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	<title>Comments on: SimCity trailer (coming March 5,&#160;2013)</title>
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	<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html</link>
	<description>Brain candy for Happy Mutants</description>
	<lastBuildDate>Wed, 19 Jun 2013 17:59:00 +0000</lastBuildDate>
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	<item>
		<title>By: gjbloom</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1626035</link>
		<dc:creator>gjbloom</dc:creator>
		<pubDate>Fri, 11 Jan 2013 23:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1626035</guid>
		<description>I learned my lesson about always-online DRM from UBI when my somewhat fickle DSL connection caused my single-player game on my own PC to boot me out of the middle of the game every time I tried playing.  Looks kinda cool, and I would otherwise consider buying it, though I&#039;d probably wait a bit for it to go on sale.  Too bad.  This one goes on the &#039;pirate only&#039; list, which means I not only won&#039;t have to cope with their absurd DRM, I won&#039;t even have to wait for it to go on sale.  Win-win.</description>
		<content:encoded><![CDATA[<p>I learned my lesson about always-online DRM from UBI when my somewhat fickle DSL connection caused my single-player game on my own PC to boot me out of the middle of the game every time I tried playing.  Looks kinda cool, and I would otherwise consider buying it, though I&#8217;d probably wait a bit for it to go on sale.  Too bad.  This one goes on the &#8216;pirate only&#8217; list, which means I not only won&#8217;t have to cope with their absurd DRM, I won&#8217;t even have to wait for it to go on sale.  Win-win.</p>
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		<title>By: CastanhasDoPara</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625760</link>
		<dc:creator>CastanhasDoPara</dc:creator>
		<pubDate>Fri, 11 Jan 2013 20:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625760</guid>
		<description>I&#039;ll say this again because it bears repeating. 

Just say NO to onerous DRM.

Go to hell EA, I will not reward you asshats for shitting all over my favorite game of all time. (No matter how sexy the actual game may be, I will maintain this principled stance. And furthermore attempt at all chances to actively dissuade others from rewarding your stupendous idiocy. Again, go to hell EA, you slugs.)</description>
		<content:encoded><![CDATA[<p>I&#8217;ll say this again because it bears repeating. </p>
<p>Just say NO to onerous DRM.</p>
<p>Go to hell EA, I will not reward you asshats for shitting all over my favorite game of all time. (No matter how sexy the actual game may be, I will maintain this principled stance. And furthermore attempt at all chances to actively dissuade others from rewarding your stupendous idiocy. Again, go to hell EA, you slugs.)</p>
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		<title>By: McGreens</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625443</link>
		<dc:creator>McGreens</dc:creator>
		<pubDate>Fri, 11 Jan 2013 14:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625443</guid>
		<description>I&#039;m intrigued by the &quot;Mild violence&quot; content rating. Are we going to be able to include SimMuggers?</description>
		<content:encoded><![CDATA[<p>I&#8217;m intrigued by the &#8220;Mild violence&#8221; content rating. Are we going to be able to include SimMuggers?</p>
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		<title>By: SamSam</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625417</link>
		<dc:creator>SamSam</dc:creator>
		<pubDate>Fri, 11 Jan 2013 13:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625417</guid>
		<description>Dude, you need to buy bathroom doors with less clearance...</description>
		<content:encoded><![CDATA[<p>Dude, you need to buy bathroom doors with less clearance&#8230;</p>
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		<title>By: ocker3</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625384</link>
		<dc:creator>ocker3</dc:creator>
		<pubDate>Fri, 11 Jan 2013 12:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625384</guid>
		<description> I mentioned &quot;reticulating splines&quot; to a flat-mate, and while cleaning out her office&#039;s CD store she found a copy of SimCity 2000, I may load it up for old times sake :)</description>
		<content:encoded><![CDATA[<p> I mentioned &#8220;reticulating splines&#8221; to a flat-mate, and while cleaning out her office&#8217;s CD store she found a copy of SimCity 2000, I may load it up for old times sake :)</p>
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		<title>By: Sagodjur</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625353</link>
		<dc:creator>Sagodjur</dc:creator>
		<pubDate>Fri, 11 Jan 2013 08:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625353</guid>
		<description> http://unrealitymag.com/wp-content/uploads/2012/03/skyrim1.jpg</description>
		<content:encoded><![CDATA[<p> http://unrealitymag.com/wp-content/uploads/2012/03/skyrim1.jpg</p>
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		<title>By: Cowicide</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625351</link>
		<dc:creator>Cowicide</dc:creator>
		<pubDate>Fri, 11 Jan 2013 08:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625351</guid>
		<description>&lt;blockquote&gt;I don&#039;t have to call search and rescue when I&#039;m lost on a mountain in Skyrim.&lt;/blockquote&gt;Yes, but plenty of sedentary people call ambulances for heart disease, that&#039;s for sure. ;)

