Games can be conversations, and a new anthology curated by Merritt Kopas called Videogames For Humans aims to explore those connections. She's gathered Twine game creators and critics to annotate and discuss one another's works -- the result isn't just a unique angle on games criticism, it's a gathering of many of the most prominent creators in that unique space.
Real talk: I'm also in this book, narrating my experience of Christine Love's brutal little piece Even Cowgirls Bleed (a quick, free play in your browser), relatable to anybody who's had a little bit of ego, overwhelm or poor social adjustment get in the way of love. I chose to donate my piece in exchange for just a copy of the book and a chance to be part of this rad collection, though, so I don't have a financial agenda in suggesting you check it out.
"People are doing work in this space that's practically unheard of in video games and in traditional literary circles," says Kopas, who's previously written for Offworld. "With videogames for humans, we wanted to collect some of this work both to document the incredible things people are doing - especially people who are underrepresented in videogames authorship - and to build bridges between interactive fiction and broader literary communities."
Videogames For Humans will have a launch party at New York's irreplaceable Babycastles Gallery on 4/20 (duh -- details here, make sure you click the "turn this mother out" button). You'll be able to get one of a very limited print run of the book there -- thereafter the digital version will be available on publisher Instar Books' site, so bookmark that.
The cover art is by the amazing Michael DeForge -- enjoy familiarizing yourself with his work, too, if you haven't already!
David Luke, a University of Greenwich psychology lecturer and researcher of high weirdness, has a new book out with the compelling title of Otherworlds: Psychedelics and Exceptional Human Experience. Based on the blurb, it sounds like an absolute trip: A psychonautic scientific trip to the weirdest outposts of the psychedelic terrain, inhaling anything and everything […]
In Paper Girls, the celebrated comics creator Brian K Vaughan (Saga, Y: The Last Man, etc) teams up with Cliff Chiang to tell a story that’s like an all-girl Stranger Things, with time-travel.
To call Shopsin’s “a Greenwich Village institution” was to understate something profound and important and weird and funny: Shopsin’s (first a grocery store, later a restaurant) was a kind of secret reservoir of the odd and wonderful and informal world that New York City once represented, in the pre-Trumpian days of Sesame Street and Times Square sleaze: Tamara Shopsin grew up in Shopsin’s, and Arbitrary Stupid Goal is her new, “no-muss memoir,” is at once charming and sorrowing, a magnificent time-capsule containing the soul of a drowned city.
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Whether you’re a seasoned entertainment industry veteran or a student working on your first spec script, having the right tool for the job will make a huge difference in your focus and productivity.Final Draft 10 is far and away the world’s best screenwriting software, used extensively by professional film and TV writers at top production […]