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	<title>Comments on: Gigapixel images of Charles Babbage&#039;s Difference Engine&#160;#2</title>
	<atom:link href="http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html/feed" rel="self" type="application/rss+xml" />
	<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html</link>
	<description>Brain candy for Happy Mutants</description>
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		<title>By: Drew Gilmore</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1596607</link>
		<dc:creator>Drew Gilmore</dc:creator>
		<pubDate>Sun, 02 Dec 2012 15:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1596607</guid>
		<description>http://plan28.org</description>
		<content:encoded><![CDATA[<p><a href="http://plan28.org" rel="nofollow">http://plan28.org</a></p>
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		<title>By: Greg Downing</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1596090</link>
		<dc:creator>Greg Downing</dc:creator>
		<pubDate>Sat, 01 Dec 2012 00:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1596090</guid>
		<description>Thanks John!</description>
		<content:encoded><![CDATA[<p>Thanks John!</p>
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		<title>By: Kimmo</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1596066</link>
		<dc:creator>Kimmo</dc:creator>
		<pubDate>Sat, 01 Dec 2012 00:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1596066</guid>
		<description>Not to mention the fact that if you&#039;re going to such trouble to make the thing, you&#039;d rather it wouldn&#039;t wear out anytime soon.</description>
		<content:encoded><![CDATA[<p>Not to mention the fact that if you&#8217;re going to such trouble to make the thing, you&#8217;d rather it wouldn&#8217;t wear out anytime soon.</p>
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		<title>By: Greg Downing</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595907</link>
		<dc:creator>Greg Downing</dc:creator>
		<pubDate>Fri, 30 Nov 2012 21:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595907</guid>
		<description>sure does, there is video of it working at the bottom of the page and here http://www.computerhistory.org/atchm/lit-shot-and-gigapixeled/ you can see some close up high speed videos</description>
		<content:encoded><![CDATA[<p>sure does, there is video of it working at the bottom of the page and here <a href="http://www.computerhistory.org/atchm/lit-shot-and-gigapixeled/" rel="nofollow">http://www.computerhistory.org/atchm/lit-shot-and-gigapixeled/</a> you can see some close up high speed videos</p>
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		<title>By: Purplecat</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595877</link>
		<dc:creator>Purplecat</dc:creator>
		<pubDate>Fri, 30 Nov 2012 20:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595877</guid>
		<description>Making the engine smaller wasn&#039;t really feasible. One of the huge problems that he had was that parts couldn&#039;t be machined to the tolerances required, using technology that was available at the time. If you shrink the mechanism, you also magnify the proportional effect of any mechanical deviation from the design.</description>
		<content:encoded><![CDATA[<p>Making the engine smaller wasn&#8217;t really feasible. One of the huge problems that he had was that parts couldn&#8217;t be machined to the tolerances required, using technology that was available at the time. If you shrink the mechanism, you also magnify the proportional effect of any mechanical deviation from the design.</p>
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		<title>By: Philip Rink Jr.</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595552</link>
		<dc:creator>Philip Rink Jr.</dc:creator>
		<pubDate>Fri, 30 Nov 2012 17:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595552</guid>
		<description>Something I always wondered: why didn&#039;t he get together with a watchmaker or clockmaker and make the thing a whole lot smaller? Wouldn&#039;t that have solved a lot of the mechanical issues, and enabled the more-complex Analytical Engine to be successfully built?</description>