Heh, I have to admit I do like Skyrim because of the graphics.  I haven&#039;t played it except to roam around and check out the visuals and kill a monster or two on a higher level that someone else saved.</description>
		<content:encoded><![CDATA[<blockquote><p>I don&#8217;t have to call search and rescue when I&#8217;m lost on a mountain in Skyrim.</p></blockquote>
<p>Yes, but plenty of sedentary people call ambulances for heart disease, that&#8217;s for sure. ;)</p>
<p>Heh, I have to admit I do like Skyrim because of the graphics.  I haven&#8217;t played it except to roam around and check out the visuals and kill a monster or two on a higher level that someone else saved.</p>
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		<title>By: the damned fool</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625343</link>
		<dc:creator>the damned fool</dc:creator>
		<pubDate>Fri, 11 Jan 2013 07:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625343</guid>
		<description>Is anyone else looking forward to the day that the Sims will be integrated into SimCity? Not for me, but I have a brother obsessed with the Sims...so well, you know.</description>
		<content:encoded><![CDATA[<p>Is anyone else looking forward to the day that the Sims will be integrated into SimCity? Not for me, but I have a brother obsessed with the Sims&#8230;so well, you know.</p>
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		<title>By: Sagodjur</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625337</link>
		<dc:creator>Sagodjur</dc:creator>
		<pubDate>Fri, 11 Jan 2013 06:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625337</guid>
		<description>I don&#039;t have to call search and rescue when I&#039;m lost on a mountain in Skyrim.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t have to call search and rescue when I&#8217;m lost on a mountain in Skyrim.</p>
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		<title>By: cfuse</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625336</link>
		<dc:creator>cfuse</dc:creator>
		<pubDate>Fri, 11 Jan 2013 06:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625336</guid>
		<description>It&#039;s a bit more complicated than that. This is entrenched DRM, you literally don&#039;t have the code to save games on your machine.

