Boston coder Darius Kazemi’s interest in chance led him to create a bot that buys stuff on Amazon: a human decision made ineluctably alien by the randomness of a computer’s whim.Read the rest
Mattias "Mokafolio" Dörfelt wrote a program that generates convincingly hand-drawn but randomly-assembled cartoon faces. [via Creative Applications]
Computer generated images have a certain aesthetics to them that make them immediately recognizable as such by the trained eye. Weird Faces Study is an attempt to combine my old interest in illustration with programing, to create something procedural that has a truly individual artistic touch to it and is not instantly recognizable as a generative art piece. Even though, the faces look hand-drawn, they are entirely expressed by algorithmic rules. Each face is random, each face is unique. Still, they look similar to my actual hand drawn faces.
Sprybug at the Atari Age forums published an Atari 2600 version of Super Mario Bros. with 16 levels, world bosses, pipes and even flagpoles.
The collision detection with the playfield blocks isn't 100% perfect, but it's close. Still something I have to work on if I have the cycle time to. So, have fun, and yes I included music and sound effects.