		<content:encoded><![CDATA[<p>Something I always wondered: why didn&#8217;t he get together with a watchmaker or clockmaker and make the thing a whole lot smaller? Wouldn&#8217;t that have solved a lot of the mechanical issues, and enabled the more-complex Analytical Engine to be successfully built?</p>
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		<title>By: Lupus_Yonderboy</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595464</link>
		<dc:creator>Lupus_Yonderboy</dc:creator>
		<pubDate>Fri, 30 Nov 2012 15:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595464</guid>
		<description>Love Curtas. I&#039;d get one but they go for upwards of $800 nowadays.</description>
		<content:encoded><![CDATA[<p>Love Curtas. I&#8217;d get one but they go for upwards of $800 nowadays.</p>
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	<item>
		<title>By: awjt</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595385</link>
		<dc:creator>awjt</dc:creator>
		<pubDate>Fri, 30 Nov 2012 12:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595385</guid>
		<description>Does this thing actually work?</description>
		<content:encoded><![CDATA[<p>Does this thing actually work?</p>
]]></content:encoded>
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		<title>By: Lemoutan</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595358</link>
		<dc:creator>Lemoutan</dc:creator>
		<pubDate>Fri, 30 Nov 2012 10:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595358</guid>
		<description>If you have - say - a 3ds file of it, knocking about, ask &lt;a href=&quot;http://feeds.boingboing.net/~r/boingboing/iBag/~3/fN9-mc12-_w/staples-to-get-in-store-3d-pri.html&quot; rel=&quot;nofollow&quot;&gt;the lowlanders.&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>If you have &#8211; say &#8211; a 3ds file of it, knocking about, ask <a href="http://feeds.boingboing.net/~r/boingboing/iBag/~3/fN9-mc12-_w/staples-to-get-in-store-3d-pri.html" rel="nofollow">the lowlanders.</a></p>
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		<title>By: Roy Trumbull</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595195</link>
		<dc:creator>Roy Trumbull</dc:creator>
		<pubDate>Fri, 30 Nov 2012 02:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595195</guid>
		<description>The hand held version
http://www.vintagecalculators.com/html/the_amazing_curta.html</description>
		<content:encoded><![CDATA[<p>The hand held version<br />
<a href="http://www.vintagecalculators.com/html/the_amazing_curta.html" rel="nofollow">http://www.vintagecalculators.com/html/the_amazing_curta.html</a></p>
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	<item>
		<title>By: theophrastvs</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595191</link>
		<dc:creator>theophrastvs</dc:creator>
		<pubDate>Fri, 30 Nov 2012 02:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595191</guid>
		<description>Cool!  thankee!   now someone build (a more-or-less complete version of) the damn &lt;a href=&quot;http://en.wikipedia.org/wiki/Analytical_Engine&quot; rel=&quot;nofollow&quot;&gt;Analytical Engine&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Cool!  thankee!   now someone build (a more-or-less complete version of) the damn <a href="http://en.wikipedia.org/wiki/Analytical_Engine" rel="nofollow">Analytical Engine</a></p>
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		<title>By: John Colebrook</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595151</link>
		<dc:creator>John Colebrook</dc:creator>
		<pubDate>Fri, 30 Nov 2012 01:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595151</guid>
		<description>Great Work Greg, Always a fan</description>
		<content:encoded><![CDATA[<p>Great Work Greg, Always a fan</p>
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		<title>By: Greg Downing</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595124</link>
		<dc:creator>Greg Downing</dc:creator>
		<pubDate>Fri, 30 Nov 2012 01:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595124</guid>
		<description>Thanks Coderjoe :). 