What makes these games so annoying (and potentially impossible) to pirate is that someone would have to write a server emulator.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a bit more complicated than that. This is entrenched DRM, you literally don&#8217;t have the code to save games on your machine.</p>
<p>What makes these games so annoying (and potentially impossible) to pirate is that someone would have to write a server emulator.</p>
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	<item>
		<title>By: Sagodjur</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625334</link>
		<dc:creator>Sagodjur</dc:creator>
		<pubDate>Fri, 11 Jan 2013 06:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625334</guid>
		<description>Unless offline play is to be released in the DLC, I&#039;m not buying.</description>
		<content:encoded><![CDATA[<p>Unless offline play is to be released in the DLC, I&#8217;m not buying.</p>
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		<title>By: Ladyfingers</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625298</link>
		<dc:creator>Ladyfingers</dc:creator>
		<pubDate>Fri, 11 Jan 2013 04:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625298</guid>
		<description>I would just like a copy of SimCity 2000 that&#039;s capable of running in modern Windows at any screen resolution in all its pixel-perfect glory. 1920x1200 isometric pixel art gaming would be fantastic.</description>
		<content:encoded><![CDATA[<p>I would just like a copy of SimCity 2000 that&#8217;s capable of running in modern Windows at any screen resolution in all its pixel-perfect glory. 1920&#215;1200 isometric pixel art gaming would be fantastic.</p>
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		<title>By: Daemonworks</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625264</link>
		<dc:creator>Daemonworks</dc:creator>
		<pubDate>Fri, 11 Jan 2013 02:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625264</guid>
		<description>Correction: It&#039;s going to require an internet connection to play /legally/</description>
		<content:encoded><![CDATA[<p>Correction: It&#8217;s going to require an internet connection to play /legally/</p>
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		<title>By: MadLogician</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625245</link>
		<dc:creator>MadLogician</dc:creator>
		<pubDate>Fri, 11 Jan 2013 02:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625245</guid>
		<description>I will never buy a game that requires an on-line connection to play.  End of story. </description>
		<content:encoded><![CDATA[<p>I will never buy a game that requires an on-line connection to play.  End of story. </p>
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		<title>By: Boundegar</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625193</link>
		<dc:creator>Boundegar</dc:creator>
		<pubDate>Fri, 11 Jan 2013 00:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625193</guid>
		<description>There&#039;s a downside I haven&#039;t heard anybody mention yet.  Did any of you play Spore?  I did, until it got old, which was pretty quick.  Spore allowed you to play on- or offline, and if you played online your game automatically downloaded other players&#039; creatures to populate your universe.  Great idea, except the user creations were always crazy twisted blobs called &quot;ilovenaruto6969.&quot;

Turns out little kids like computer games.  Who knew?  Now imagine playing SimCity, where all the neighbor cities are a small random jumble with names like poop and fart. And you can&#039;t delete them.  And they&#039;ve been abandoned for a year, but you still can&#039;t delete them.

Maybe an offline option would have been a good idea.  Except pirates.</description>
		<content:encoded><![CDATA[<p>There&#8217;s a downside I haven&#8217;t heard anybody mention yet.  Did any of you play Spore?  I did, until it got old, which was pretty quick.  Spore allowed you to play on- or offline, and if you played online your game automatically downloaded other players&#8217; creatures to populate your universe.  Great idea, except the user creations were always crazy twisted blobs called &#8220;ilovenaruto6969.&#8221;</p>
<p>Turns out little kids like computer games.  Who knew?  Now imagine playing SimCity, where all the neighbor cities are a small random jumble with names like poop and fart. And you can&#8217;t delete them.  And they&#8217;ve been abandoned for a year, but you still can&#8217;t delete them.</p>
<p>Maybe an offline option would have been a good idea.  Except pirates.</p>
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		<title>By: echolocate chocolate</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625181</link>
		<dc:creator>echolocate chocolate</dc:creator>
		<pubDate>Fri, 11 Jan 2013 00:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625181</guid>
		<description>You summed up my feelings nicely. IF they can make the networked aspect of the game worth my time, by allowing me to actually trade and collaborate or compete with neighbour cities, then I&#039;m really excited. There is so much potential for a Sim City that lets multiple people build in a larger region.

What I&#039;ve heard about the supply chain systems and traffic systems suggests that while the cities may be smaller, the simulation is much more detailed. It sounds like you actually have to connect specific industries together, a la Transport Tycoon, not just vague &quot;industry&quot;. That&#039;s a really interesting direction to take the game in, if they have actually done it and not just faked it with awful &quot;Social&quot; mechanics.

