The video game industry has always had a strong male following, but it seems to have found a way to finally capitalize on female users. The sector based on such love simulation games grew by 30.4% with 14.6 billion yen ($177.3 million) in sales in 2011, according to Yano Research Institute..
Smartphones seem to be the game changer, opening up a traditionally male-oriented genre to more female interest. One interesting coda: when translated to English, the love interests in games such as Pirates in Love are "tweaked to appeal more to local women", a new twist on a legendarily lame trend in videogame westernization. Personally, I'll be sticking with pigeon romance Hatoful Boyfriend.
Sgt Crispy writes, “XKCD creator Randall Munroe, has made a spiffy little hoverboard game. Looks to be small, however, when you realize that boundaries are made to be broken, A massive world opens up to be explored.”
Gauntlet, Atari’s 1985 dungeon-looting arcade game, came long after the heyday of its successful home console. But CDS Games has managed to pack a playable version of the complex action RPG into the primitive Atari VCS. [via]
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