Here is a video of My Great Ghost, whose remix of "Music in 12 Parts" is the first track on the record, performing an entirely new track using the app.
Wouldn't it be nifty if the newest iteration of iTunes, which in my opinion is one of a great company's poorest products, looked like this? The Ping-less iTunes 11 is set to launch this month, likely today, according to hints dropped in this Wall Street Journal profile of Apple exec Eddy Cue. It's not that big a secret, anyways; the Apple.com iTunes splash page says it's "coming in November," and there aren't many days left in November.
Below, *actual* screenshots of the new interface. Come to think of it, the new UI resembles the vintage ad more than iTunes 10 does! But I don't like it. I wish iTunes were a skinnable, interpret-able service with an API, like Twitter is (for now, anyway)—imagine if you could use any third-party client you wanted to access the service, as cleanly and free of cruft as you please.
Bob Knetzger is a toy and game designer and the Toy Inventor's Notebook columnist for MAKE. He says:
Saw your cool post on clunky 80's Apple ][ software interfaces -- wow, that really takes me back.
That kind of horrible interface is what inspired me to develop the EasyKey keyboard overlay for the Apple ][ and other home computers.
This EasyKey brand was created by me and my two partners at the time, fellow industrial designer Rick Gurolnick and programming and hardware whiz EE Dan Schoff. Together we started a small company called Neosoft that created some of the most highly regarded educational software of the 1908s. We created products for CBS Software, Simon and Schuster, and others, that combined the clever 6502 assembly language programming techniques (who remembers page flipping, pixel patterns to create extra pseudo colors, and sound waveform zero-crossing for A to D sound tricks?) with solid educational values together with state of the zippy bit-map art work.
The titles were award-winning, museum-level quality, and just plain FUN! Baby dinosaurs hatched out of their eggs to show your scores, human body cut-away layers dissolved to show internal organs, maps and timelines came to life...and more. And this at a time when most Apple ][ software offered space invader sprites.
With our EasyKey titles you could change programs and just swap the keyboard cover. Here, play US Presidents games without any typing or spelling--just press for your choice:
Kids around the world had fun and learned with our programs--here's an Aboriginal student in AUS tries out some looking-and-counting games with Number Farm -- as depicted in National Geographic:
"The false innuendo is that the UK court came to a different conclusion about copying, which is not true for the UK court did not form any view about copying," Sir Robin Jacob noted in the final order, which was published online on Sunday. "There is a further false innuendo that the UK court's decision is at odds with decisions in other countries whereas that is simply not true. Apple's additions to the ordered notice clearly muddied the water and the message obviously intended to be conveyed by it."
Apple was recently ordered by a UK court to publicly display a notice that Samsung did not copy the iPad with their Galaxy tablet to undo the damage they've done by making that accusation. And like a scolded child, they're scuffling their feet and mumbling "sorry" to the ground.
It's no surprise that their apology is at the bottom of the page, or that you need to scroll to see it. What's sneaky about it is that the large image of the iPad on their homepage resizes automatically to force that text to always appear below the fold when you load the page. Apple's webmasters have written in code to figure out how tall your browser window is, then make the site's design just big enough to push the apology out of your view and make you scroll to see it.
If Apple's iOS Maps disaster was actually avant-garde art… (Thanks, Dustin Hostetler!)