I have my fingers and toes crossed.</description>
		<content:encoded><![CDATA[<p>You summed up my feelings nicely. IF they can make the networked aspect of the game worth my time, by allowing me to actually trade and collaborate or compete with neighbour cities, then I&#8217;m really excited. There is so much potential for a Sim City that lets multiple people build in a larger region.</p>
<p>What I&#8217;ve heard about the supply chain systems and traffic systems suggests that while the cities may be smaller, the simulation is much more detailed. It sounds like you actually have to connect specific industries together, a la Transport Tycoon, not just vague &#8220;industry&#8221;. That&#8217;s a really interesting direction to take the game in, if they have actually done it and not just faked it with awful &#8220;Social&#8221; mechanics.</p>
<p>I have my fingers and toes crossed.</p>
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		<title>By: echolocate chocolate</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625171</link>
		<dc:creator>echolocate chocolate</dc:creator>
		<pubDate>Thu, 10 Jan 2013 23:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625171</guid>
		<description>They&#039;ve got around that plenty of times before. I mean, heck, there are LOTS of third-party (I was going to say illegal, oops) MMO servers, for heaven&#039;s sake.</description>
		<content:encoded><![CDATA[<p>They&#8217;ve got around that plenty of times before. I mean, heck, there are LOTS of third-party (I was going to say illegal, oops) MMO servers, for heaven&#8217;s sake.</p>
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		<title>By: David Aked</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625148</link>
		<dc:creator>David Aked</dc:creator>
		<pubDate>Thu, 10 Jan 2013 23:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625148</guid>
		<description>I&#039;m fine with always on.  I am annoyed that we have to create a bajillion online accounts to manage all these online games.  I get annoyed when the servers are offline (Eg.  Diablo 3 servers.  Again a game that could be single player but isn&#039;t).  But I suppose I&#039;m willing to take a chance.  Too much of this looks like too much fun (For me.  YMMV).  My concerns:  Server stability/availability, effects of latency (Diablo3 this is killer!).

As for feeling like you will be thrown in the deep-end with everyone., if you look at the details from the SimCity website, you do NOT have to take part in the &#039;Whole world online community&#039;.  You can setup yourself in your own region and not take part.  You can also create a &#039;neighbourhood&#039;.  Yourself and some friends.  It will just mean that you can&#039;t have yourself ranked against the rest of the world, for those competitive people.</description>
		<content:encoded><![CDATA[<p>I&#8217;m fine with always on.  I am annoyed that we have to create a bajillion online accounts to manage all these online games.  I get annoyed when the servers are offline (Eg.  Diablo 3 servers.  Again a game that could be single player but isn&#8217;t).  But I suppose I&#8217;m willing to take a chance.  Too much of this looks like too much fun (For me.  YMMV).  My concerns:  Server stability/availability, effects of latency (Diablo3 this is killer!).</p>
<p>As for feeling like you will be thrown in the deep-end with everyone., if you look at the details from the SimCity website, you do NOT have to take part in the &#8216;Whole world online community&#8217;.  You can setup yourself in your own region and not take part.  You can also create a &#8216;neighbourhood&#8217;.  Yourself and some friends.  It will just mean that you can&#8217;t have yourself ranked against the rest of the world, for those competitive people.</p>
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		<title>By: vonbobo</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625076</link>
		<dc:creator>vonbobo</dc:creator>
		<pubDate>Thu, 10 Jan 2013 22:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625076</guid>
		<description>Yup. There is a growing collection of online conversion fails (including many successful legends) that all follow this similar path. </description>
		<content:encoded><![CDATA[<p>Yup. There is a growing collection of online conversion fails (including many successful legends) that all follow this similar path. </p>
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		<title>By: Braden O'Guinn</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625015</link>
		<dc:creator>Braden O'Guinn</dc:creator>
		<pubDate>Thu, 10 Jan 2013 21:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625015</guid>
		<description>Building for city walkability indexes is to be released in the DLC.</description>
		<content:encoded><![CDATA[<p>Building for city walkability indexes is to be released in the DLC.</p>
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		<title>By: kartwaffles</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625005</link>
		<dc:creator>kartwaffles</dc:creator>
		<pubDate>Thu, 10 Jan 2013 21:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625005</guid>
		<description> If it&#039;s an MMO, make it like EVE so I can go to other people&#039;s cities and, uh, ... trade with them.</description>
		<content:encoded><![CDATA[<p> If it&#8217;s an MMO, make it like EVE so I can go to other people&#8217;s cities and, uh, &#8230; trade with them.</p>
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		<title>By: kartwaffles</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1625002</link>
		<dc:creator>kartwaffles</dc:creator>
		<pubDate>Thu, 10 Jan 2013 21:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1625002</guid>
		<description> To get rid of homeless people, simply eliminate parks and vacant buildings. Maxis developers are geniuses.</description>
		<content:encoded><![CDATA[<p> To get rid of homeless people, simply eliminate parks and vacant buildings. Maxis developers are geniuses.</p>
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		<title>By: Thorzdad</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1624997</link>
		<dc:creator>Thorzdad</dc:creator>
		<pubDate>Thu, 10 Jan 2013 21:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1624997</guid>
		<description>&lt;i&gt;Yes, I know it is going to require an Internet connection to play, but look at how pretty it is!&lt;/i&gt;
So, DRM is ok as long as it&#039;s pretty? 

