Boing Boing alum John Brownlee writes about an atrociously ugly Super Mario Bros. clone that hits players up for $500 worth of in-app purchases on the first screen.
I bet you’re itching to play it. Sadly, though, you can’t. Apple’s already yanked it from the App Store. You probably didn’t want to play it anyway, though: it has to be the most shamelessly abusive examples of in-app purchases that mortal mind can comprehend.
The amazing thing here isn’t that Apple banned it, it’s that they didn’t catch any of this to begin with! Especially considering the fact that the developer, Mario Casas, seems to reupload this exact same game to Apple — with the exact same in-app purchase scheme — every couple of months with a new name and new graphics, scamming players until he’s caught. And thus the cycle starts anew.
Joel Johnson describes An Aggressor’s Strategy to Slither.io, the snake-meets-lightcycles game that everyone plays on the internet. Using these tactics I can get over 5,000 almost every time I play within 1–2 minutes, regularly crest 10,000, and have touched the top of the leaderboard at least once a day. Of course, I die a lot […]
You may not love Microsoft Word, but you’ve definitely used it. Other than being one of the most ubiquitous programs on the planet, it’s been the go-to word processing system for more than a quarter-century because it’s as basic as it gets. But occasionally, you’ve got assignments that beg for a lot more options than simple […]
Almost everyone has their smartphone in a case of one kind or another. Beyond simple protection, finding a case that can charge your phone on its own, but doesn’t feel like it’s also adding a couple pounds to the phone’s weight is the tricky part. Billed as the world’s thinnest battery case, the ThinCharge iPhone […]
You never know when new projects, ideas or opportunities can drop into your lap at a moment’s notice. That may require you to learn a new programming language like Python. Or maybe you need a primer on 3D game development. Or you might realize you could use a serious brush-up on iOS mobile creation.Point is, […]