The world's littlest laptop is yours for $399, but is it the ultimate writers' gadget?

The GPD Pocket is a wee laptop with a 7" high-dpi touchscreen display and an enticing $399 price tag. It'll be light on power, with an Intel Atom CPU, 8GB of RAM and a 128GB SSD, but promises about 12 hours on a charge and two USB ports, one of them type C.

There's a ThinkBook-style tracknipple in lieu of a trackpad. It'll run Ubuntu or Windows 10 and, somehow, they managed to sneak a headphone jack on there.

Pounce now if you're interested: the cheap tag is an early-bird special for crowdfunding backers. It'll be $599 after the Indiegogo run ends.

The first thing I reviewed when working for Wired, as I remember, was Fujitsu's U810, a similarly tiny laptop. It was cool, but you couldn't easily work on it, and the specs of 2006 meant a little power and a big battery. It—and various other "UMPC" devices—attacked a portability problem that has never really been solved: desktop apps in your pocket. Netbooks, tablets and powerful smartphones each address adjacent problems, and are so good at solving them now that the idea of a pocket laptop seems almost a joke. But "desktop apps and a decent keyboard in your pocket" still does it for me!

The best "actually a pocket laptop" available right now would be, I guess, a second-generation Sony Vaio P with an SSD from about 5 years ago. That design was built around a fairly standard key pitch, making typing easy, but pocketability is suspect. Whereas the GPD pocket is clearly condensing it way tighter.

It's not GPD's first rodeo. Last year, they raised $720k to create the world's smallest gaming laptop, the GPD Win. Here it is, ugly as sin and fat on power:

[Thanks, Joel!]

Notable Replies

  1. Enkita says:

    Is such extreme portability really useful? I use a 900g Chromebook for typing, and it was cheaper than this.

  2. It's a clitoris, not a nipple!

  3. Never really solved, but never really attempted, either. Most tiny PCs are the result of someone spotting that demand, and realising that miniaturising the actual apps is far beyond their reach, and then saying "but what if we just made the hardware around the app really small instead?".

    It's basically the decades-long saga of people who don't understand why the book industry doesn't just scale paperbacks down by 50% and use one eighth the amount of paper.

    What confuses me, especially now, is why no one makes a cheap low-powered ARM laptop with a 15" screen and a 24hr battery life that weighs half a pound. The universal wisdom seems to be that if you want a screen as big a piece of paper, you must be some kind of hardcore video-editing pro gamer who runs constant simulations of the big bang in the background.

  4. Nah. If it was a clitoris you'd never find the thing.

  5. Too bad the butterfly keyboard didn't really pan out.

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