Lara Croft throughout the gaming ages

About the first thing I covered as a journalist was a 1998-ish talk, given at the Islington Business Design Center by Ian Livingstone, chief of the game publisher behind Lara. I remember asking him about her appearance, whose combo of then cutting-edge 3D and inflatable sex-doll proportions was notably dysmorphic and weird even at the time. As I recall, he kinda sighed (sympathetically, I fancy) and gave a boilerplate answer that this was the power of the medium, that was what people wanted, so that's what they were going to make.

Some note a positive change in the character's appearance in recent outings. Here's the full infographic [Hollywood Costumes]