cool Tools. Twitter: @frauenfelder. His latest book is Made by Hand: My Adventures in the World of DIY
TAGS: apps Games ios
Video: BASE jumping disaster
Why the Trans-Pacific Partnership sucks: short, funny animation
Reminds me of Marble Madness, one of my favorite arcade games of all time.
Tangent: I’d love to see Mulg II remade for iOS. That game was really one of the best for Palm OS.
Agreed- the rolling ball dynamics look exactly like Marble Madness- a great game played on my beloved Amiga!
Dee dee dee doooo doo doo doooo doo doo doooo doooo doo doo dee doooo. Duh duh duuuh.
I played Switchball on the PS3 and more attention was given to the quality of the graphics for that game. Most notably, the ball in Switchball actually casts a shadow and it appears to be a part of the physical environment. Watching the trailer for Plasma Orb, the ball often appears to be hovering above the ground which diminishes the quality of the illusion. An example of the difference is available here.
Unfortunately, I had to quit Switchball without finishing it. The gameplay became more difficult with each level and the PS3 controller was too sensitive. The ball could not be maneuvered in the increasingly small spaces and platforms.
Hey, man. Life is an infrequent mild simulated gamble.
Wait, is this a mod for Minecraft?
Ah, the newest electronic adaption of the old Labyrinth board game.
Too bad there isn’t an Android version. Which, coincidentally, I don’t understand. Why would a game developer only release on a single mobile platform? Not to mention releasing on a platform that only accounts for 25% of the mobile market…
Reading the following article it sounds like two major reasons are opportunity cost and fragmentation.
Mail (will not be published) (required)