If the endless galaxy of Minecraft just isn't big enough, we've now got another virtual world to make our own (with bricks, of course): Lego Worlds. Today Lego announced its "early access" release of its video game on Steam, currently available as a beta program for $14.99.
Just like Minecraft, the game features procedurally generated worlds where players can modify their surroundings to create whatever they like. Only this time, those worlds are made of Lego bricks. "Lego Worlds enables you to populate your worlds with many weird and wonderful characters, creatures, models, and driveable vehicles, and then play out your own unique adventures," the game's Steam page explains.
Unfortunately for Mac users, the game is only available on Windows... for now. Read the rest
Very big. Huge. MASSIVE. Read the rest
3D printing giant Stratasys has asked the US Copyright Office to deny a proposal that would legalize jailbreaking your 3D printer in order to use your own feedstock. Read the rest
I reviewed this beautifully designed Minecraft boxed set of four hardcover handbooks in December. The price has since dropped to $14, which is a great deal. Read the rest
It's a big, incomplete mess, but so is Minecraft, and Elite 4 just happens to be an incredibly good game, writes Lee Hutchison.
To find Elite: Dangerous a good game, you have to like what it is: the greatest "I feel like I’m flying a spaceship" game that’s ever been made up to this point in the history of computer gaming. Meticulously planning out your trade routes and then hauling cargo for hours at a stretch has to be its own reward. Flying thousands of light years out into the black to see what no human has ever seen has to be its own reward. Blowing up dozens and dozens of criminals to snag their bounties has to be its own reward.
The journey has to be worth it for you, because otherwise, Elite: Dangerous is a monotonous grind-fest with no destination.
Which is exactly what Elite, Frontiers: Elite 2, and Frontier: First Encounters were. Nailed it. Read the rest
Forbes profiles Markus "Notch" Persson, the creator of Minecraft.
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So with well over half his life ahead of him, the man who created an entire universe, whose persona was synonymous with it and who received the wrath of his community for abandoning it, must now figure out exactly who he is.
The results so far are unimpressive, as he’s mostly acted like a dog chasing cars. When Persson decided to buy a house in Beverly Hills, he went for a $70 million, 23,000-square-foot megamansion, the most expensive home ever in an enclave known for them. He’s become known for spending upwards of $180,000 a night at Las Vegas nightclubs. He and Mojang cofounder Jakob Porsér have started a company called Rubberbrain in case they think of a new game idea – but right now he can’t focus much on any.
If the anti-consumerist ethos of Fight Club were translated into a Minecraft game, it might look a little like Keep Working, an "interactive music video" by a developer known as Bean Chon.
As you navigate your blocky, repetitive life, you're bombarded by pop-up advertisements that turn the world into a sort of walking catalog, admonishing you to stop being a loser and start living the good life."A HARD WORKER WILL BE A SUCCESS," insists the poster over your bed. As your daily grind grows old, and fails to offer these promised rewards, things take a darker turn. Try it out at Game Jolt or Itch.io. (You'll need Unity Web Player to play it.) Read the rest
The internal records of Lizardsquad's Lizardstresser -- a service that would, for money, flood sites with traffic intended to knock them off the Internet -- were dumped to Mega by Doxbin's former operator, providing an unprecedented public look at the internal workings of booter. Read the rest
I found this perfectly cubic block of reconstituted foam. It immediately made me think of a) Minecraft, and b) William Gibson's description of recycled plastics from Communist-era East Germany.
They made, for instance, light-fixtures out of recycled plastics; the plastic was chopped up, melted and molded, but the various chopped bits retained their original color, resulting in a translucent solid that looks exactly like joke-shop vomit. Quite a lot of the infrastructural detail of East Germany, you see, looked as though it was made of solidified puke. The cruelty extended to the esthetic. Or perhaps it began there. Ugly. Unimaginably ugly.