Mark Frauenfelder is the founder of Boing Boing and the editor-in-chief of MAKE and Cool Tools. Twitter: @frauenfelder. Come and hear Mark speak at the ALA conference in Chicago on July 1.

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  • waetherman

    Reminds me of Marble Madness, one of my favorite arcade games of all time.

    Tangent: I’d love to see Mulg II remade for iOS. That game was really one of the best for Palm OS.

  • vonbobo

    Agreed- the rolling ball dynamics look exactly like Marble Madness- a great game played on my beloved Amiga!

  • Lobster

    Dee dee dee doooo doo doo doooo doo doo doooo doooo doo doo dee doooo.  Duh duh duuuh.

  • http://profile.yahoo.com/MWNNAJTTXSXFUN4A6FLTKAT264 Michael

    I played Switchball on the PS3 and more attention was given to the quality of the graphics for that game. Most notably, the ball in Switchball actually casts a shadow and it appears to be a part of the physical environment. Watching the trailer for Plasma Orb, the ball often appears to be hovering above the ground which diminishes the quality of the illusion. An example of the difference is available here.

    http://www.youtube.com/watch?feature=player_detailpage&v=ohPmh7z8aEc#t=14s

    Unfortunately, I had to quit Switchball without finishing it. The gameplay became more difficult with each level and the PS3 controller was too sensitive. The ball could not be maneuvered in the increasingly small spaces and platforms.

  • semiotix

    Hey, man. Life is an infrequent mild simulated gamble.

  • Boundegar

    Wait, is this a mod for Minecraft?

  • Daemonworks

    Ah, the newest electronic adaption of the old Labyrinth board game.

  • Britt Lindley

    Too bad there isn’t an Android version. Which, coincidentally, I don’t understand. Why would a game developer only release on a single mobile platform? Not to mention releasing on a platform that only accounts for 25% of the mobile market…