Boing Boing alum John Brownlee writes about an atrociously ugly Super Mario Bros. clone that hits players up for $500 worth of in-app purchases on the first screen.
I bet you’re itching to play it. Sadly, though, you can’t. Apple’s already yanked it from the App Store. You probably didn’t want to play it anyway, though: it has to be the most shamelessly abusive examples of in-app purchases that mortal mind can comprehend.
The amazing thing here isn’t that Apple banned it, it’s that they didn’t catch any of this to begin with! Especially considering the fact that the developer, Mario Casas, seems to reupload this exact same game to Apple — with the exact same in-app purchase scheme — every couple of months with a new name and new graphics, scamming players until he’s caught. And thus the cycle starts anew.
Sgt Crispy writes, “XKCD creator Randall Munroe, has made a spiffy little hoverboard game. Looks to be small, however, when you realize that boundaries are made to be broken, A massive world opens up to be explored.”
Gauntlet, Atari’s 1985 dungeon-looting arcade game, came long after the heyday of its successful home console. But CDS Games has managed to pack a playable version of the complex action RPG into the primitive Atari VCS. [via]
These knitted gloves are here to save the day (and your hands) with an ultra-comfy, double-layer that will allow you to stay warm and use your phone. Now you can take photos on the fly, text, Tinder, and more without letting freezing temperatures get in your way. Plus they work with all touchscreens, so no […]
Carrying this EDC card is like slinging around a handheld toolbox wherever you go. Its minimal design is small enough to fit in your wallet’s billfold, and it’s TSA-compliant so you’ll never leave it behind. It’s got hex wrenches, metric and imperial rulers, flathead and Phillip’s screwdrivers, and a bottle opener so that you’re ready […]