Review: Disunion, the VR guillotine simulator

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6 Responses to “Review: Disunion, the VR guillotine simulator”

  1. Anselm says:

    Well that accelerated quickly.

  2. fuzzyfuzzyfungus says:

    I wonder if a correctly timed hit of adrenaline, to provide a subset of the symptoms you’d get as the body enters the late stages of ‘freaking out about homeostasis’ would enhance the realism?

    Given its… popularity in certain contexts… oxygen deprivation clearly has some sort of dramatic chemical effects…

  3. CJR says:

    Well, technically you can experience death “in real life” , but only once…

  4. vrplumber says:

    Hats off to this game

  5. joonturbo says:

    Somewhere in the train of virality the little face that this was made in < 48 hours at a game jam (EXILE.DK) got lost. The idea came to two complete strangers during lunch and they set out to build it in two nights, and did so magnificently. 

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