This is one of those things where half the audience likes it one way and the other have likes it the other. There are a few papers on peoples preferences. Generally things like maps and objects are set up for a click and drag type of scenario, but if you look at video games and panoramas (flash or qtvr) or a first person perspective dragging in the direction you want to look is predominate. 

One other argument is that is less fatiguing to click and drag in one continuous motion than to click and drag repeatedly to continue panning.</description>
		<content:encoded><![CDATA[<p>Thanks Coderjoe :). </p>
<p>This is one of those things where half the audience likes it one way and the other have likes it the other. There are a few papers on peoples preferences. Generally things like maps and objects are set up for a click and drag type of scenario, but if you look at video games and panoramas (flash or qtvr) or a first person perspective dragging in the direction you want to look is predominate. </p>
<p>One other argument is that is less fatiguing to click and drag in one continuous motion than to click and drag repeatedly to continue panning.</p>
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		<title>By: Coderjoe</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595077</link>
		<dc:creator>Coderjoe</dc:creator>
		<pubDate>Fri, 30 Nov 2012 00:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595077</guid>
		<description>That&#039;s pretty darned cool. I find the xRez UI a little counter-intuitive, however. To pan with the mouse, you hold the mouse button down and move the mouse in the direction you want the view to go, rather than the direction you want the object in view to go. (The latter being how almost everything else handles drag panning.) </description>
		<content:encoded><![CDATA[<p>That&#8217;s pretty darned cool. I find the xRez UI a little counter-intuitive, however. To pan with the mouse, you hold the mouse button down and move the mouse in the direction you want the view to go, rather than the direction you want the object in view to go. (The latter being how almost everything else handles drag panning.) </p>
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		<title>By: nixiebunny</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595069</link>
		<dc:creator>nixiebunny</dc:creator>
		<pubDate>Fri, 30 Nov 2012 00:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595069</guid>
		<description>I tried to photograph this machine (on my iPhone, yeah right) while visiting it earlier this year. Not easy.

These photos are a good start at documenting the machine. Being static, though, all they show is its complexity and the skill of the fabricators. 

I&#039;m envisioning a few hours of HD video of CAD models with many parts made invisible or see-through to show the operation of each subsystem in detail. 

Sounds like a good project for a federal grant. Oops, a patronage. </description>
		<content:encoded><![CDATA[<p>I tried to photograph this machine (on my iPhone, yeah right) while visiting it earlier this year. Not easy.</p>
<p>These photos are a good start at documenting the machine. Being static, though, all they show is its complexity and the skill of the fabricators. </p>
<p>I&#8217;m envisioning a few hours of HD video of CAD models with many parts made invisible or see-through to show the operation of each subsystem in detail. </p>
<p>Sounds like a good project for a federal grant. Oops, a patronage. </p>
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		<title>By: Greg Downing</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595050</link>
		<dc:creator>Greg Downing</dc:creator>
		<pubDate>Thu, 29 Nov 2012 23:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595050</guid>
		<description>Believe it or not they did dust it, but the detail in the imagery goes well beyond what you would notice when standing in front of  it.</description>
		<content:encoded><![CDATA[<p>Believe it or not they did dust it, but the detail in the imagery goes well beyond what you would notice when standing in front of  it.</p>
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		<title>By: John McGaw</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595021</link>
		<dc:creator>John McGaw</dc:creator>
		<pubDate>Thu, 29 Nov 2012 23:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595021</guid>
		<description>Great stuff but why didn&#039;t they dust it off before doing all of that meticulous photo work? </description>
		<content:encoded><![CDATA[<p>Great stuff but why didn&#8217;t they dust it off before doing all of that meticulous photo work? </p>
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		<title>By: Greg Downing</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595013</link>
		<dc:creator>Greg Downing</dc:creator>
		<pubDate>Thu, 29 Nov 2012 22:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595013</guid>
		<description>Thanks Kimmo! It is exciting to make it on BoingBoing, been a fan of it forever.</description>
		<content:encoded><![CDATA[<p>Thanks Kimmo! It is exciting to make it on BoingBoing, been a fan of it forever.</p>
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		<title>By: Kimmo</title>
		<link>http://boingboing.net/2012/11/29/gigapixel-images-of-charles-ba.html#comment-1595004</link>
		<dc:creator>Kimmo</dc:creator>
		<pubDate>Thu, 29 Nov 2012 22:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=197151#comment-1595004</guid>
		<description>See, this is why I come here.

This is indeed a wonderful thing. </description>
		<content:encoded><![CDATA[<p>See, this is why I come here.</p>
<p>This is indeed a wonderful thing. </p>
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