Since 2007, Adam has been improving DICE, a free/open program that emulates video games from the very dawn of the industry. These games, called "discrete circuit" games, had no CPU; gameplay was determined through hardwired connections between the electronic components (think of games like the Pong system). This has put these games -- like 1975's Crossfire, 1974's Clean Sweep and Wipe Out, and 1974's Pin Pong -- outside the reach of retrogaming emulators like MAME. DICE recreates the electrical circuits with careful precision, aiming to recapture the original play.
A new version of DICE, 0.8, allows for windowed play, and attains some Mac OS support.
I write books. My latest is a YA science fiction novel called Homeland (it's the sequel to Little Brother). More books: Rapture of the Nerds (a novel, with Charlie Stross); With a Little Help (short stories); and The Great Big Beautiful Tomorrow (novella and nonfic). I speak all over the place and I tweet and tumble, too.