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	<title>Comments on: Asteroid impact&#160;simulator</title>
	<atom:link href="http://boingboing.net/2012/11/14/asteroid-impact-simulator.html/feed" rel="self" type="application/rss+xml" />
	<link>http://boingboing.net/2012/11/14/asteroid-impact-simulator.html</link>
	<description>Brain candy for Happy Mutants</description>
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		<title>By: ivan</title>
		<link>http://boingboing.net/2012/11/14/asteroid-impact-simulator.html#comment-1583492</link>
		<dc:creator>ivan</dc:creator>
		<pubDate>Thu, 15 Nov 2012 20:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=194200#comment-1583492</guid>
		<description>At half the speed of light a ping pong ball (40mm in diameter:2,7 grams) will have the same kinetic energi as the moon. Auch.</description>
		<content:encoded><![CDATA[<p>At half the speed of light a ping pong ball (40mm in diameter:2,7 grams) will have the same kinetic energi as the moon. Auch.</p>
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		<title>By: Andreas Beer</title>
		<link>http://boingboing.net/2012/11/14/asteroid-impact-simulator.html#comment-1582996</link>
		<dc:creator>Andreas Beer</dc:creator>
		<pubDate>Thu, 15 Nov 2012 10:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=194200#comment-1582996</guid>
		<description>&quot;The impact-generated tsunami wave arrives approximately Infinity hours after impact.&quot; could use some finetuning...</description>
		<content:encoded><![CDATA[<p>&#8220;The impact-generated tsunami wave arrives approximately Infinity hours after impact.&#8221; could use some finetuning&#8230;</p>
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	<item>
		<title>By: Aaron Ximm</title>
		<link>http://boingboing.net/2012/11/14/asteroid-impact-simulator.html#comment-1582956</link>
		<dc:creator>Aaron Ximm</dc:creator>
		<pubDate>Thu, 15 Nov 2012 07:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=194200#comment-1582956</guid>
		<description>What I learned(?): the asteroid Maia aka 2011GV1 in &#039;The Last Policeman&#039; is not necessarily an extinction level or (it seems) a civilization-ending event.


True, the simulator doesn&#039;t talk about &#039;nuclear winter&#039; style climate effects as such... but still. Oops?</description>
		<content:encoded><![CDATA[<p>What I learned(?): the asteroid Maia aka 2011GV1 in &#8216;The Last Policeman&#8217; is not necessarily an extinction level or (it seems) a civilization-ending event.</p>
<p>True, the simulator doesn&#8217;t talk about &#8216;nuclear winter&#8217; style climate effects as such&#8230; but still. Oops?</p>
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	<item>
		<title>By: oasisob1</title>
		<link>http://boingboing.net/2012/11/14/asteroid-impact-simulator.html#comment-1582857</link>
		<dc:creator>oasisob1</dc:creator>
		<pubDate>Thu, 15 Nov 2012 03:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=194200#comment-1582857</guid>
		<description>It doesn&#039;t handle some inputs very well. I obtained results with craters 2300000 km wide, day shifts of 11000 hours (described as not significant)...</description>
		<content:encoded><![CDATA[<p>It doesn&#8217;t handle some inputs very well. I obtained results with craters 2300000 km wide, day shifts of 11000 hours (described as not significant)&#8230;</p>
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	<item>
		<title>By: David Kopelman</title>
		<link>http://boingboing.net/2012/11/14/asteroid-impact-simulator.html#comment-1582734</link>
		<dc:creator>David Kopelman</dc:creator>
		<pubDate>Wed, 14 Nov 2012 23:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=194200#comment-1582734</guid>
		<description>Absolutely the best app ever for a Nihilist. I created a tsunami 1950 ft high! 

&quot;Your position is beneath the continuous ejecta deposit.&quot; Oh, that&#039;s usually a bad thing.</description>
		<content:encoded><![CDATA[<p>Absolutely the best app ever for a Nihilist. I created a tsunami 1950 ft high! </p>
<p>&#8220;Your position is beneath the continuous ejecta deposit.&#8221; Oh, that&#8217;s usually a bad thing.</p>
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		<title>By: cellocgw</title>
		<link>http://boingboing.net/2012/11/14/asteroid-impact-simulator.html#comment-1582685</link>
		<dc:creator>cellocgw</dc:creator>
		<pubDate>Wed, 14 Nov 2012 22:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=194200#comment-1582685</guid>
		<description>Ahh, ya beat me to it :-)</description>
		<content:encoded><![CDATA[<p>Ahh, ya beat me to it :-)</p>
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	<item>
		<title>By: blissend</title>
		<link>http://boingboing.net/2012/11/14/asteroid-impact-simulator.html#comment-1582657</link>
		<dc:creator>blissend</dc:creator>
		<pubDate>Wed, 14 Nov 2012 21:37:00 +0000</pubDate>
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		<description>Anyone else able to create a tsunami? Having more trouble than I thought one should when creating massive craters are so easy. </description>
		<content:encoded><![CDATA[<p>Anyone else able to create a tsunami? Having more trouble than I thought one should when creating massive craters are so easy. </p>
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		<title>By: Florian Bösch</title>
		<link>http://boingboing.net/2012/11/14/asteroid-impact-simulator.html#comment-1582652</link>
		<dc:creator>Florian Bösch</dc:creator>
		<pubDate>Wed, 14 Nov 2012 21:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=194200#comment-1582652</guid>
		<description>The Earth is completely disrupted by the impact and its debris forms a new asteroid belt orbiting the sun between Venus and Mars.
100 percent of the Earth is melted.

I may have went a wee overboard with the size, also with the velocity, possibly the density doesn&#039;t really matter at that point.</description>
		<content:encoded><![CDATA[<p>The Earth is completely disrupted by the impact and its debris forms a new asteroid belt orbiting the sun between Venus and Mars.<br />
100 percent of the Earth is melted.</p>
<p>I may have went a wee overboard with the size, also with the velocity, possibly the density doesn&#8217;t really matter at that point.</p>
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		<title>By: Paul Renault</title>
		<link>http://boingboing.net/2012/11/14/asteroid-impact-simulator.html#comment-1582646</link>
		<dc:creator>Paul Renault</dc:creator>
		<pubDate>Wed, 14 Nov 2012 21:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=194200#comment-1582646</guid>
		<description>Why not just use the closing scenes from Nuclear War, discussed earlier..
https://en.wikipedia.org/wiki/Nuclear_War_%28video_game%29 </description>
		<content:encoded><![CDATA[<p>Why not just use the closing scenes from Nuclear War, discussed earlier..<br />
<a href="https://en.wikipedia.org/wiki/Nuclear_War_%28video_game%29" rel="nofollow">https://en.wikipedia.org/wiki/Nuclear_War_%28video_game%29</a> </p>
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	<item>
		<title>By: Gabriel Nagmay</title>
		<link>http://boingboing.net/2012/11/14/asteroid-impact-simulator.html#comment-1582630</link>
		<dc:creator>Gabriel Nagmay</dc:creator>
		<pubDate>Wed, 14 Nov 2012 21:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=194200#comment-1582630</guid>
		<description>But, what if it&#039;s made of diamond and traveling at (near) the speed of light?
http://what-if.xkcd.com/20/</description>
		<content:encoded><![CDATA[<p>But, what if it&#8217;s made of diamond and traveling at (near) the speed of light?<br />
<a href="http://what-if.xkcd.com/20/" rel="nofollow">http://what-if.xkcd.com/20/</a></p>
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