Celebrate D&D's 40th: AMA with author of "Playing at the World"


Jayson from Gygax Magazine sez, "This Sunday, January 26th, marks the 40th anniversary of the first publication of Dungeons & Dragons. To mark the occasion, Jon Peterson, author of Playing at the World and writer for Gygax Magazine, will be holding an AMA ("Ask Me Anything") on Reddit."


Playing at the World, a history of war games and role-playing games, has been called "the first serious history of the development of Dungeons & Dragons" by the Village Voice, and is an exhaustively researched delve into every aspect of the game's origins.

Sunday at 1pm Pacific/4pm Eastern, Jon Peterson will spend the hour answering questions from the community. If you've ever wanted to know anything about the history of Dungeons & Dragons, here's your chance to ask.

Playing at the World [Amazon]

Ask Jon Peterson Anything : Gygax magazine

(Thanks, Jayson!)

Notable Replies

  1. I'm currently reading Playing at the World. It is quite dense and scholarly, not a "fun" light read or popular history. But since it is about "my" culture I'm enjoying it a lot.

    One thing that comes across was how relatively short and fragile the hobby of military simulation games (board wargames, miniatures wargames) is. When I got into wargames, and then quickly into RPGs, there seemed to be this great august mass of old-time gamers. I'd run into them at game conventions in the late 70s;early 80s, and assumed they'd been around forever. There were established companies, Avalon Hill and SPI, that seemed huge and to have been around forever. But it all just blew away, or got subsumed, by adventure gaming.

    The books suggests that the "backstory" was rich, but not as long or as deep as I expected. There were miniatures wargaming going back to H.G. Wells, but it was pretty much an eccentric's hobby. Avalon Hill boardgames had a lot of fans, and SPI was ambitious and popular, but over the span of decades they turn out to have been flashes in the pan.

  2. snig says:

    Also:

  3. jimh says:

    I wish I had some of my old graph paper dungeons now. It would be interesting to revisit my 14 year-old creative mid via monsters, treasure, hidden doors, spike pits and collapsing stairways.

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