A chat with Henry Smith, Spaceteam Game Designer (New Disruptors 72)

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Henry Smith is a games app developer, and the evil genius behind the addictive multi-player app Spaceteam. Spaceteam won oodles of awards, and it has the added benefit (or problem) of being free. Henry has an active Kickstarter to fund future development of free work over the next year.

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Things we mention in this episode:

Watch for an upcoming interview with Greg Wohlwend, the developer of the app Threes.

Henry shares details openly about Spaceteam's downloads and revenue. He wrote a post summing up all the money that's come in, including commissions and prize winnings. Henry's Spaceteam Manifesto is a more formal expression than this podcast of a lot of the principles driving him.

Greg Knauss talked about exiting a long-time job, some of the paralysis that followed, the fear and reality of failure, and finding a path forward in "Falling Upward" (Episode 63).

The New Disruptors is a podcast about people who make art, things, or connections finding new ways to reach an audience and build a community. Glenn Fleishman is the host, and he talks with new guests every week. Find older episodes at the podcast's home.

Support The New Disruptors directly as a patron at Patreon starting at $1 per month, with on-air thanks, premiums, and more at higher levels of support. We do this show with your help. Thanks this episode to patrons Andy Baio, Jonathan Mann, and Abraham Finberg!