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	<title>Boing Boing &#187; Josh Centers</title>
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	<description>Brain candy for Happy Mutants</description>
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		<title>Hundreds is a stylish iOS&#160;puzzler</title>
		<link>http://boingboing.net/2013/01/21/hundreds-is-a-stylish-ios-puzz-2.html</link>
		<comments>http://boingboing.net/2013/01/21/hundreds-is-a-stylish-ios-puzz-2.html#comments</comments>
		<pubDate>Mon, 21 Jan 2013 14:31:18 +0000</pubDate>
		<dc:creator>Josh Centers</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[hundreds]]></category>
		<category><![CDATA[ios]]></category>

		<guid isPermaLink="false">http://boingboing.net/?p=206213</guid>
		<description><![CDATA[Hundreds is a minimalist puzzle game from Semi Secret Software, the makers of Canabalt. Each of its 100 levels is filled with one or more floating circles. When you press down on a circle, its numerical value and size increases. Your goal is to enlarge the circles until their combined values add up to 100. [...]]]></description>
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<p><em><a href="http://playhundreds.com">Hundreds</a></em> is a minimalist puzzle game from <a href="http://www.semisecretsoftware.com">Semi Secret Software</a>, the makers of <a href="http://www.canabalt.com">Canabalt</a>. Each of its 100 levels is filled with one or more floating circles. When you press down on a circle, its numerical value and size increases. Your goal is to enlarge the circles until their combined values add up to 100. But as a circle grows, it turns red, and if anything touches a red circle, it&#8217;s game over.</p><span id="more-206213"></span>

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<p>The game is deliberately cryptic, challenging you to figure things out for yourself. There are no instructions. Instead, the game&#8217;s levels gradually introduce gameplay elements. The first level is almost insultingly easy, with only a single circle, but the challenges soon grow to include more circles, linked circles, burstable bubbles, and hazards like value-destroying buzz saws.</p>

<p>A riddle minigame adds to the mystery, with a new riddle unlocked every few levels. The riddles can be accessed by tapping the center of the main menu. Solving conundrums such as &#8220;A MOUSE HAS ONE SNOUT BUT A HAND HAS FIVE,&#8221; earn players Game Center achievements. The riddles are a nice distraction, and it&#8217;s impressive that the developers were able to fit a minigame into such a simple game.</p>

<p>Solving every level and riddle requires zen-like patience. In fact, later levels often feel as though they rely on patience and luck more than wits or skill. Fortunately, the game&#8217;s neutral grays and relaxing soundtrack (by <a href="http://www.loscil.ca">Loscil</a>) help prevent you from throwing your iPhone across the room.</p>

<p>Despite being conceived as a <a href="http://www.newgrounds.com/portal/view/540694">Flash game</a>, <em>Hundreds</em> feels like it was made for iOS, with its simple, elegant design and inherent touch-friendliness. On larger iPad screens, the game can even be played co-operatively with a friend.</p>

<p><em>Hundreds</em> is a well crafted time killer, and like its predecessor Canabalt, impressively crafted, if often frustrating. For those seeking a stylish, challenging puzzle game, it&#8217;s worth every penny of $4.99 in the App Store.</p><p><a href="https://itunes.apple.com/app/hundreds/id493536432">Hundreds</a> [itunes.apple.com]]]></content:encoded>
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