Hitman GO for iOS - a 3D boardgame

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  1. Prezombie

    Even if it is pretty, I really doubt it's worth confirming to big gaming that it's profitable to hold back three quarters of the game to sell as 'dlc'.

    Five dollars for the first chapter, then a dollar each for the other three chapters, not to mention the paid hint system and a walkthrough that costs twice as much as the actual gameplay. sheesh.

    If it was two bucks a chapter, it would be marginally less scummy.

  2. jandrese

    IAP is here to stay unless people start paying a more reasonable price up front for mobile games. Asking for a full and complete game that someone worked on for months for $3 is almost an insult. These aren't stupid little puzzle games that someone tossed together in a weekend, yet they are priced like them, which is why developers are forced to make up the difference in IAP.

    I would be a lot happier if the games got more expensive, but dumped IAPs entirely. Maybe have a free or very cheap demo version, and a full priced regular game.

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