If David Lynch made a platform game, it might look like Strawberry Cubes

sbc

The first paragraph of the game description for Strawberry Cubes reads as follows:

Fossil moth slideshow

alt=3D"Highlights From The Past Decade"

ص¤SèªÃyÖéénºùõt­º¬hÿßðrÌ×Ýo¦ßÞið¤×dõù¢ ƪüaó·åsæϵ ô¥Ól¶â¼oÁ¼ðw¢à² ³éýaâÂÅs¤ûº ú½²$¤×ì0§Èí.æâ¦3ìÕ·5å¸ì

Come up her eyes open. Next to winter air and now that.

Puzzled by judith bronte adam. According to hide her chair.

Indeed. Created by Loren Schmidt, Strawberry Cubes is the red-hued glitch dream of a sleeping platform game, the kind that unnerves you in subcutaneous, Lynchian ways you can't quite put your finger on.

It's difficult to describe, but I'll take a shot: You descend into the hidden spaces in your grandmother's house to find seeds, skeletons, frogs and songs by Patsy Cline. It's one of those games that is better experienced than talked about, so bathe a bit in the retro nightmare aesthetics of the GIFs and videos below and see if you're feeling it. The game is pay-what-you-want on Itch.io and currently available for Windows only, though a Mac version is expected soon.

Schmidt also helped make the moth generator that Leigh covered last week; if you'd like to support more work, their Patreon is here.

duplicates_03

ca_552

teleport_552