It's so easy to find things wrong with 1994's Street Fighter movie, I thought that Chris Plante's epic feature about the flick wouldn't have any surprises. But it's wonderfully well-written, and packed with all sorts of morbid detail. Moroever, I feel like I understand something important about the mad thinking behind that whole early wave of Hollywood game-films, right down to the overpolished "blue steel" aesthetic they had.
Van Damme is shooting guns, causing all sorts of mayhem, and he shouts to Chun-Li and Balrog: "Go, go, I'll catch you later." Here's what Van Damme said the first time: "Go, go, I'll catch you later — cut, cut, cut!"
It's unusual for an actor to call cut; that's the director's role, but Van Damme was sure he'd said "ladder" instead of "later" and he demanded they do it over. [Director Steven E.] De Souza, stunned, noted the crew would need to rematch the bullet holes, rerig the actors who fell from catwalks back on their wires, clean off the costume and replace the blood packs. But Van Damme ordered another take. While the crew reset everything, Van Damme listened to the audio and realized he'd had it right. De Souza — vindicated, albeit after losing time and resources — decided to shoot the scene again for backup. Van Damme got in position. De Souza called action.
"Go, go," shouted Van Damme, "I'll catch you ladder!"
So much went wrong that it's a credit to De Souza that he managed to make it to the end. Even so, the palpable disinterest in the source material starts at the very beginning. Days into filming, the director and his stars stand around and realize that no-one on set, least of all themselves, know how to pronounce the name "Ryu."
Last year’s AI Video Competition featured Mario Lives! An Adaptive Learning AI Approach for Generating a Living and Conversing Mario Agent, in which researchers from Germany’s University of Tübingen explained how they’d modified Super Marion Brothers to turn the characters into adaptive, machine-learning chatterbots that discovered how to play the game together.
Bennett Foddy, of QWOP and Sportsfriends fame, has already destroyed your brain with Zebra. Though a very simple implementation of the classic “3D maze” genre, it renders the walls as alternating angles of zebra pattern, ensuring you’ll have a skullcrushing headache within seconds. Good luck!
Creatures Avoiding Planks is a web toy demonstrating natural selection. Wee blobby creatures wander around avoiding floating planks, which kill on touch. If one lives long enough, it reproduces, passing on slight variations of its own movement behavior to the offspring. The brilliant work of @hardmaru, I can’t watch it anymore because I feel so […]
It’s 2016 and we like our technology really small. Our phones fit in our pockets, our remotes are lighter than ever, and even our cars seem to be shrinking. So your new drone shouldn’t be an exception. This Axis VIDIUS Drone is 21% off right now and it’s so little, your biggest problem won’t be […]
You’ve heard the news: cyber security is the new and very scary frontier. Hackers are out there just waiting for you to relax for a second and let them in. But that’s not going to happen to you. With a lifetime premium subscription to ZenMate VPN, you’re completely protected from anyone out there who wants […]
Remember back to the time when people thought java was just a hip way to talk about coffee? Or you vaguely remembered from geography class that it’s an island in the South Pacific? We’ve come a long way since then and now that we’ve rocket blasted into the tech future, you’re going to need to […]