Behold: the kraken D20!

It's a 3D printed D20 studded with questing tentacles, made to order in a wide spectrum of metals and plastics. (via Geeks Are Sexy) Read the rest

Exotic polyhedra: RPG dice made from carbon fiber, marble, bourbon barrels

Beyond wolly mammoth ivory dice, a whole multiverse of polyhedra cast and carved from exotic woods, metals and stranger substances still, from Artisan Dice.

There's carbon fiber dice, white marble, gator jawbones (combined with resin for added resilience); bourbon barrel staves and more.

But they don't have my favorite high-ticket D20: the one made from sky-metal.

Just remember: if you don't shame your dice, they'll never learn.

Drool-worthy dice for discerning rollers [Michael Franco/Cnet] Read the rest

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Flashing LED-equipped dice that light up on critical hits

Thinkgeek's $25 critical hit dice are a set of D10, D12, and D20 that light up when you roll their maximum values (they're all correctly weighted for fair throws). Read the rest

D20 and 20,000 Leagues ties

These gorgeous 20,000 Leagues Under the Sea and D20 ties are $24 from San Francisco's Binary Winter Read the rest

Dungeons & Dragons & Philosophy

Ethan Gilsdorf explains why Socrates would have made a good DM and that John Stuart Mill was Lawful Neutral. Catch his talk on Head-Banging, Dice-Rolling, and Summoning Demons tonight in Cambridge, Mass.

D&D 5th edition Monster Manual review: a deep resource for DMs

What should you expect from the D&D Fifth Edition Monster Manual? Matt M. Casey says depth, texture, and story. "It may be Wizards’ best Monster Manual ever."

Cubicles and Careers: an RPG for monsters who dream of office-jobs

Cubicles and Careers is a new webseries from Fantasycon's Murray Triplett and Greg Johnson that brings us to the gaming table where fantastic monsters gather to role-play at working in mundane offices, making saving throws against being noticed by their bosses when they sneak in to work late. Looks like fun! Read the rest

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The source of the Dungeons & Dragons monsters

Where did Dungeons & Dragons creator Gary Gygax find inspiration for his magical monsters like the Bulette, Rust Monster, and Owlbear? Apparently inside a bag of crappy plastic "Prehistoric Animals" sold at variety stores in the early 1970s! Tony DiTerlizzi has more: "Owlbears, Rust Monsters, and Bulettes, Oh My!" (via Laughing Squid) Read the rest

HOWTO make gingerbread polyhedral dice

Our Nerd Home has a great guide to the finicky, difficult, but ultimately incredible art of constructing gingerbread polyhedral dice, with a little help from our old friends, graham crackers. Read the rest

D20 ice-molds

Thinkgeek sells a set of silicone D20 ice-molds for $12. I've never had good luck with two-part molds, but that product-shot is pretty spectacular, and the documentation makes reference to an ingenious-sounding interlock system that has you freezing the bottom half of the mold, locking the top on, filling it up and refreezing. If that works for you, you can also get a Read the rest

Hand-drawn D&D adventure maps

John Baichtal of MAKE says:

I’ve been admiring Jason Thompson‘s beautiful D&D maps that he drew for various classic roleplaying adventures. His sendup of A1: Slave Pits of the Undercity shows a redrawn version of the main dungeon map of the adventure, with each room illustrated to reflect the monsters, traps, and treasure contained therein. Plus, Jason includes annotations describing a theoretical adventure party’s travels through the tunnels.

Beautiful D&D Maps Recount Days of Adventure Read the rest

D&D-Themed movie Zero Charisma pits Nerds vs. Hipsters

Ethan Gilsdorf reviews Katie Graham and Andrew Matthews' darkly comic fable of nerdliness, rivalry and belonging.

D&D with toddlers

Gygax Magazine has posted my article about playng D&D with your toddlers on their site; it describes how I came up with a stripped-down set of D&D-like rules for gaming with my then-four-year-old daughter, Poesy. We had a whale of a time! Read the rest

Assault on Equestria: My Little Pony themed D&D game with a young kid!

The debut issue of Gygax magazine (a reborn version of the classic Dragon gaming mag) carried an article I wrote explaining the variant D&D rules my then-four-year-old daughter an I were using. It involved a blend of random toys from the living room, painted D&D miniatures, dice, and pennies from the piggy-bank for scorekeeping.

Now, one of Gygax's readers has posted his experience playing the game with his own daughter. He used a set of My Little Pony toys (including an awesome MLP castle) to build a campaign called "Assault on Equestria" and it sounds like his daughter had an amazing time -- as did he! It's been a while since I've played D&D with my kid; this makes me want to go dig out the dice-bag! Read the rest

Call for diversity in D&D rulebooks

On, Mordicai Knode asks Wizards of the Coast to consider a more diverse set of portrayals of fantastic personages in the next edition of Dungeons and Dragons.

That being said, I think it is useful for some rough generalizations. Like the fact that in the Fourth Edition Player’s Handbook there are only four black characters. There are more diabolically red skinned people — tieflings — then there are dark skinned people. By a…fairly wide margin. Still, an improvement over the Third Edition Player’s Handbook in some respects. In the third edition, you’ve got Ember, the human monk — but other than her initial appearance under the class description, she’s absent from the rest of the book. Some artists have depicted Regdar as black, and he along with some of the other character have a generous color palate, by which I mean that their ethnicity is fluid on the page. They are hardly pale but neither are they a deep brown in skin tone, lending them a lot of flexibility for reader identification. (Scott McCloud of Understanding Comics would be proud.) And just for kicks, I flipped through an Advanced Dungeons & Dragons Second Edition Player’s Handbook; there is an illustration so purple it could be ambiguous, but no, that book, like so much of yesteryear, is entirely Caucasian. Lots of crazy mustaches, though...

I’ve heard a litany of excuses for why there are predominantly white people portrayed in roleplaying art, but I’m not buying it. Maybe your claim is that the people buying the game are primarily Caucasian?

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