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	<title>Comments on: Elfquest: Rootless&#160;ways</title>
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	<description>Brain candy for Happy Mutants</description>
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		<title>By: kmueda</title>
		<link>http://boingboing.net/2012/11/26/elfquest-rootless-ways.html#comment-1595317</link>
		<dc:creator>kmueda</dc:creator>
		<pubDate>Fri, 30 Nov 2012 07:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=196145#comment-1595317</guid>
		<description>Ok, I hate to be critical of EQ (and WaRP), which I absolutely love and has meant the world to me since I first encountered it in the 6th grade, but it&#039;s because I love it so much that I feel this needs to be said: the use of digital blurring and resizing is detracting from the unbelievable quality of Wendy&#039;s pencils. In panels 1, 5, and 6 of this page, the background has been blurred. I&#039;m not sure what Wendy&#039;s intent was, maybe depth, maybe saving some time to meet a page-a-week schedule, but it gives the page an amateur, airbrushed look. In panel 4 Teir&#039;s eyes have been blurred as well, maybe for depth, but it&#039;s equally jarring.
Resizing / resampling effects are equally problematic. On this page Ember&#039;s shadow has clearly been pasted and re-sized in the final 2 panels, which is not so bad (resizing Dewshine&#039;s head is a bit much), but on panels like the last one on http://boingboing.net/2012/11/12/eq-2.html, the varying line weights and detail on each character make it obvious they were pasted in, as if the panel was assembled from pieces of other drawings.

Wendy&#039;s pencils are amazing. Each stroke packs more emotive volume and individual character than almost any other comics artist I&#039;ve encountered. However, I really feel like these digital effects are detracting from Wendy&#039;s genius. Compare these pages with the work of Kazu Kibuishi (e.g.  http://www.boltcity.com/copper/copper_030_goodlife.htm who, IMO, has yet to achieve Wendy&#039;s level of character linework (in any of his stuff, all of which I like), but has a thorough mastery of using digital hue and value effects to create mood and atmospheric perspective.

I am SO psyched to read more Elfquest, particularly anything drawn by Wendy, but I would love to see it reach its full visual potential, as it did in Wendy&#039;s work on Hidden Years and Dreamtime. These are just my subjective opinions of course, and I hope they&#039;re taken as honest critique and not invective. Much love to WaRP and many thanks for bringing some of my favorite characters back to life.</description>
		<content:encoded><![CDATA[<p>Ok, I hate to be critical of EQ (and WaRP), which I absolutely love and has meant the world to me since I first encountered it in the 6th grade, but it&#8217;s because I love it so much that I feel this needs to be said: the use of digital blurring and resizing is detracting from the unbelievable quality of Wendy&#8217;s pencils. In panels 1, 5, and 6 of this page, the background has been blurred. I&#8217;m not sure what Wendy&#8217;s intent was, maybe depth, maybe saving some time to meet a page-a-week schedule, but it gives the page an amateur, airbrushed look. In panel 4 Teir&#8217;s eyes have been blurred as well, maybe for depth, but it&#8217;s equally jarring.<br />
Resizing / resampling effects are equally problematic. On this page Ember&#8217;s shadow has clearly been pasted and re-sized in the final 2 panels, which is not so bad (resizing Dewshine&#8217;s head is a bit much), but on panels like the last one on http://boingboing.net/2012/11/12/eq-2.html, the varying line weights and detail on each character make it obvious they were pasted in, as if the panel was assembled from pieces of other drawings.</p>
<p>Wendy&#8217;s pencils are amazing. Each stroke packs more emotive volume and individual character than almost any other comics artist I&#8217;ve encountered. However, I really feel like these digital effects are detracting from Wendy&#8217;s genius. Compare these pages with the work of Kazu Kibuishi (e.g.  <a href="http://www.boltcity.com/copper/copper_030_goodlife.htm" rel="nofollow">http://www.boltcity.com/copper/copper_030_goodlife.htm</a> who, IMO, has yet to achieve Wendy&#8217;s level of character linework (in any of his stuff, all of which I like), but has a thorough mastery of using digital hue and value effects to create mood and atmospheric perspective.</p>
<p>I am SO psyched to read more Elfquest, particularly anything drawn by Wendy, but I would love to see it reach its full visual potential, as it did in Wendy&#8217;s work on Hidden Years and Dreamtime. These are just my subjective opinions of course, and I hope they&#8217;re taken as honest critique and not invective. Much love to WaRP and many thanks for bringing some of my favorite characters back to life.</p>
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		<title>By: strega2012</title>