Even if it didn&#039;t require an always-on connection, the other aspects of this game that all seem to be downgrades from what a &quot;real&quot; SimCity game should be, make it a strong No-Sale for me. 
 </description>
		<content:encoded><![CDATA[<p><i>Yes, I know it is going to require an Internet connection to play, but look at how pretty it is!</i><br />
So, DRM is ok as long as it&#8217;s pretty? </p>
<p>Even if it didn&#8217;t require an always-on connection, the other aspects of this game that all seem to be downgrades from what a &#8220;real&#8221; SimCity game should be, make it a strong No-Sale for me. </p>
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		<title>By: Cowicide</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1624970</link>
		<dc:creator>Cowicide</dc:creator>
		<pubDate>Thu, 10 Jan 2013 20:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1624970</guid>
		<description>Wow, after reading about all these DRM hassles to play games, I&#039;m glad I don&#039;t waste much time with them.  Sounds like it&#039;s a better idea to just pirate the games and circumvent all the DRM online snooping and hassles.  Oh well... riding my mountain bike outdoors seems to have far less restrictions and bureaucracy, I&#039;ll just stick with that.</description>
		<content:encoded><![CDATA[<p>Wow, after reading about all these DRM hassles to play games, I&#8217;m glad I don&#8217;t waste much time with them.  Sounds like it&#8217;s a better idea to just pirate the games and circumvent all the DRM online snooping and hassles.  Oh well&#8230; riding my mountain bike outdoors seems to have far less restrictions and bureaucracy, I&#8217;ll just stick with that.</p>
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		<title>By: ObstacleMan</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1624926</link>
		<dc:creator>ObstacleMan</dc:creator>
		<pubDate>Thu, 10 Jan 2013 20:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1624926</guid>
		<description>I expect not long after SC is released EA will say: 


&quot;Oh, gee, sales have tapered off and now we don&#039;t have enough game sales revenue to pay for these big expensive servers.  Everyone will have to start paying a subscription fee.&quot;
I can also imagine that there will be lots of &quot;DLC&quot; (how is it downloadable content if the content is all hosted on EA servers?) that you have to buy or your city will be at a disadvantage to anyone who has paid for it.And some day EA will just shut down the servers because they don&#039;t make enough money on it, or there is a new version out and they want everyone to upgrade instead of just playing the game they already bought.</description>
		<content:encoded><![CDATA[<p>I expect not long after SC is released EA will say: </p>
<p>&#8220;Oh, gee, sales have tapered off and now we don&#8217;t have enough game sales revenue to pay for these big expensive servers.  Everyone will have to start paying a subscription fee.&#8221;<br />
I can also imagine that there will be lots of &#8220;DLC&#8221; (how is it downloadable content if the content is all hosted on EA servers?) that you have to buy or your city will be at a disadvantage to anyone who has paid for it.And some day EA will just shut down the servers because they don&#8217;t make enough money on it, or there is a new version out and they want everyone to upgrade instead of just playing the game they already bought.</p>
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		<title>By: Funk Daddy</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1624915</link>
		<dc:creator>Funk Daddy</dc:creator>
		<pubDate>Thu, 10 Jan 2013 20:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1624915</guid>
		<description> Wow. 

