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Boing Boing Video proudly debuts a new piece from the "great god almighty could it get any more awesome?" N.A.S.A. music project, this one from two personal music heroes: Tom Waits, and Kool Keith. The track is called Spacious Thoughts, and you can pick it up on the project's debut album, Spirit of Apollo (Amazon link.)
NASA, short for "North America South America," is a music collaboration project assembled by Squeak E. Clean (aka Sam Spiegel, brother of film director Spike Jonze) and DJ Zegon (Ze Gonzales, professional skateboarder).
The music video embedded above was created by Montreal-based Fluorescent Hill, and I asked collaborators Mark Lomond and Johanne Ste-Marie a few questions about how all that crazy magic came together. Below, and after the jump, are their replies.
BB: Tell me a little about Fluorescent Hill? Who are you guys, where are you, what do you do?
Fluorescent Hill: Well, we're a very small collective of artists, basically myself (mark lomond) and johanne ste-marie. we started working together while in school here in Montreal, along with some other friends. So we've been together for almost eight years. We do design, illustration, animation, live action, basically anything artistic, but with a primary focus on film.
BB: How did the NASA video project come together, and what were your first thoughts when you learned what track and what musical artists would be involved?
Fluorescent Hill: We got an email one day describing the entire NASA project, the musicians involved the visual artists involved and it just blew our minds. As soon as I saw the list of musicians, deep in my brain I already was hoping to work on the Kool Keith and Tom Waits collab. They're two artists that I go way back to my early tape buying days with. So when we finally got on the phone, and they said it was this track "Spacious Thoughts" a small peice of my brain exploded. Then when they sent the track I was absolutely just ecstatic.


In this episode of
It all started with instructions that I posted on









In today's episode of 


Astronauts spend a lot more time training for missions than flying in space. But I wouldn't feel sorry for them as the training is an amazing adventure unto itself. They practice in airplanes that fly a roller-coaster pattern to give them brief stints of weightlessness (the so called Vomit Comet); they get to zoom around in supersonic T-38 training jets; they fly approaches to shuttle runways in a Gulfstream jet rigged up to fly (or more accurately, plummet) like a real orbiter; they get time in high-fidelity full motion simulators; they use virtual reality goggles to practice tasks they will perform in space - and if they are a spacewalker, they get to spend a lot of time in a huge swimming pool in a former hangar at Ellington Field - near the Johnson Space Center in Houston - learning the nuances of working in the void.









Along the way, we explore a broader realm of questions about the future of games, movies, and interactive entertainment. Will movies become more like games, offering new ways for us to insert ourselves inside the stories? Who will create them, using what tools, and how will the experience be different? Will computer-generated actors replace human actors, or stunt persons -- or will the two realms overlap in ways we can't yet predict? All of this we ask of the guy who invented "

Before we shot the
Gen talks about her first time with Twitter, and we hear what it's like for the band once called "







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