		<link>http://boingboing.net/2012/11/26/elfquest-rootless-ways.html#comment-1592129</link>
		<dc:creator>strega2012</dc:creator>
		<pubDate>Tue, 27 Nov 2012 04:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=196145#comment-1592129</guid>
		<description>HAven&#039;t they been doing more than that for a bit?</description>
		<content:encoded><![CDATA[<p>HAven&#8217;t they been doing more than that for a bit?</p>
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	<item>
		<title>By: Tavie</title>
		<link>http://boingboing.net/2012/11/26/elfquest-rootless-ways.html#comment-1591820</link>
		<dc:creator>Tavie</dc:creator>
		<pubDate>Mon, 26 Nov 2012 21:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=196145#comment-1591820</guid>
		<description>Teir and Ember are in the low-elf-esteem club together. They should make out.</description>
		<content:encoded><![CDATA[<p>Teir and Ember are in the low-elf-esteem club together. They should make out.</p>
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		<title>By: Wyldenay</title>
		<link>http://boingboing.net/2012/11/26/elfquest-rootless-ways.html#comment-1591537</link>
		<dc:creator>Wyldenay</dc:creator>
		<pubDate>Mon, 26 Nov 2012 17:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=196145#comment-1591537</guid>
		<description>Dewshine has long been a favorite of mine from the first time I saw her. She defied comic stereotypes by being both gracefully slender and brave and later by being a wonderful mother who would do anything for her cub. As Cutter&#039;s cousin, there when Ember was very young, she would know Ember very well and the wise way she approached the subject with Teir, to give him needed insight, is as much &quot;her&quot; as those spirited leaps. And David is spot on about those panels! Gorgeous!!</description>
		<content:encoded><![CDATA[<p>Dewshine has long been a favorite of mine from the first time I saw her. She defied comic stereotypes by being both gracefully slender and brave and later by being a wonderful mother who would do anything for her cub. As Cutter&#8217;s cousin, there when Ember was very young, she would know Ember very well and the wise way she approached the subject with Teir, to give him needed insight, is as much &#8220;her&#8221; as those spirited leaps. And David is spot on about those panels! Gorgeous!!</p>
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	<item>
		<title>By: David Miz</title>
		<link>http://boingboing.net/2012/11/26/elfquest-rootless-ways.html#comment-1591515</link>
		<dc:creator>David Miz</dc:creator>
		<pubDate>Mon, 26 Nov 2012 16:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=196145#comment-1591515</guid>
		<description>Clearly, neither has Dewshine!  ;-)  I actually like that the effects that living in the Now has on Wolfrider memory are being so highlighted.  It&#039;s something that was explored mostly in the Blood of Ten Chiefs anthologies, but we never really saw it clearly in the comics until the Wolfrider story.</description>
		<content:encoded><![CDATA[<p>Clearly, neither has Dewshine!  ;-)  I actually like that the effects that living in the Now has on Wolfrider memory are being so highlighted.  It&#8217;s something that was explored mostly in the Blood of Ten Chiefs anthologies, but we never really saw it clearly in the comics until the Wolfrider story.</p>
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	<item>
		<title>By: David Miz</title>
		<link>http://boingboing.net/2012/11/26/elfquest-rootless-ways.html#comment-1591493</link>
		<dc:creator>David Miz</dc:creator>
		<pubDate>Mon, 26 Nov 2012 16:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=196145#comment-1591493</guid>
		<description>Love the panel layouts in this one, specifically the juxtaposition of Teir&#039;s eyes as Dewshine references them, and Ember&#039;s shadow in the background as Dewshine points out the similarities between the chieftess and Teir.</description>
		<content:encoded><![CDATA[<p>Love the panel layouts in this one, specifically the juxtaposition of Teir&#8217;s eyes as Dewshine references them, and Ember&#8217;s shadow in the background as Dewshine points out the similarities between the chieftess and Teir.</p>
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	<item>
		<title>By: Tavie</title>
		<link>http://boingboing.net/2012/11/26/elfquest-rootless-ways.html#comment-1591480</link>
		<dc:creator>Tavie</dc:creator>
		<pubDate>Mon, 26 Nov 2012 16:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=196145#comment-1591480</guid>
		<description>I love this. Dewshine grew so much from the start of this series - from carefree young wolf-pup teenager to mother to wise tribe elder. Nice call-out to Windkin, haven&#039;t thought about him in awhile.</description>
		<content:encoded><![CDATA[<p>I love this. Dewshine grew so much from the start of this series &#8211; from carefree young wolf-pup teenager to mother to wise tribe elder. Nice call-out to Windkin, haven&#8217;t thought about him in awhile.</p>
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