It&#039;s been Zynga-ed.

It&#039;s not a Sim-City, it&#039;s a Farmvile.</description>
		<content:encoded><![CDATA[<p> Wow. </p>
<p>It&#8217;s been Zynga-ed.</p>
<p>It&#8217;s not a Sim-City, it&#8217;s a Farmvile.</p>
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	<item>
		<title>By: ObstacleMan</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1624908</link>
		<dc:creator>ObstacleMan</dc:creator>
		<pubDate>Thu, 10 Jan 2013 20:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1624908</guid>
		<description>There won&#039;t be an offline crack.. There are no save game files.  It&#039;s all hosted on EA servers.</description>
		<content:encoded><![CDATA[<p>There won&#8217;t be an offline crack.. There are no save game files.  It&#8217;s all hosted on EA servers.</p>
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	<item>
		<title>By: LintMan</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1624900</link>
		<dc:creator>LintMan</dc:creator>
		<pubDate>Thu, 10 Jan 2013 20:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1624900</guid>
		<description>Some other lowlites to maybe help your decision:

- Tiny city area: just 2kmx2km.  Forget those giant regions you had in Sim City 4.

- No terraforming.  Unlike in every other Sim City game.

- No save/reload: forget smashing your city with disasters and then reloading from an old save.

- No subways.

http://www.rockpapershotgun.com/2012/10/11/under-construction-simcity-in-game-footage-shown/#more-127546</description>
		<content:encoded><![CDATA[<p>Some other lowlites to maybe help your decision:</p>
<p>- Tiny city area: just 2kmx2km.  Forget those giant regions you had in Sim City 4.</p>
<p>- No terraforming.  Unlike in every other Sim City game.</p>
<p>- No save/reload: forget smashing your city with disasters and then reloading from an old save.</p>
<p>- No subways.</p>
<p><a href="http://www.rockpapershotgun.com/2012/10/11/under-construction-simcity-in-game-footage-shown/#more-127546" rel="nofollow">http://www.rockpapershotgun.com/2012/10/11/under-construction-simcity-in-game-footage-shown/#more-127546</a></p>
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		<title>By: TonyF</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1624892</link>
		<dc:creator>TonyF</dc:creator>
		<pubDate>Thu, 10 Jan 2013 20:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1624892</guid>
		<description>During the last Steam sale I picked up Cities XL 2012. It&#039;s pretty close to what I&#039;d have hoped out of SimCity 5. I&#039;ve been playing it almost non-stop in my free time since then. I just wish it had natural disasters. Sometimes it&#039;s fun to throw a tornado or Godzilla at your city and see how well it copes. I understand that due to the online cooperative bit in SC5 you&#039;ll no longer be able to do that there too.</description>
		<content:encoded><![CDATA[<p>During the last Steam sale I picked up Cities XL 2012. It&#8217;s pretty close to what I&#8217;d have hoped out of SimCity 5. I&#8217;ve been playing it almost non-stop in my free time since then. I just wish it had natural disasters. Sometimes it&#8217;s fun to throw a tornado or Godzilla at your city and see how well it copes. I understand that due to the online cooperative bit in SC5 you&#8217;ll no longer be able to do that there too.</p>
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		<title>By: Jaye Sunsurn</title>
		<link>http://boingboing.net/2013/01/10/simcity-trailer-coming-march.html#comment-1624887</link>
		<dc:creator>Jaye Sunsurn</dc:creator>
		<pubDate>Thu, 10 Jan 2013 19:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://boingboing.net/?p=205041#comment-1624887</guid>
		<description>Can&#039;t wait to download this w the offline crack provided by my local Piracy provider!</description>
		<content:encoded><![CDATA[<p>Can&#8217;t wait to download this w the offline crack provided by my local Piracy provider!</p>
]]></content:encoded>
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