Regular readers will know that there's a hard press to put DRM in the next version of HTML, which is being standardized at the World Wide Web Consortium (WC3), and that this has really grave potential consequences for the open Web that the WC3 has historically fought to build.
The Electronic Frontier Foundation has joined the WC3 and filed a formal objection to this work item; EFF's Danny O'Brien has written an excellent explanation of what's at stake:
EFF is not the only group concerned here. When EME was finally ultimately declared in-scope for the HTML working group, the decision was made by W3C’s executive team, despite discontent among key standards developers and the subsequent protest of more than twenty thousand technologists and groups, including EFF. While disappointment at that decision outside the W3C has been widespread, the debate on the problems of DRM for that the web platform within the consortium has been muted. Its strategic advisory committee of W3C members has until now not spoken on the decision, despite many of that community having privately expressed concern.
EFF has a lot of experience working within these kinds of standards processes in an attempt to combat the effects of DRM. In 2002, we joined the activities of Broadcast Protection Discussion Group to highlight the dangers of its proposed digital TV DRM standard, which briefly became the government-mandated Broadcast Flag before being struck down in the courts. Subsequently we participated in Europe’s Digital Video Broadcasting (DVB) project, as they considered implementing imposing similar controls on European consumers. This new W3C standard comes from exactly same roots: Hollywood's desire to supress innovation and quash othe wishes of individual computer owners.
The entertainment industry's threats to impose control remain the same: if you don’t do as we say, you won’t get our premium content, and your technology will be rendered irrelevant. As we’ve seen with both music, and digital TV, the threat is empty. Commercial content goes where the users are. And users go where their rights and desires are best respected. We think that the guardian of those rights on the Web should be the W3C, and we’re happy to be help it ensure that remains the case.
Vince Weaver is reimplementing Portal — “the cake acquisition simulator released in 2007” — to the Apple II series of computers, bit by bit — inspired by the fact that the Apple II hires mode has “the perfect Aperture Science orange and blue colors.” He’s released a disc image of the game in Apple Basic, […]
We’ve followed Annalee Newitz’s career here for more than a decade, from her science writing fellowship to her work as an EFF staffer to her founding of IO9 and her move to Ars Technica and the 2013 publication of her first book, nonfiction guidance on surviving the end of the world and rebooting civilization: now, I’m pleased to present an exclusive excerpt from Autonomous, her debut novel, which Tor will publish in September 2017, along with the first look at her cover, designed by the incomparable Will Staehle. As her editor, Liz Gorinsky, notes, “Autonomous takes an action-packed chase narrative and adds Annalee’s well-honed insight into issues of AI autonomy, pharmaceutical piracy, and maker culture to make a book that’s accessible, entertaining, and ridiculously smart.” I’m three quarters of the way through an early copy, and I heartily agree.
Nintendo’s nostalgic instant sellout NES Classic (still available from scalpers) only comes with 30 games and no way to add more: but it only took two months from the announcement date for intrepid hackers to jailbreak the device and come up with a way to load your favorite ROMs, using a USB cable and a PC.
One of the best ways to progress a career in project management is through earning recognized certifications. These certifications carry significant clout and don’t require expensive tuition or student loans. This Ultimate Project Management Certification Bundle is a great example of an affordable way to get ahead. It includes training for 9 certifications including PMP, […]
There’s nothing quite like the rush of playing against a real human opponent. But from a developer standpoint, creating fun multiplayer experiences is incredibly complex. Fortunately, the Unity3D game engine has made all aspects of game creation, including multiplayer functionality, as accessible as ever.This Unity Course Bundle introduces all of the necessary elements of creating […]
The 2016 World Series game 7 will undoubtedly go down in history as one of the greatest baseball games of all time. With endless suspense, a nefariously-timed rain delay, and extra innings, it reminded over 40 million viewers why they love America’s pastime – and why all bets were truly off in 2016. Savor the […]