It's so easy to find things wrong with 1994's Street Fighter movie, I thought that Chris Plante's epic feature about the flick wouldn't have any surprises. But it's wonderfully well-written, and packed with all sorts of morbid detail. Moroever, I feel like I understand something important about the mad thinking behind that whole early wave of Hollywood game-films, right down to the overpolished "blue steel" aesthetic they had.
Van Damme is shooting guns, causing all sorts of mayhem, and he shouts to Chun-Li and Balrog: "Go, go, I'll catch you later." Here's what Van Damme said the first time: "Go, go, I'll catch you later — cut, cut, cut!"
It's unusual for an actor to call cut; that's the director's role, but Van Damme was sure he'd said "ladder" instead of "later" and he demanded they do it over. [Director Steven E.] De Souza, stunned, noted the crew would need to rematch the bullet holes, rerig the actors who fell from catwalks back on their wires, clean off the costume and replace the blood packs. But Van Damme ordered another take. While the crew reset everything, Van Damme listened to the audio and realized he'd had it right. De Souza — vindicated, albeit after losing time and resources — decided to shoot the scene again for backup. Van Damme got in position. De Souza called action.
"Go, go," shouted Van Damme, "I'll catch you ladder!"
So much went wrong that it's a credit to De Souza that he managed to make it to the end. Even so, the palpable disinterest in the source material starts at the very beginning. Days into filming, the director and his stars stand around and realize that no-one on set, least of all themselves, know how to pronounce the name "Ryu."
Making English versions of foreign-language games is a complex process requiring cultural sensitivity and originality. In contrast to literary translation, it involves audio, visual arts, and careful technical edits as well as the words. When a localizer working on Japanese title Akiba Beat was displeased by one edit, he cried foul and demanded to be […]
Nintendo programmer Masahiro Sakura coded the Game Boy classic Kirby’s Dream Land on a cartridge-based Famicom console and Disk System that lacked a hardware keyboard. According to a recent presentation given by Sakura, “values had to be input using a trackball and an on-screen keyboard.” Sakura, who was 20-years-old at the time, said he just […]
Carol from Cheapass Games writes, “In our continuing quest to bring back the very best classic Cheapass Games, we’re creating a new boxed set of Button Men, our strategy dice combat game. This time around, the characters will appear on cards, rather than pin-back buttons, but since they’re all 1950s era gangsters, the ‘button men’ […]
If you want to work in tech, but don’t have any desire to code web apps to help businesses sell things to other business, you might want to consider a career in cybersecurity. Judging from the apparent complete infiltration of Russian hackers in American cyberspace, it seems fair to speculate that there’s a major shortage of […]
All moms are different. But all moms like getting flowers on Mother’s Day, and that’s a fact (not, however a fact we can document in any fashion.) Instead of getting chewed out for forgetting to call her on the second Sunday of May, you can take care of it ahead of time with Teleflora’s flower […]
Yeah, Bluetooth audio is pretty common these days, so why should you care about these earbuds? Look how happy that woman up above looks. She’s got FRESHeBUDS in. Boom. There’s your reason. She’s also at the beach and it appears to be a very nice day.But for the sake of promotion, wireless earbuds are fast becoming the […]